Influence of service performance variables and brand variables on the loyalty of esports event users
description: Amor, JSC.; Aguado-Berenguer, S.; García-Pascual, F. (2022). Influence of service performance variables and brand variables on the loyalty of esports event users. Retos
creator: Amor, JSC.; Aguado-Berenguer, S.; García-Pascual, F.
publisher: Retos
date: 2022
language: Spanish

The fascination of virtual skins and consumers buying behaviour in Counter Strike Global Offensive
description: Aallo, M. (2022). The fascination of virtual skins and consumers buying behaviour in Counter Strike Global Offensive.
creator: Aallo, M.
publisher: Satakunta University of Applied Sciences
date: 2022
language: English
type: Bachelor Thesis

Deportes Electrónicos: A un clic de distancia
description: Abad, J. E. (2015). Deportes Electrónicos: A un clic de distancia. 11° Congreso Argentino y 6° Latinoamericano de Educación Física y Ciencias, Universidad Nacional de La Plata.
creator: Abad, J. E.
publisher: Universidad Nacional de La Plata
date: 2015
language: Spanish
type: Conference Paper

E-Sport and the EU: The View from the English Bridge Union
description: Abanazir, C. (2019). E-Sport and the EU: The View from the English Bridge Union. The International Sports Law Journal, 18 (3–4), 102–113.
creator: Abanazir, C.
publisher: The International Sports Law Journal
date: 2019
language: English
type: Journal Paper
coverage: elements of sport, physical element, social function

Institutionalisation in E-Sports
description: Abanazir, C. (2018). Institutionalisation in E-Sports. Sports, Ethics and Philosophy, 13 (2), 117–131.
creator: Abanazir, C.
publisher: Sports, Ethics and Philosophy
date: 2018
language: English
type: Journal Paper

An Exploration of Esports' Place within the Olympic Movement
description: Abanazir, C. (2021). Of Values and Commercialisation: An Exploration of Esports' Place within the Olympic Movement. Sport, Ethics and Philosophy.
creator: Abanazir, C.
publisher: Sport, Ethics and Philosophy
date: 2021
language: English
type: Journal Paper
identifier: Sport, Ethics and Philosophy

Of Values and Commercialisation: An Exploration of Esports’ Place within the Olympic Movement
description: Abanazir, C. (2021). Of Values and Commercialisation: An Exploration of Esports’ Place within the Olympic Movement. Sport, Ethics and Philosophy, DOI: https://doi.org/10.1080/17511321.2021.1945669
creator: Abanazir, C.
publisher: Sport, Ethics and Philosophy
date: 2021
language: English
type: Journal Paper

The Olympic Movement and esports governance: Finding the right way of cooperating for diversity, equity, and inclusion
description: Abanazir, C. (2022). The Olympic Movement and esports governance: Finding the right way of cooperating for diversity, equity, and inclusion. In Social Issues in Esports (pp. 148-162). Routledge.
creator: Abanazir, C.
publisher: Book Chapter
date: 2022
language: English
type: Journal Paper

Esports Consumer Perspectives on Match-Fixing: Implications for Gambling Awareness and Game Integrity
description: Abarbanel, B., & Johnson, M. R. (2018). Esports Consumer Perspectives on Match-Fixing: Implications for Gambling Awareness and Game Integrity. International Gambling Studies, 19(2), 296-311.
creator: Abarbanel, B., & Johnson, M. R.
publisher: International Gambling Studies
date: 2018
language: English
type: Journal Paper

Gambling engagement mechanisms in twitch live streaming
description: Abarbanel, B., & Johnson, M. R. (2020). Gambling engagement mechanisms in twitch live streaming. International Gambling Studies, 20(3), 393-413.
creator: Abarbanel, B., & Johnson, M. R.
publisher: Taylor & Francis
date: 2020
language: English
type: Journal Paper

Gamers Who Gamble: Examining the Relationship Between Esports Spectatorship and Event Wagering
description: Abarbanel, B., Macey, J., Hamari, J., & Melton, R. (2020). Gamers Who Gamble: Examining the Relationship Between Esports Spectatorship and Event Wagering. Journal of Emerging Sport Studies, 3(1), 1.
creator: Abarbanel, B., Macey, J., Hamari, J., & Melton, R.
publisher: Journal of Emerging Sport Studies
date: 2020
language: English
type: Journal Paper

