Skill-based Differences in Spatio-temporal Team Behavior in Defence of the Ancients 2
description: Drachen, A., Yancey, M., Maguire, J., Chu, D., Wang, I. Y., Mahlmann, T., …, & Klabjan, D. (2016). Skill-based Differences in Spatio-temporal Team Behavior in Defence of the Ancients 2. 6th IEEE Consumer Electronics Society Games, Entertainment, Media Conference.
creator: Drachen, A., Yancey, M., Maguire, J., Chu, D., Wang, I. Y., Mahlmann, T., …, & Klabjan, D.
publisher: IEEE Consumer Electronics Society Games, Entertainment, Media Conference
date: 2016
language: English
type: Conference Paper

Chat-based approach applied to automatic livestream highlight generation
description: Drankou, P., & Zykov, S. (2020). Chat-based approach applied to automatic livestream highlight generation. In International conference on intelligent decision technologies (pp. 437-447). Springer, Singapore.
creator: Drankou, P., & Zykov, S.
publisher: Springer
date: 2020
language: English
type: Conference Paper

Informal Roles within eSports Teams: A Content Analysis of the Game Counter-Strike: Global Offensive
description: Drenthe, R. (2017). Informal Roles within eSports Teams: A Content Analysis of the Game Counter-Strike: Global Offensive. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2015/16 (pp. 36–48). Norderstedt: Books on Demand GmbH.
creator: Drenthe, R.
publisher: Books on Demand GmbH
date: 2017
language: English
type: Book Chapter

Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations
description: Dubbels, B. R. (2018). Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations. Hersheym, PA: IGI Global.
creator: Dubbels, B. R.
publisher: IGI Global
date: 2018
language: English
type: Book

Les tribus ludiques du” LAN party”: perspectives d’apprentissage et de socialisation en contexte de compétition de jeux vidéo en réseau local
description: Ducrocq, S. (2011). Les tribus ludiques du” LAN party”: perspectives d’apprentissage et de socialisation en contexte de compétition de jeux vidéo en réseau local. Doctoral dissertation. Université du Québec à Montréal, Montreal.
creator: Ducrocq, S.
publisher: Université du Québec à Montréal
date: 2011
language: French
type: Dissertation

On the necessity for biomechanics research in esports
description: Dupuy, A., Campbell, M. J., Harrison, A. J., & Toth, A. J. (2024). On the necessity for biomechanics research in esports. Sports Biomechanics, 1–13. https://doi.org/10.1080/14763141.2024.2354440
creator: Dupuy, A., Campbell, M. J., Harrison, A. J., & Toth, A. J.
publisher: Sports Biomechanics
date: 2024
language: English
type: Journal Paper

Social live-streaming: Twitch. TV and uses and gratification theory social network analysis
description: Dux, J., & Kim, J. (2018). Social live-streaming: Twitch. TV and uses and gratification theory social network analysis. Computer Science & Information Technology, 100, 47-61.
creator: Dux, J., & Kim, J.
publisher: Computer Science Conference
date: 2018
language: English
type: Conference Paper

Relationship Between Physical Fitness Variables and Reaction Time in eSports Gamers
description: Dykstra, R., Koutakis, P., & Hanson, N. (2021). Relationship Between Physical Fitness Variables and Reaction Time in eSports Gamers. International Journal of eSports Research (IJER), 1(1), 1-14.
creator: Dykstra, R., Koutakis, P., & Hanson, N.
publisher: International Journal of eSports Research
date: 2021
language: English
type: Journal Paper

Emerging Cyberwork Attack Vectors: Modification, Customization, Secretive Communications, and Digital Forensics in PC Video Games
description: Ebrahimi, M., & Chen, L. (2014). Emerging Cyberwork Attack Vectors: Modification, Customization, Secretive Communications, and Digital Forensics in PC Video Games. Published in 2014 International Conference on Computing, Networking (ICNC).
creator: Ebrahimi, M., & Chen, L.
publisher: International Conference on Computing, Networking
date: 2014
language: English
type: Conference Paper

Esport
description: Edgar, A. (2019). Esport. Sports, Ethics, and Philosophy, 13(1), 1-2.
creator: Edgar, A.
publisher: Sports, Ethics, and Philosophy
date: 2019
language: English
type: Journal Paper

Playing Across Media: Transtextuality in Competitive Games and eSports
description: Egliston, B. (2015). Playing Across Media: Transtextuality in Competitive Games and eSports. In Proceedings of DiGRA 2015: Diversity of play: Games — Cultures — Identities.
creator: Egliston, B.
publisher: DIGRA
date: 2015
language: English
type: Conference Paper

E-sport, Phenomenality and Affect
description: Egliston, B. (2018). E-sport, Phenomenality and Affect. Transformations, 31, 156-176.
creator: Egliston, B.
publisher: Transformations
date: 2018
language: English
type: Journal Paper

Data and e-sport's attention ecnomy.
description: Egliston, B. (2021). Data and e-sport's attention ecnomy. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Egliston, B.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

‘Seeing isn’t doing’: Examining tensions between bodies, videogames and technologies ‘beyond’the game.
description: Egliston, B. (2020). ‘Seeing isn’t doing’: Examining tensions between bodies, videogames and technologies ‘beyond’the game. New Media & Society, 22(6), 984-1003.
creator: Egliston, B.
publisher: Sagepub
date: 2020
language: English
type: Journal Paper

