Browse Items (2 total)

Lessel, P., & Altmeyer, M. (2017). Tabletop Game Meets Live-Streaming: Empowering the Audience.

Lessel, P., Vielhauer, A., & Krüger, A. (2017). Expanding video game live-streams with enhanced communication channels: A case study. In Proceedings of the 2017 CHI conference on human factors in computing systems (pp. 1571-1576).
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