Specifying, estimating and validating consumer eSports engagement composite model: a composite confirmatory approach
description: Abbasi, A. Z. (2022). Specifying, estimating and validating consumer eSports engagement composite model: a composite confirmatory approach. EuroMed Journal of Business, (ahead-of-print).
creator: Abbasi, A. Z.
publisher: EuroMed Journal of Business
date: 2022
language: English
type: Journal Paper

Specifying, estimating and validating consumer eSports engagement composite model: a composite confirmatory approach
description: Abbasi, A. Z. (2022). Specifying, estimating and validating consumer eSports engagement composite model: a composite confirmatory approach. EuroMed Journal of Business, (ahead-of-print).
creator: Abbasi, A. Z.
publisher: EuroMed Journal of Business
date: 2022
language: English
type: Journal Paper

Impact of HEXACO Personality Factors on Consumer Video Game Engagement: A Study on eSports
description: Abbasi, A. Z., Nisar, S., Rehman, U., & Ting, D. H. (2020). Impact of HEXACO Personality Factors on Consumer Video Game Engagement: A Study on eSports. Frontiers in Psychology, 11, 1-15.
creator: Abbasi, A. Z., Nisar, S., Rehman, U., & Ting, D. H.
publisher: Frontiers in Psychology
date: 2020
language: English
type: Journal Paper

Perceptions of Effective Training Practices in League of Legends: A Qualitative Exploration
description: Abbott, C., Watson, M., & Birch, P. (2023). Perceptions of Effective Training Practices in League of Legends: A Qualitative Exploration. Journal of Electronic Gaming and Esports, 1(1), jege.2022-0011. Retrieved Jul 6, 2025, from https://doi.org/10.1123/jege.2022-0011
creator: Abbott, C., Watson, M., & Birch, P.
publisher: Journal of Electronic Gaming and Esports
date: 2023
language: English
type: Journal Paper

Modeling of the role of E-Word of Mouth on Business Performance of eSports with Mediating of Consumer Purchasing Behavior
description: Abdolmaleki, H., Khodayari, A., & Shariati, J. A. (2022). Modeling of the role of E-Word of Mouth on Business Performance of eSports with Mediating of Consumer Purchasing Behavior. Journal of Sport Management, 13(4), 1093-1105.
creator: Abdolmaleki, H., Khodayari, A., & Shariati, J. A.
publisher: Journal of Sport Management
date: 2022
language: English
type: Journal Paper

Promoting Emotions with Angry Birds-like Gameplay on Rube Goldberg Machine Levels
description: Abdullah, F., Yang, C., Paliyawan, P., Thawonmas, R., Harada, T., & Bachtiar, F. A. (2019). Promoting Emotions with Angry Birds-like Gameplay on Rube Goldberg Machine Levels. In 2019 IEEE International Conference on Consumer Electronics-Asia (ICCE-Asia) (pp. 149-150). IEEE.
creator: Abdullah, F., Yang, C., Paliyawan, P., Thawonmas, R., Harada, T., & Bachtiar, F. A.
publisher: IEEE
date: 2019
language: English
type: Conference Paper

How do esports actors perceive the Metaverse as a servicescape for esports: An interpretative phenomenological analysis: An exploratory study about the business …
description: Abed, A., & Rinkevic, K. (2022). How do esports actors perceive the Metaverse as a servicescape for esports: An interpretative phenomenological analysis: An exploratory study about the business opportunities and challenges in the Metaverse.
creator: Abed, A., & Rinkevic, K.
publisher: Jönköping Business School
date: 2022
language: English
type: Bachelor Thesis

The Legal Status of Video Games: Comparative Analysis in National Approaches
description: Abrams, M. S. (2013). The Legal Status of Video Games: Comparative Analysis in National Approaches. WIPO Working Paper.
creator: Abrams, M. S.
publisher: WIPO Working Paper
date: 2013
language: English
type: Working Paper