Playstation und Fußballplatz: vom eSport-Zuschauer zum Fußballfan
description: Ehnold, P., Gohritz, A., Lichtenwimmer, D. (2018). Playstation und Fußballplatz: vom eSport-Zuschauer zum Fußballfan? Sciamus – Sport und Management, 2/2018, 1-20.
creator: Ehnold, P., Gohritz, A., Lichtenwimmer, D.
publisher: Sciamus – Sport und Management
date: 2018
language: German
type: Journal Paper

Mechanical Keyboards and Crystal Arrows: Incorporation in Esports
description: Ekdahl, D. (2021). Mechanical Keyboards and Crystal Arrows: Incorporation in Esports. Journal of Consciousness Studies, in press, 1355-8250.
creator: Ekdahl, D.
publisher: Journal of Consciousness Studies
date: 2021
language: English
type: Journal Paper

Both Physical and Virtual: On Immediacy in Esports
description: Ekdahl, D. (2022). Both Physical and Virtual: On Immediacy in Esports. Frontiers in Sports and Active Living, 4.
creator: Ekdahl, D.
publisher: Frontiers in Sports and Active Living
date: 2022
language: English
type: Journal Paper

Embodied Involvement in Virtual Worlds: the Case of eSports Practitioners
description: Ekdahl, D., & Ravn, S. (2018). Embodied Involvement in Virtual Worlds: the Case of eSports Practitioners. Sport, Ethics, and Philosophy, 13(2), 132-144.
creator: Ekdahl, D., & Ravn, S.
publisher: ort, Ethics, and Philosophy
date: 2018
language: English
type: Journal Paper

Social bodies in virtual worlds: Intercorporeality in Esports
description: Ekdahl, D., & Ravn, S. (2022). Social bodies in virtual worlds: Intercorporeality in Esports. Phenomenology and the Cognitive Sciences, 21(2), 293-316.
creator: Ekdahl, D., & Ravn, S.
publisher: Phenomenology and the Cognitive Sciences
date: 2022
language: English
type: Journal Paper

The Rise of Video-Game Live Streaming: Motivations and Forms of Viewer Engagement
description: El Afi, F., & Ouiddad, S. (2021). The Rise of Video-Game Live Streaming: Motivations and Forms of Viewer Engagement. In International Conference on Human-Computer Interaction (pp. 156-163). Springer, Cham.
creator: El Afi, F., & Ouiddad, S.
publisher: International Conference on Human-Computer Interaction
date: 2021
language: English
type: Conference Paper

Above the Action: The Cultural Politics of Watching Dota 2
description: Elam, J., & Taylor, N. (2020). Above the Action: The Cultural Politics of Watching Dota 2. Communication, Culture & Critique, 1-18.
creator: Elam, J., & Taylor, N.
publisher: Communication, Culture & Critique
date: 2020
language: English
type: Journal Paper

Esports: A Billion Eyeballs and Growing
description: Ellenport, C. (2019). Esports: A Billion Eyeballs and Growing. Broomall, PA: National Highlights Inc.
creator: Ellenport, C.
publisher: National Highlights
date: 2019
language: English
type: Book

Esports as a novel way of socializing and networking for students and businesses: in and beyond COVID-19 times
description: Elzen, L. C. (2022). Esports as a novel way of socializing and networking for students and businesses: in and beyond COVID-19 times (Master's thesis, University of Twente).
creator: Elzen, L. C.
publisher: University of Twente
date: 2022
language: English
type: Master Thesis

The Self-critical Politics of Play: Politics as Autotelic
description: Engel, L. B. (2014). The Self-critical Politics of Play: Politics as Autotelic. Master’s thesis. Macquarie University, Sydney.
creator: Engel, L. B.
publisher: Macquarie University
date: 2014
language: English
type: Dissertation

EsportsU Digital Warrior Camp: Creating an Esports-Based Culturally Relevant Computing Living Learning Camp
description: Engerman, J. A., Otto, R. F., & VanAuken, M. (2021). EsportsU Digital Warrior Camp: Creating an Esports-Based Culturally Relevant Computing Living Learning Camp. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 239-269). IGI Global.
creator: Engerman, J. A., Otto, R. F., & VanAuken, M.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

ESports Gaming and You
description: Engerman, J., & Hein, R. (2017). ESports Gaming and You. Educational Technology, 57(2), 62–64.
creator: Engerman, J., & Hein, R.
publisher: Educational Technology
date: 2017
language: English
type: Journal Paper

Baneling BBQ
description: Erlandsson, E. (2011). Baneling BBQ. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2010 (pp. 86–89). Norderstedt: Books on Demand GmbH.
creator: Erlandsson, E.
publisher: Books on Demand GmbH
date: 2011
language: English
type: Book Chapter

Relationship of Internet Addiction Severity with Probable ADHD and Difficulties in Emotion Regulation Among Young Adults
description: Evren, B., Evren, C., Dalbudak, E., Topcu, M., & Kutlu, N. (2018). Relationship of Internet Addiction Severity with Probable ADHD and Difficulties in Emotion Regulation Among Young Adults. Psychiatry Research, 269, 494-500.
creator: Evren, B., Evren, C., Dalbudak, E., Topcu, M., & Kutlu, N.
publisher: Psychatry Research
date: 2018
language: English
type: Journal Paper

Psychometric Validation of the Turkish Nine-item Internet Gaming Disorder Scale-Short Form (IGDS9-SF)
description: Evren, C., Dalbudak E., Topcu, M., Kutlu, N., Evren, B., & Pontes, H. M. (2018). Psychometric Validation of the Turkish Nine-item Internet Gaming Disorder Scale-Short Form (IGDS9-SF). Psychiatry Research, 265, 349-354
creator: Evren, C., Dalbudak E., Topcu, M., Kutlu, N., Evren, B., & Pontes, H. M.
publisher: Psychiatry Research
date: 2018
language: English
type: Journal Paper

eSport - My Passion
description: Exner, C. (2010). eSport - My Passion. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 83–84). Norderstedt: Books on Demand GmbH.
creator: Exner, C.
publisher: Books on Demand GmbH
date: 2010
language: English
type: Book Chapter

Technological innovation and labor law. Beetween 'sport' and 'entertainment': the e-sports
description: F. Santini, R. Pettinelli (2023). Technological innovation and labor law. Beetween 'sport' and 'entertainment': the e-sports. University of Bologna.
creator: F. Santini, R. Pettinelli
publisher: University of Bologna
date: 2023
language: English
type: Book Chapters

Looking for group: Live streaming programming for small audiences
description: Faas, T., Dombrowski, L., Brady, E., & Miller, A. (2019). Looking for group: Live streaming programming for small audiences. In International Conference on Information (pp. 117-123). Springer, Cham.
creator: Faas, T., Dombrowski, L., Brady, E., & Miller, A.
publisher: International Conference on Information
date: 2019
language: English
type: Conference Paper

Watch me code: Programming mentorship communities on twitch. tv
description: Faas, T., Dombrowski, L., Young, A., & Miller, A. D. (2018). Watch me code: Programming mentorship communities on twitch. tv. Proceedings of the ACM on Human-Computer Interaction, 2(CSCW), 1-18.
creator: Faas, T., Dombrowski, L., Young, A., & Miller, A. D.
publisher: ACM on Human-Computer Interaction
date: 2018
language: English
type: Conference Paper

Team Ben: A Year as a Professional Gamer
description: Fabiszak, C. K. (2013). Team Ben: A Year as a Professional Gamer.
creator: Fabiszak, C. K
date: 2013
language: English
type: Book

Digital Strategy in a Sport Club: A Model to Support the Analysis
description: Facchini, L. V. (2018). Digital Strategy in a Sport Club: A Model to Support the Analysis. Master’s thesis. Politenico di Milano, Milano.
creator: Facchini, L. V.
publisher: Politenico di Milano
date: 2018
language: English
type: Dissertation

Kundenwert im eSport und seine Auswirkungen
description: Fadl, B. (2020). Kundenwert im eSport und seine Auswirkungen. In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 103–122). Wiesbaden: Springer Gabler.
creator: Fadl, B.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

2013, The Year eSports Defined Their Place in Brazil
description: Fagundes Pase, A., & Schultz, H. (2015). 2013, The Year eSports Defined Their Place in Brazil. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2013/14 (pp. 23–28). Norderstedt: Books on Demand GmbH.
creator: Fagundes Pase, A., & Schultz, H.
publisher: Books on Demand GmbH
date: 2015
language: English
type: Book Chapter

Ancient Stirrings: Approaching Magic: The Gathering's eSports Turn.
description: Falcão, T. (2021). Ancient Stirrings: Approaching Magic: The Gathering's eSports Turn. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Falcão, T.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

At the Edge of Utopia. Esports, Neoliberalism and the Gamer Culture’s Descent into Madness
description: Falcão, T., Marques, D., Mussa, I. & Macedo, T. (2020). At the Edge of Utopia. Esports, Neoliberalism and the Gamer Culture’s Descent into Madness. Gameviroments, No. 13, 382-419.
creator: Falcão, T., Marques, D., Mussa, I. & Macedo, T.
publisher: Gameviroments
date: 2020
language: English
type: Journal Paper

At the Edge of Utopia. Esports, Neoliberalism and the Gamer Culture’s Descent into Madness
description: Falcão, T., Marques, D., Mussa, I., & Macedo, T. (2020). At the Edge of Utopia. Esports, Neoliberalism and the Gamer Culture’s Descent into Madness. gamevironments, (13), 38-38.
creator: Falcão, T., Marques, D., Mussa, I., & Macedo, T.
publisher: gamevironments
date: 2020
language: English
type: Journal Paper

eSports in Deutschland: Eine Betrachtung aus Perspektive des game - Verband der deutschen Games-Branche e.V.
description: Falk, F., & Puppe, M. (2020). eSports in Deutschland: Eine Betrachtung aus Perspektive des game - Verband der deutschen Games-Branche e.V.. In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 33–48). Wiesbaden: Springer Gabler.
creator: Falk, F., & Puppe, M.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