Identifying the Pros, Cons and Tactics of eSports Sponsorships: An Integrative Literature Review
description: Abreu Freitas, B. D., Contreras-Espinosa, S. R., Pereira Correia, P. Á. (2020). Identifying the Pros, Cons and Tactics of eSports Sponsorships: An Integrative Literature Review. Comunicação Pública, 15(28),
creator: Abreu Freitas, B. D., Contreras-Espinosa, S. R., Pereira Correia, P. Á.
publisher: Comunicação Pública
date: 2020
language: Portuguese
type: Journal Paper

Female Fighters: Perceptions of Femininity in the Super Smash Bros Community
description: Adams, J. L. (2016). Female Fighters: Perceptions of Femininity in the Super Smash Bros Community. Press Start, 3 (1), 99-114.
creator: Adams, J. L.
publisher: Press Start
date: 2016
language: English
type: Journal Paper

Collective Bargaining Challenges in the Rise of Esports and Professional Video Gaming
description: Adams, M. (2020). Collective Bargaining Challenges in the Rise of Esports and Professional Video Gaming. Indiana Law Review, 53(2), 371-397.
creator: Adams, M.
publisher: Indiana Law Review
date: 2020
language: English
type: Journal Paper

Playing Computer Games as Electronic Sport: In Search of a Theoretical Framing for a New Research Field
description: Adamus, T. (2012). Playing Computer Games as Electronic Sport: In Search of a Theoretical Framing for a New Research Field. In J. Fromme & A. Unger (Eds.), Computer Games and New Media Cultures: A Handbook of Digital Game Studies (pp. 477–490). Berlin: Springer.
creator: Adamus, T.
publisher: Springer
date: 2012
language: English
type: Book Chapter

Toxic Behaviors in Esports Games: Player Perceptions and Coping Strategies
description: Adinolf, S., & Turkay, S. (2018). Toxic Behaviors in Esports Games: Player Perceptions and Coping Strategies. In Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (pp. 365-372). ACM.
creator: Adinolf, S., & Turkay, S.
publisher: ACM
date: 2018
language: English
type: Conference Paper

League of Legends: Players and Esports
description: Agha, B. (2015). League of Legends: Players and Esports. Master’s thesis. McMaster University: Hamilton.
creator: Agha, B.
publisher: McMaster University
date: 2015
language: English
type: Dissertation

Integration of eSports in the Structure of Ifs: Disruption or Continuity?
description: Aghey, C. (2020). Integration of eSports in the Structure of Ifs: Disruption or Continuity? The International Sports Law Journal, 20, 120-125.
creator: Aghey, C.
publisher: The International Sports Law Journal
date: 2020
language: English
type: Journal Paper

Understanding esports industry and impact of Covid-19 on it: a review of literature
description: Agrawal, M., & Upadhyay, A. K. (2022). Understanding esports industry and impact of Covid-19 on it: a review of literature. Cardiometry, (22), 371-376.
creator: Agrawal, M., & Upadhyay, A. K.
publisher: Cardiometry
date: 2022
language: English
type: Journal Paper

The One Billion Dollar Myth: Methods for Sizing the Massively Undervalued Esports Revenue Landscape
description: Ahn, J., Collis, W., & Jenny, S. (2020). The One Billion Dollar Myth: Methods for Sizing the Massively Undervalued Esports Revenue Landscape. International Journal of Esports, 1(1). Retrieved from https://ijesports.org/article/15/html
creator: Ahn, J., Collis, W., & Jenny, S.
publisher: International Journal of Esports
date: 2020
language: English
type: Journal Paper

Me and My Art
description: Ahnström, K. (2011). Me and My Art. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2010 (pp. 80–81). Norderstedt: Books on Demand GmbH.
creator: Ahnström, K.
publisher: Books on Demand GmbH
date: 2011
language: English
type: Book Chapter

The effects of esports on sleep: a systematic literature review.
description: Akan, B. A. Y. R. A. K. D. A. R., Alin, L. A. R. İ. O. N., Işık, B. A. Y. R. A. K. T. A. R., & Pelin, A. V. C. I. (2022). The effects of esports on sleep: a systematic literature review. Ovidius University Annals, Series Physical Education & Sport/Science, Movement & Health, 22(2).
creator: Akan, B. A. Y. R. A. K. D. A. R., Alin, L. A. R. İ. O. N., Işık, B. A. Y. R. A. K. T. A. R., & Pelin, A. V. C. I.
publisher: Movement & Health
date: 2022
language: English
type: English