Distributed Leadership in Collegiate Esports
description: Falkenthal, E., & Byrne, A. M. (2020). Distributed Leadership in Collegiate Esports. Simulation & Gaming, published online before print
creator: Falkenthal, E., & Byrne, A. M.
publisher: Simulation & Gaming
date: 2020
language: English
type: Journal Paper

What Lurks in the Dark: An Audience Participation Horror Game.
description: Fanzo, J., Gu, R., Han, J., Majmudar, K., Deng, T., Cheng, F., Li, C. & Hammer, J. (2017). What Lurks in the Dark: An Audience Participation Horror Game. In Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play (pp. 621-624).
creator: Fanzo, J., Gu, R., Han, J., Majmudar, K., Deng, T., Cheng, F., Li, C. & Hammer, J.
publisher: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
date: 2017
language: English
type: Conference Paper

Competitive and Professional Gaming: Discussing Potential Benefits of Scientific Study
description: Faust, K., Meyer, J., & Griffiths, M. (2013). Competitive and Professional Gaming: Discussing Potential Benefits of Scientific Study. International Journal of Cyber Behavior, Psychology and Learning, 3(1), 67-77.
creator: Faust, K., Meyer, J., & Griffiths, M.
publisher: International Journal of Cyber Behavior, Psychology and Learning
date: 2013
language: English
type: Journal Paper

Narratives of Spectatorship: E-sports in Poland
description: Felczak, M. (2015). Narratives of Spectatorship: E-sports in Poland. In T. Bártek, J. Miškov & J. Švelch (Eds.), New Perspectives on Game Studies (pp. 109–124). Brno: Masaryk University.
creator: Felczak, M.
publisher: Masaryk University
date: 2015
language: English
type: Book Chapter

Local eSports Media Analyzed Through the Circuit of Culture Framework: Onet-RAS Case Study
description: Felczak, M. (2020). Local eSports Media Analyzed Through the Circuit of Culture Framework: Onet-RAS Case Study. Proceedings of the 4th International GamiFIN Conference 2020, 177-187.
creator: Felczak, M.
publisher: GamiFIN Conference
date: 2020
language: English
type: Conference Paper

Systemic issues with narratives of identity: Toxicity and esports media professionals
description: Felczak, M. (2022). Systemic issues with narratives of identity: Toxicity and esports media professionals. Convergence, 13548565221138761.
creator: Felczak, M.
publisher: Convergence
date: 2022
language: English
type: Journal Paper

Emergence and Ephemerality of Humour During Live Coverage of Large-Scale eSports Events
description: Felczak, M. (2022). Emergence and Ephemerality of Humour During Live Coverage of Large-Scale eSports Events. In Video Games and Comedy (pp. 233-250). Palgrave Macmillan, Cham.
creator: Felczak, M.
publisher: Palgrave Macmillan
date: 2022
language: English
type: Book Chapter

Detecting Potential Subscribers on Twitch: A Text Mining Approach with XGBoost—Discovery Challenge ChAT: CoolStoryBob
description: Fernandes, M. (2020). Detecting Potential Subscribers on Twitch: A Text Mining Approach with XGBoost—Discovery Challenge ChAT: CoolStoryBob.
creator: Fernandes, M.
publisher: Ceur
date: 2020
language: English
type: Paper

Esport and the Human Body: Foundations for a Popular Aesthetics
description: Ferrari, S. (2013). Esport and the Human Body: Foundations for a Popular Aesthetics. In Proceedings of DIGRA 2013: Defragging Game Studies, Atlanta, GA.
creator: Ferrari, S.
publisher: DIGRA
date: 2013
language: English
type: 2013

From Generative to Conventional Play: MOBA and League of Legends
description: Ferrari, S. (2013). From Generative to Conventional Play: MOBA and League of Legends. In Proceedings of DIGRA 2013: DeFragging Game Studies, Atlanta, GA.
creator: Ferrari, S.
publisher: DIGRA
language: English
type: Conference Paper

The impact of esports sponsorship on shareholder wealth: an event study
description: Ferreira, R. G. S. S. (2022). The impact of esports sponsorship on shareholder wealth: an event study (Doctoral dissertation).
creator: Ferreira, R. G. S. S.
publisher: Nova School of Business and Economics
date: 2022
language: English
type: Master Thesis

Made in China - Gold Farming as Alternative History of Esports
description: Fickle, T. (2021). Made in China - Gold Farming as Alternative History of Esports. ROMchip, 3(1).
creator: Fickle, T.
publisher: ROMchip
date: 2021
language: English
type: Journal Paper

Die Konvergenz von Gaming und Gambling
description: Fiedler, I., Ante, L., & Steinmetz, F. (2018). Die Konvergenz von Gaming und Gambling. Wiesbaden: Springer Gabler.
creator: Fiedler, I., Ante, L., & Steinmetz, F.
publisher: Springer Gabler
date: 2018
language: German
type: Book

Why Coaches Would Improve eSports
description: Fields, F. (2010). Why Coaches Would Improve eSports. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 13–16). Norderstedt: Books on Demand GmbH.
creator: Fields, F.
publisher: Books on Demand GmbH
date: 2010
language: English
type: Book Chapter