Enhancing the experience of esports spectating: a design study on competitive gaming and spectator interfaces
description: Aksun, O. (2022). Enhancing the experience of esports spectating: a design study on competitive gaming and spectator interfaces (Master's thesis, Middle East Technical University).
creator: Aksun, O.
publisher: MIDDLE EAST TECHNICAL UNIVERSITY
date: 2022
language: English
type: Master Thesis

Enhancing the experience of esports spectating: a design study on competitive gaming and spectator interfaces
description: Aksun, O. (2022). Enhancing the experience of esports spectating: a design study on competitive gaming and spectator interfaces (Master's thesis, Middle East Technical University).
creator: Aksun, O.
publisher: Middle East Technical University
date: 2022
language: English
type: Master Thesis

Conventions within eSports: Exploring Similarities in Design
description: Al Dafai, S. (2016). Conventions within eSports: Exploring Similarities in Design. Proceedings of 1st International Joint Conference of DiGRA and FDG.
creator: Al Dafai, S.
publisher: DIGRA
date: 2016
language: English
type: Conference Paper

The dynamics of collective social behavior in a crowd controlled game
description: Aleta, A., & Moreno, Y. (2019). The dynamics of collective social behavior in a crowd controlled game. EPJ Data Science, 8(1), 22.
creator: Aleta, A., & Moreno, Y.
publisher: EPJ Data Science
date: 2019
language: English
type: Journal Paper

Virtual Team Performance in a Highly Competitive Environment
description: Algesheimer, R., Dholakia, U. M., & Gurau, C. (2011). Virtual Team Performance in a Highly Competitive Environment. Group & Organization Management, 36(2), 161–190. https://doi.org/10.1177/1059601110391251
creator: Algesheimer, R., Dholakia, U. M., & Gurau, C.
publisher: Group & Organization, Management
date: 2011
language: English
type: Journal Paper

Investir dans l’esport. Quels sont les facteurs clés qui font le succès d’un jeu esport
description: Allard, R. (2017). Investir dans l’esport. Quels sont les facteurs clés qui font le succès d’un jeu esport. Mémoire de Master. Université Paris Sud, Paris.
creator: Allard, R.
publisher: Université Paris Sud
date: 2017
language: French
type: Dissertation

Symptoms of Nomophobia, Psychological Aspects, Insomnia and Physical Activity: A Cross-Sectional Study of ESports Players in Saudi Arabia
description: AlMarzooqi, M. A., Alhaj, O. A., Alrasheed, M. M., Helmy, M., Trabelsi, K., Ebrahim, A., ... & Ben Saad, H. (2022). Symptoms of Nomophobia, Psychological Aspects, Insomnia and Physical Activity: A Cross-Sectional Study of ESports Players in Saudi Arabia. In Healthcare (Vol. 10, No. 2, p. 257). MDPI.
creator: AlMarzooqi, M. A., Alhaj, O. A., Alrasheed, M. M., Helmy, M., Trabelsi, K., Ebrahim, A., ... & Ben Saad, H.
publisher: MDPI
date: 2022
language: English
type: Journal Paper

Symptoms of Nomophobia, Psychological Aspects, Insomnia and Physical Activity: A Cross-Sectional Study of ESports Players in Saudi Arabia
description: AlMarzooqi, M. A., Alhaj, O. A., Alrasheed, M. M., Helmy, M., Trabelsi, K., Ebrahim, A., ... & Ben Saad, H. (2022). Symptoms of Nomophobia, Psychological Aspects, Insomnia and Physical Activity: A Cross-Sectional Study of ESports Players in Saudi Arabia. In Healthcare (Vol. 10, No. 2, p. 257). MDPI.
creator: AlMarzooqi, M. A., Alhaj, O. A., Alrasheed, M. M., Helmy, M., Trabelsi, K., Ebrahim, A., ... & Ben Saad, H.
publisher: Healthcare
date: 2022
language: English
type: Journal Paper

Prediction of winners in MOBA games
description: Almeida, C. E. M., Correia, R. C. M., Eler, D. M., Olivete-Jr, C., Garci, R. E., Scabora, L. C., & Spadon, G. (2017). Prediction of winners in MOBA games. In Iberian Conference on Information Systems and Technologies, CISTI.
creator: Almeida, C. E. M., Correia, R. C. M., Eler, D. M., Olivete-Jr, C., Garci, R. E., Scabora, L. C., & Spadon, G.
publisher: Iberian Conference on Information Systems and Technologies
date: 2017
language: Spanish
type: Conference Paper