Changing Perspectives - An Owner's Journey through eSports
description: Fields, F. (2011). Changing Perspectives - An Owner's Journey through eSports. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2010 (pp. 38–43). Norderstedt: Books on Demand GmbH.
creator: Fields, F.
publisher: Books on Demand GmbH
date: 2011
language: English
type: Book Chapter

Are 'Olympic' eSports Morally Justifiable?
description: Filiz, N. (2021). Are 'Olympic' eSports Morally Justifiable?. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2019/20 (pp. 54-61). Norderstedt: Books on Demand.
creator: Filiz, N.
publisher: Books on Demand
date: 2021
language: English
type: Book Chapter

Television needs Esports but Esports Doesn't Need Television
description: Filotrani, L. (2020). Television needs Esports but Esports Doesn't Need Television. In. L. M. Walzak, & J. Recupero (Eds.), Sport Media Vectors: Digitization, Expanding Audiences, and the Globalization of Live Sport (pp. x-y). Champaign, IL. Common Ground Research Networks.
creator: Filotrani, L.
publisher: Common Ground Research Networks
date: 2020
language: English
type: Book Chapter

MAINSTREAM MEDIA COVERAGE (UK) OF ESPORTS TOURNAMENT THE ‘EPREMIER LEAGUE’ FINALS 2019 AND 2021. A MIXED-METHODS STUDY
description: Filotrani, L. (2023). MAINSTREAM MEDIA COVERAGE (UK) OF ESPORTS TOURNAMENT THE ‘EPREMIER LEAGUE’ FINALS 2019 AND 2021. A MIXED-METHODS STUDY. PhD Thesis London South Bank University School of Arts and Creative Industries https://doi.org/10.18744/lsbu.95qyq
creator: Filotrani, L.
publisher: London South Bank University
date: 2023
language: English
type: Dissertations

Esports Sponsorship: Practitioners’ Perspectives on Emerging Trends
description: Finch, D. J., Abeza, G., O’Reilly, N., & Mikkelson, A. (2020). Esports Sponsorship: Practitioners’ Perspectives on Emerging Trends. Journal of Brand Strategy, 9(1), 59-74.
creator: Finch, D. J., Abeza, G., O’Reilly, N., & Mikkelson, A.
publisher: Journal of Brand Strategy
date: 2020
language: English
type: Journal Paper

Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities
description: Finch, D. J., O'Reilly, N., Abeza, G., Clark, B., Legg, D. (2019). Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities. Hershey, PA: Business Science Reference.
creator: Finch, D. J., O'Reilly, N., Abeza, G., Clark, B., Legg, D.
publisher: Business Science Reference
date: 2019
language: English
type: Book

Gemeinnützige Förderung der Allgemeinheit durch e-Sport?
description: Fischer, P. (2019). Gemeinnützige Förderung der Allgemeinheit durch e-Sport? Recht der Jugend und des Bildungswesens, 67(4), 365-376
creator: Fischer, P.
publisher: Recht der Jugend und des Bildungswesens
date: 2019
language: German
type: Journal Paper

#GirlGamers, Soldiers, and Public Relations: Analyzing Gender Representation in U.S. Army Esports
description: Fisher, J., & Foust, J. (2022). #GirlGamers, Soldiers, and Public Relations: Analyzing Gender Representation in U.S. Army Esports. Journal of Communication.
creator: Fisher, J., & Foust, J.
publisher: Journal of Communication
date: 2022
language: English
type: Journal Paper

Il videogioco in Italia: Storie, Rappresentazioni, Contesti, Marco Benoît Carbone and Riccardo Fassone (eds)(2020)
description: Fiumara, F. (2022). Il videogioco in Italia: Storie, Rappresentazioni, Contesti, Marco Benoît Carbone and Riccardo Fassone (eds)(2020). Journal of Italian Cinema & Media Studies, 10(3), 541-543.
creator: Fiumara, F.
publisher: Journal of Italian Cinema & Media Studies
date: 2022
language: Italian
type: Journal Paper

Kommunikation im eSport
description: Flato, C. (2020). Kommunikation im eSport. In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 79–83). Wiesbaden: Springer Gabler.
creator: Flato, C.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

Strategic management in eSports–a systematic review of the literature
description: Flegr, S., & Schmidt, S. L. (2022). Strategic management in eSports–a systematic review of the literature. Sport Management Review, 1-25.
creator: Flegr, S., & Schmidt, S. L.
publisher: Taylor & Francis
date: 2022
language: English
type: Journal Paper

Audience and streamer participation at scale on twitch
description: Flores-Saviaga, C., Hammer, J., Flores, J. P., Seering, J., Reeves, S., & Savage, S. (2019). Audience and streamer participation at scale on twitch. In Proceedings of the 30th ACM Conference on Hypertext and Social Media (pp. 277-278).
creator: Flores-Saviaga, C., Hammer, J., Flores, J. P., Seering, J., Reeves, S., & Savage, S.
publisher: ACM Conference on Hypertext and Social Media
date: 2019
language: English
type: Conference Paper

Challenger: Devenez un Champion de League of Legends
description: Fnatic & Diver, M. (2017). Challenger: Devenez un Champion de League of Legends. Michel Lafon.
creator: Fnatic & Diver, M.
publisher: Michel Lafon
date: 2017
language: French
type: Book

How To Be a Professional Gamer: An eSports Guide to League of Legends
description: Fnatic, & Diver, M. (2016). How To Be a Professional Gamer: An eSports Guide to League of Legends. Random House.
creator: Fnatic, & Diver, M.
publisher: Random House
date: 2016
language: English
type: Book

Knowledge Sharing Live Streams: Real-time and On-demand Engagement
description: Fonseca, L. M. G., & Barbosa, S. D. J. (2021). Knowledge Sharing Live Streams: Real-time and On-demand Engagement. In: Proceedings of the 23rd International Conference on Enterprise Information Systems - Volume 2
creator: Fonseca, L. M. G., & Barbosa, S. D. J.
publisher: Scitepress
date: 2021
language: English
type: Conference Paper

Chat speed op pogchamp: Practices of coherence in massive twitch chat
description: Ford, C., Gardner, D., Horgan, L. E., Liu, C., Tsaasan, A. M., Nardi, B., & Rickman, J. (2017). Chat speed op pogchamp: Practices of coherence in massive twitch chat. In Proceedings of the 2017 CHI conference extended abstracts on human factors in computing systems (pp. 858-871).
creator: Ford, C., Gardner, D., Horgan, L. E., Liu, C., Tsaasan, A. M., Nardi, B., & Rickman, J.
publisher: CHI conference extended abstracts on human factors in computing systems
date: 2017
language: English
type: Conference Paper

Definitions of Esports: A Systematic Review and Thematic Analysis
description: Formosa, J., O'Donnell, N., Horton, E. M., Türkay, S., Mandryk, R. L., Hawks, M., & Johnson, D. (2022). Definitions of Esports: A Systematic Review and Thematic Analysis. Proceedings of the ACM on Human-Computer Interaction, 6(CHI PLAY), 1-45.
creator: Formosa, J., O'Donnell, N., Horton, E. M., Türkay, S., Mandryk, R. L., Hawks, M., & Johnson, D.
publisher: Proceedings of the ACM on Human-Computer Interaction
date: 2022
language: English
type: Conference Paper

Marketing to Gamers: The Effects of Video Game Streams on Consumer Attitudes and Behaviors
description: Foster, L. B., & Dunn, R. A. (2020). Marketing to Gamers: The Effects of Video Game Streams on Consumer Attitudes and Behaviors. In Digital Marketing Strategies and Models for Competitive Business (pp. 160-186). IGI Global.
creator: Foster, L. B., & Dunn, R. A.
publisher: IGI Global
date: 2020
language: English
type: Book Chapter

The “big red bull” in the esports room: Anti-doping, esports, and energy drink
description: In this paper, I examine the theoretical foundations of esports anti-doping policies. Specifically, I focus on the health- and integrity-related arguments on which esports organizations rely to justify their anti-doping efforts and how the arguments relate to esports organizations’ partnership with energy-drink companies. First, I briefly explain the creation and development of anti-doping policies in esports. Subsequently, I identify the theoretical foundations of such policies. Then, I expound how the commercial partnership between esports organizations and the energy-drink industry may impact esports anti-doping theoretical underpinnings. I conclude by critiquing this partnership.
creator: Francisco Javier Lopez Frias
publisher: Elsevier Ltd.
date: 02-2022
language: English
type: Article

Der Arbeitnehmer im professionalen eSport (The Employee in Professional Esports)
description: Francken, J. P., Nothelfer, N., & Schlotthauer, P. (2019). Der Arbeitnehmer im professionalen eSport. Neue Zeitschrift für Arbeitsrecht, 865-870. (lead article of the 13th issue)
creator: Francken, J. P., Nothelfer, N., & Schlotthauer, P.
publisher: C. H. Beck
date: 2019
language: German
type: Journal Paper

Family Matters: Explaining Why Parental Involvement in eSports Is Changing and Why It's Important
description: Franco, J. (2019). Family Matters: Explaining Why Parental Involvement in eSports Is Changing and Why It's Important. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2017/18 (pp. 117–120). Norderstedt: Books on Demand GmbH.
creator: Franco, J.
publisher: Books on Demand GmbH
date: 2019
language: English
type: Book Chapter

The Perception of eSports – Mainstream Culture, Real Sport and Marketisation
description: Franke, T. (2015). The Perception of eSports – Mainstream Culture, Real Sport and Marketisation. In Hiltscher, J., & Scholz, T. M. (Eds.). eSports Yearbook 2013/14 (pp. 111-144). Norderstedt: Books on Demand GmbH.
creator: Franke, T.
publisher: Book on Demand
date: 2015
language: English
type: Book Chapter

The Perception of eSports - Mainstream Culture, Real Sport and Marketisation
description: Franke, T. (2015). The Perception of eSports - Mainstream Culture, Real Sport and Marketisation. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2013/14 (pp. 111–144). Norderstedt: Books on Demand GmbH.
creator: Franke, T.
publisher: Books on Demand GmbH
date: 2015
language: English
type: Book Chapter

AOASM position statement on esports, active video gaming, and the role of the sports medicine physician
description: Franks, R. R., King, D., Bodine, W., Chisari, E., Heller, A., Jamal IV, F., ... & Solomon, M. (2022). AOASM position statement on esports, active video gaming, and the role of the sports medicine physician. Clinical Journal of Sport Medicine, 32(3), e221.
creator: Franks, R. R., King, D., Bodine, W., Chisari, E., Heller, A., Jamal IV, F., ... & Solomon, M.
publisher: Clinical Journal of Sport Medicine
date: 2022
language: English
type: Journal Paper