L’hygiénisation du corps du joueur esportif et du gamer
description: Altenbach Berthod, R. (2017). L’hygiénisation du corps du joueur esportif et du gamer. Université de Lausanne.
creator: Altenbach Berthod, R.
publisher: Université de Lausanne
date: 2017
language: French

Engagement émotionnel dans la pratique du jeu vidéo compétitif
description: Altenbach Berthod, R. (2018). Engagement émotionnel dans la pratique du jeu vidéo compétitif. Université de Lausanne.
creator: Altenbach Berthod, R.
publisher: Université de Lausanne
date: 2018
language: French

Forensic analysis of Twitch video streaming activities on Android
description: AlZahrani, A., Wani, M. A., & Bhat, W. A. (2021). Forensic analysis of Twitch video streaming activities on Android. Journal of Forensic Sciences, 66(5), 1721-1741.
creator: AlZahrani, A., Wani, M. A., & Bhat, W. A.
publisher: Journal of Forensic Sciences
date: 2021
language: English
type: Journal Paper

Diversity and Inclusion in Esports Programs in Higher Education: Leading by Example at UCI
description: Amazan-Hall, K., Chen, J. J., Chiang, K., Cullen, A. L. L., Deppe, M., Dormitorio, E., … Trammell, A. (2018). Diversity and Inclusion in Esports Programs in Higher Education: Leading by Example at UCI. International Journal of Gaming and Computer-Mediated Simulations, 10(2), 71–80, https://doi.org/10.4018/IJGCMS.2018040104.
creator: Amazan-Hall, K., Chen, J. J., Chiang, K., Cullen, A. L. L., Deppe, M., Dormitorio, E., … Trammell, A.
publisher: tional Journal of Gaming and Computer-Mediated Simulations
date: 2018
language: English
type: Journal Paper

The Rise of Massive Multiplayer Online Games, Esports, and Game Live Streaming. An Interview with T. L. Taylor
description: American Journal of Play. (2020). The Rise of Massive Multiplayer Online Games, Esports, and Game Live Streaming. An Interview with T. L. Taylor. American Journal of Play, 12(2), 107-116.
creator: American Journal of Play
publisher: American Journal of Play
date: 2020
language: English
type: Journal Paper

Gender influence on brand recommendation at an esports event
description: Amor, J. S. C., Alguacil, M., & Gómez-Tafalla, A. M. (2022). Gender influence on brand recommendation at an esports event. Journal of Physical Education and Sport, 22(1), 231-238.
creator: Amor, J. S. C., Alguacil, M., & Gómez-Tafalla, A. M.
publisher: Journal of Physical Education and Sport
date: 2022
language: English
type: Journal Paper

Brand Image in Esports Events. Differences between Players and Non-Players
description: Amor, J. S. C., Pérez-Campos, C., & Molina-García, N. (2020). Brand Image in Esports Events. Differences between Players and Non-Players. Journal of sport economics & management, 10(2), 102-113.
creator: Amor, J. S. C., Pérez-Campos, C., & Molina-García, N.
publisher: Journal of sport economics & management
date: 2021
language: Spanish
type: Journal Paper

Percepción de la marca en esports: evento grande y pequeño
description: Amor, J. S., Hervás, J. C., & Berenguer, S. A. (2021). Percepción de la marca en esports: evento grande y pequeño. In Deporte y regulación: nuevos escenarios y desafíos: actas del XI Congreso Iberoamericano de Economía del Deporte (pp. 319-322). Servizo de Publicacións.
creator: Amor, J. S., Hervás, J. C., & Berenguer, S. A.
publisher: Servizo de Publicacións
date: 2021
language: Spanish
type: Conference Paper