Coordinating teamplay using named locations in a multilingual game environment - Playing esports in an educational context
description: This study investigates the video game play of a multiplayer firstperson shooter, Counter-Strike: Global Offensive, as part of an esports programme at a vocational school. The game environment is multilingual, and the focal participants are all Finnish-Swedish bilinguals who are proficient in English. The study focuses on the action of providing callouts, which are coordinated English words that refer to specific in-game locations and, when provided, point to opponents’ locations. The aim is to investigate how participants employ callouts as part of their in-game interaction and teamplay, and what they orient to as ‘callout competence’. With a greater understanding of the social organisation of the multilingual game environment and actions, such as callouts, we can better understand the affordances for collaborative and multilingual learning that games can provide for education. Callout competence appears to align with skills and knowledge that may be transferrable into the educational setting; that is, the components that are part of callout competence require collaborative skills and multilingual competence. These skills are part of what makes the teamwork work, as well as an inherent part of activities in an esports education programme that has broadened the classroom to encompass esports game play outside of the classrooms.
creator: Fredrik Rusk & Matilda Ståhl
publisher: Classroom Discourse
date: 03 Feb 2022
language: English
type: Article

Multiplayer Online Games: Origins, Players, and Social Dynamics
description: Freeman, G. (2018). Multiplayer Online Games: Origins, Players, and Social Dynamics. Boca Raton, FL: CRC Press.
creator: Freeman, G.
publisher: CRC Press
date: 2018
language: English
type: Book

Understanding eSports Team Formation and Coordination
description: Freeman, G., & Wohn, D. Y. (2017). Understanding eSports Team Formation and Coordination. Computer Supported Cooperative Work, 27(3-6), 1019-1050.
creator: Freeman, G., & Wohn, D. Y.
publisher: Computer Supported Cooperative Work
date: 2017
language: English
type: Journal Paper

eSports as an Emerging Research Context at CHI: Diverse Perspectives on Definitions
description: Freeman, G., & Wohn, D. Y. (2017). eSports as an Emerging Research Context at CHI: Diverse Perspectives on Definitions. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 1601-1608). ACM.
creator: Freeman, G., & Wohn, D. Y.
publisher: CHI Conference Extended Abstracts on Human Factors in Computing Systems
date: 2017
language: English
type: Conference Paper

Social Support in Esports: Building Emotional and Self-Esteem from Instrumental Support Interactions in a Highly Competitive Environment
description: Freeman, G., & Wohn, D. Y. (2017). Social Support in Esports: Building Emotional and Self-Esteem from Instrumental Support Interactions in a Highly Competitive Environment. CHI Play ’17: Proceedings of the Annual Symposium on Computer-Human Interaction in Play. 435–447.
creator: Freeman, G., & Wohn, D. Y.
publisher: CHI Play
date: 2017
language: English
type: Conference Paper

Streaming your identity: Navigating the presentation of gender and sexuality through live streaming
description: Freeman, G., & Wohn, D. Y. (2020). Streaming your identity: Navigating the presentation of gender and sexuality through live streaming. Computer Supported Cooperative Work (CSCW), 29(6), 795-825.
creator: Freeman, G., & Wohn, D. Y.
publisher: Springer
date: 2020
language: English
type: Journal Paper

6 How the Negative Public View of Videogames Threatens Esports Sponsors
description: Freitas, B. D. A., & Contreras-Espinosa, R. S. (2022). 6 How the Negative Public View of Videogames Threatens Esports Sponsors. Esports and the Media, 85.
creator: Freitas, B. D. A., & Contreras-Espinosa, R. S.
publisher: Routledge
date: 2022
language: English
type: Book Chapter

Esports Sponsorships: The Double-Edged Sword Effect of Having a Very Vocal Audience
description: Freitas, B. D. A., Contreras-Espinosa, R. S., & Correia, P. Á. P. (2022, January). Esports Sponsorships: The Double-Edged Sword Effect of Having a Very Vocal Audience. In Videogame Sciences and Arts: 12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers (pp. 1-14). Cham: Springer International Publishing.
creator: Freitas, B. D. A., Contreras-Espinosa, R. S., & Correia, P. Á. P
publisher: Videogame Sciences and Arts: 12th International Conference
date: 2022
language: English
type: Conference Paper

The Benefits and Risks of Sponsoring eSports: A Brief Literature Review
description: Freitas, B. D. A., Contreras-Espinosa, R. S., & Correia, P. Á. P. (2019).: The Benefits and Risks of Sponsoring eSports: A Brief Literature Review. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2017/18 (pp. 49–57). Norderstedt: Books on Demand GmbH.
creator: Freitas, B. D. A., Contreras-Espinosa, R. S., & Correia, P. Á. P.
publisher: Books on Demand GmbH
date: 2019
language: English
type: Book Chapter