Jogos Eletrônicos, E-Sports e Educação Física: Aproximações e Distanciamentos
description: Anastácio, B. S., Savonitti, G. A., de Oliveira, M. A., & da Silva Mocarzel, R. C. (2022). Jogos Eletrônicos, E-Sports e Educação Física: Aproximações e Distanciamentos. LICERE-Revista do Programa de Pós-graduação Interdisciplinar em Estudos do Lazer, 25(1), 459-486.
creator: Anastácio, B. S., Savonitti, G. A., de Oliveira, M. A., & da Silva Mocarzel, R. C.
publisher: Licere
date: 2022
language: Portuguese
type: Journal Paper

Die wirtschaftliche Perspektive des eSports
description: Anderie, L., & Görlich, D. (2020). Die wirtschaftliche Perspektive des eSports. In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 21–32). Wiesbaden: Springer Gabler.
creator: Anderie, L., & Görlich, D.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

Understanding esports as a STEM career ready curriculum in the wild
description: Anderson, C. G., Tsaasan, A. M., Reitman, J., Lee, J. S., Wu, M., Steel, H., … Steinkuehler, C. (2018). Understanding esports as a STEM career ready curriculum in the wild. In 2018 10th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2018 – Proceedings.
creator: Anderson, C. G., Tsaasan, A. M., Reitman, J., Lee, J. S., Wu, M., Steel, H., … Steinkuehler, C.
publisher: VS-Games 2018
date: 2018
language: English
type: Conference Paper

An Exploration of Esports Consumer Consumption Patterns, Fandom, and Motives
description: Anderson, D., Sweeney, K., Pasquini, E., Estes, B., & Zapalac, R. (2021). An Exploration of Esports Consumer Consumption Patterns, Fandom, and Motives. International Journal of eSports Research, 1(1), 1-18.
creator: Anderson, D., Sweeney, K., Pasquini, E., Estes, B., & Zapalac, R.
publisher: International Journal of eSports Research
date: 2021
language: English
type: Journal Paper

Marketing Esports to the Masses: Testing the Efficacy of Positive Community-Curated Stimuli on Mitigating Negative Attitudes towards Esports
description: Anderson, M. (2018). Marketing Esports to the Masses: Testing the Efficacy of Positive Community-Curated Stimuli on Mitigating Negative Attitudes towards Esports. Master Thesis. University of York.
creator: Anderson, M.
publisher: University of York
date: 2018
language: English
type: Dissertations

Watching People Is Not a Game: Interactive Online Corporeality, Twitch.tv and Videogame Streams
description: Anderson, S. L. (2017). Watching people is not a game: Interactive online corporeality, Twitch. tv and videogame streams. Game Studies, 17(1), 1-16.
creator: Anderson, S. L.
publisher: Game Studies
date: 2017
language: English
type: Journal Paper

Gamer identities of video game live streamers with disabilities
description: Anderson, S. L., & Johnson, M. R. (2021). Gamer identities of video game live streamers with disabilities. Information, Communication & Society, 1-16.
creator: Anderson, S. L., & Johnson, M. R.
publisher: Taylor & Francis
date: 2021
language: English
type: Journal Paper

Disability and Video Games Journalism: A Discourse Analysis of Accessibility and Gaming Culture
description: Anderson, S. L., & Schrier, K. (Kat). (2022). Disability and Video Games Journalism: A Discourse Analysis of Accessibility and Gaming Culture. Games and Culture, 17(2), 179-197.
creator: Anderson, S.L. and Schrier, K.
publisher: Games and Culture
date: 2022
language: English
type: Journal Papers

Art of Daniel Andersson
description: Andersson, D. (2011). Art of Daniel Andersson. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2010 (pp. 34–37). Norderstedt: Books on Demand GmbH.
creator: Andersson, D.
publisher: Books on Demand GmbH
date: 2011
language: English
type: Book Chapter

Assessment of spontaneous eye blink rate in online livestream video game players
description: Andoh, J., & DeBroff, B. (2021). Assessment of spontaneous eye blink rate in online livestream video game players. Adv Ophthalmol Vis Syst, 11(1), 11-14.
creator: Andoh, J., & DeBroff, B.
publisher: Advances in Ophthalmology & Visual System
date: 2021
language: English
type: Journal Paper