The Power of Videogame Publishers as a Threat to eSports Sponsors
description: Freitas, B. D. A., Contreras-Espinosa, R. S., & Correia, P. Á. P. (2021). The Power of Videogame Publishers as a Threat to eSports Sponsors. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2019/20 (pp. 42-53). Norderstedt: Books on Demand.
creator: Freitas, B. D. A., Contreras-Espinosa, R. S., & Correia, P. Á. P.
publisher: Books on Demand
date: 2021
language: English
type: Book Chapter

How Sponsors Should Bring Relevant-Added Value to Esports
description: Freitas, B. D. A., Countreras-Espinosa, R. S., & Correia, P. Á. P. (2020). How Sponsors Should Bring Relevant-Added Value to Esports. Scientific Annals of Economics and Business, 67(3), 363-387.
creator: Freitas, B. D. A., Countreras-Espinosa, R. S., & Correia, P. Á. P.
publisher: Scientific Annals of Economics and Business
date: 2020
language: English
type: Journal Paper

eSports: Rechtsfragen eines komplexen Ökosystems im Überblick
description: Frey, D. (2018). eSports: Rechtsfragen eines komplexen Ökosystems im Überblick. SpuRT: Zeitschrift für Sport und Recht, 2-5.
creator: Frey, D.
publisher: SpuRT: Zeitschrift für Sport und Recht
date: 2015
language: German
type: Journal Paper

eSport und Recht: Handbuch
description: Frey, D. (2021). eSport und Recht: Handbuch. Baden-Baden: Nomos.
creator: Frey, D.
publisher: Nomos
date: 2021
language: German
type: Book

Herausforderungen für die weitere Entwicklung des eSport: Überlegungen aus der Perspektive des Veranstalters
description: Frey, D., & Pommer, J. (2018). Herausforderungen für die weitere Entwicklung des eSport: Überlegungen aus der Perspektive des Veranstalters. MultiMedia und Recht, 7-11.
creator: Frey, D., & Pommer, J.
publisher: MultiMedia und Recht
date: 2017
language: German
type: Journal Paper

Is It Thursday yet?. Roleplaying Games in the Digital Age
description: Friedman, E. C. (2021). Is It Thursday yet?. Roleplaying Games in the Digital Age: Essays on Transmedia Storytelling, Tabletop RPGs and Fandom, 187.
creator: Friedman, E. C.
publisher: Studies in Gaming
date: 2021
language: English
type: Book Chapter

Enhanced Esports: Community Perspectives on Performance Enhancers in Competitive Gaming
description: Friehs, M. A., Klarkowski, M., Frommel, J., Phillips, C., & Mandryk, R. L. (2022). Enhanced Esports: Community Perspectives on Performance Enhancers in Competitive Gaming. Proceedings of the ACM on Human-Computer Interaction, 6(CHI PLAY), 1-29.
creator: Friehs, M. A., Klarkowski, M., Frommel, J., Phillips, C., & Mandryk, R. L.
publisher: Proceedings of the ACM on Human-Computer Interaction
date: 2022
language: English
type: Conference Paper

Why Do Finnish Women Not Participate in eSports
description: Friman, U. (2018). Why Do Finnish Women Not Participate in eSports? In Proceedings of the Se­mi­nar on eS­ports, Exer­ga­ming, and Fan­ta­sy Lea­gues, Finland, University of Jyväskylä.
creator: Friman, U.
publisher: Se­mi­nar on eS­ports, Exer­ga­ming, and Fan­ta­sy Lea­gues
date: 2018
language: English
type: Conference Paper

Gender and Toxic Meritocracy in Competitive Overwatch: Case “Ellie”
description: Friman, U., & Ruotsalainen, M. (2022). Gender and Toxic Meritocracy in Competitive Overwatch: Case “Ellie”. Modes of Esports Engagement in Overwatch, 135.
creator: Friman, U., & Ruotsalainen, M.
publisher: Palgrave Macmillan
date: 2022
language: English
type: Book Chapter

Transcoding for live streaming-based on vehicular fog computing: An actor-critic DRL approach
description: Fu, F., Kang, Y., Zhang, Z., & Yu, F. R. (2020). Transcoding for live streaming-based on vehicular fog computing: An actor-critic DRL approach. In IEEE INFOCOM 2020-IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS) (pp. 1015-1020). IEEE.
creator: Fu, F., Kang, Y., Zhang, Z., & Yu, F. R.
publisher: IEEE
date: 2020
language: English
type: Conference Paper

Weiss, T., & Schiele, S.
description: Weiss, T., & Schiele, S. (2011). Fulfilling the Needs of eSports Consumers: A Uses and Gratifications Perspective. In Proceedings of the 24th Bled eConference (pp. 572–580), 12–15 June. Bled, Slovenia: University of Maribor.
creator: Fulfilling the Needs of eSports Consumers: A Uses and Gratifications Perspective
publisher: Bled eConference
date: 2011
language: English
type: Conference Paper

eSport Management: Embracing eSport Education and Research Opportunities
description: Funk, D. C., Pizzo, A. D., & Baker, B. J. (2018). eSport Management: Embracing eSport Education and Research Opportunities. Sport Management Review, 21(1), 7-13.
creator: Funk, D. C., Pizzo, A. D., & Baker, B. J.
publisher: Sport Management Review
date: 2018
language: English
type: Journal Paper