A qualitative study on Norwegian esports students' sleep, nutritional and physical activity habits and the link to health and performance
description: Baumann, A., Mentzoni, R. A., Erevik, E., & Pallesen, S. (2022). A qualitative study on Norwegian esports students’ sleep, nutritional and physical activity habits and the link to health and performance. International Journal of Esports
creator: André Baumann, Rune Aune Mentzoni, Eilin Erevik, Ståle Pallesen
publisher: International Journal of Esports
date: 2022
language: English
type: Journal Paper

Physiological and Perceptual Response to a Live Collegiate Esports Tournament
description: Andre, T. L., Walsh, S. M., Valladao, S., & Cox, D. (2020). Physiological and Perceptual Response to a Live Collegiate Esports Tournament. International Journal of Exercise Science, 13(6), 1418-1429.
creator: Andre, T. L., Walsh, S. M., Vallado, S., & Cox, D.
publisher: International Journal of Exercise Science
date: 2020
language: English
type: Journal Paper

A Newborn Business Esports: Discover the Industry Behind Professional Gaming
description: Andrejkovics, Z. (2018). A Newborn Business Esports: Discover the Industry Behind Professional Gaming. Independently published.
creator: Andrejkovics, Z.
publisher: Independently published
date: 2018
language: English
type: Book

The Invisible Game: Mindset of a Winning Team
description: Andrejkovics, Z. (2016). The Invisible Game: Mindset of a Winning Team. CreateSpace Independent Publishing Platform.
creator: Andrejkovics, Z.
publisher: CreateSpace Independent Publishing Platform
date: 2016
language: English
type: Book

Sport and Prosumption
description: Andrews, D., & Ritzer, G. (2018). Sport and Prosumption. Journal of Consumer Culture, 18 (2), 356–373.
creator: Andrews, D., & Ritzer, G.
publisher: Journal of Consumer Culture
date: 2019
language: English
type: Journal Paper

Assessing Collegiate Esports Players
description: Andrews, N., & Mumford, P. W. (2022). Assessing Collegiate Esports Players.
creator: Andrews, N., & Mumford, P. W.
publisher: None
date: 2022
language: English
type: Poster

Barriers, Issues, and Similarities Among Women in eSports and Similar Mixed Gender Sports: Ascertaining Common Ground
description: Andrews, S. K., & Crawford, C. M. (2021). Barriers, Issues, and Similarities Among Women in eSports and Similar Mixed Gender Sports: Ascertaining Common Ground. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 25-46). IGI Global.
creator: Andrews, S. K., & Crawford, C. M.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

Impact of eSports Upon Higher Education From a Faculty Perspective: Transformational Pathways and Opportunities
description: Andrews, S. K., Michael, T. B., Williams, M. A., Lacher, L. L., & Crawford, C. M. (2021). Impact of eSports Upon Higher Education From a Faculty Perspective: Transformational Pathways and Opportunities. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 149-178). IGI Global.
creator: Andrews, S. K., Michael, T. B., Williams, M. A., Lacher, L. L., & Crawford, C. M.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

Handbook of Research on Pathways and Opportunities Into the Business of Esports
description: Andrews, S., & Crawford, C. M. (Eds.). (2021). Handbook of Research on Pathways and Opportunities Into the Business of Esports. IGI Global.
creator: Andrews, S., & Crawford, C. M.
publisher: IGI Global
date: 2021
language: English
type: Book

A milestone in the era of esports: The Olympics through the lens of virtual reality
description: Anðelić, B., Bianco, A., Maksimović, N., Todorović, N., & Drid, P. (2022). A milestone in the era of esports: The Olympics through the lens of virtual reality. Frontiers in Psychology, 13.
creator: Anðelić, B., Bianco, A., Maksimović, N., Todorović, N., & Drid, P.
publisher: Frontiers in Psychology
date: 2022
language: English
type: Journal Paper

The Trials, Tribulations and Perseverance
description: Angel, G., & Ruiz, B. (2010). The Trials, Tribulations and Perseverance. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 67–70). Norderstedt: Books on Demand GmbH.
creator: Angel, G., & Ruiz, B.
publisher: Books on Demand GmbH.
date: 2010
language: English
type: Book Chapter

Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers
description: Anjani, L., Mok, T., Tang, A., Oehlberg, L., & Goh, W. B. (2020). Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers. In Proceedings of the 2020 CHI conference on Human Factors in Computing Systems (pp. 1-13).
creator: Anjani, L., Mok, T., Tang, A., Oehlberg, L., & Goh, W. B.
publisher: CHI conference on Human Factors in Computing Systems
date: 2020
language: English
type: Conference Paper

Commodifiaction Of Workers On Esports Athletes In Digital Sports Industry
description: Anshari, F., Evangelina, J., & Abbabil, S. U. (2022). Commodifiaction Of Workers On Esports Athletes In Digital Sports Industry. Jurnal Komunikasi, 14(2), 277-298.
creator: Anshari, F., Evangelina, J., & Abbabil, S. U.
publisher: Jurnal Komunikasi
date: 2022
language: English
type: Journal Paper

Deportes electrónicos. Una aproximación a las posibilidades comunicativas de un mercado emergente
description: Antón-Roncero, M., & García García, F. (2014). Deportes electrónicos. Una aproximación a las posibilidades comunicativas de un mercado emergente. Questiones publicitarias, 1 (19), 98–115.
creator: Antón-Roncero, M., & García García, F.
publisher: Questiones publicitarias
date: 2014
language: Spanish
type: Journal Paper

Weighting the Position & Skillset of Players in League of Legends Using Analytic Hierarchy Process
description: Anyi Wan Jr, J., Alif bin Kamal, A. & bin Abd Rahman, S. (2021). Weighting the Position & Skillset of Players in League of Legends Using Analytic Hierarchy Process. Journal of IT in Asia, Vol 09, 2021, 49-64.
creator: Anyi Wan Jr, J., Alif bin Kamal, A. & bin Abd Rahman, S.
publisher: Journal of IT in Asia
date: 2021
language: English
type: Journal Paper

Overwatch to Oversnatch: The Mutually Reinforcing Gendered Power Relations of Pornography, Streaming, and Esports
description: Apperley T. (2022) Overwatch to Oversnatch: The Mutually Reinforcing Gendered Power Relations of Pornography, Streaming, and Esports. In: Ruotsalainen M., Törhönen M., Karhulahti VM. (eds) Modes of Esports Engagement in Overwatch. Palgrave Macmillan, Cham.
creator: Apperley, T.
publisher: Palgrave Macmillan
date: 2022
language: English
type: Book Chapter

Early online classification of encrypted traffic streams using multi-fractal features
description: Areström, E., & Carlsson, N. (2019). Early online classification of encrypted traffic streams using multi-fractal features. In IEEE INFOCOM 2019-IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS) (pp. 84-89). IEEE.
creator: Areström, E., & Carlsson
publisher: IEEE
date: 2019
language: English
type: Conference Paper

Topical Review: Optometric Considerations in Sports Versus E-Sports
description: Argilés, M., Quevedo-Junyent, L., & Erickson, G. (2022). Topical Review: Optometric Considerations in Sports Versus E-Sports. Perceptual and Motor Skills, 00315125211073401.
creator: Argilés, M., Quevedo-Junyent, L., & Erickson, G.
publisher: Perceptual and Motor Skills
date: 2022
language: English
type: Journal Paper

PENGARUH FENOMENA REAL MONEY TRADE TERHADAP KEPUTUSAN PEMBELIAN DAN IMPLIKASINYA TERHADAP KEPUASAN PELANGGAN VIRTUAL ITEM COUNTER-STRIKE: GLOBAL OFFENSIVE TAHUN 2021
description: Arkaan, D., & Kosasih, K. (2022). PENGARUH FENOMENA REAL MONEY TRADE TERHADAP KEPUTUSAN PEMBELIAN DAN IMPLIKASINYA TERHADAP KEPUASAN PELANGGAN VIRTUAL ITEM COUNTER-STRIKE: GLOBAL OFFENSIVE TAHUN 2021. Eqien-Jurnal Ekonomi dan Bisnis, 9(1), 371-377.
creator: Arkaan, D., & Kosasih, K.
publisher: Eqien-Jurnal Ekonomi dan Bisnis
date: 2022
language: Indonesian
type: Journal Paper

Interactivity, Ethical Behaviors, And Transmediation in eSports: An Analysis of Pokémon Through Uses and Gratifications Theory
description: Armstrong, K. (2021). Interactivity, Ethical Behaviors, And Transmediation in eSports: An Analysis of Pokémon Through Uses and Gratifications Theory. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2019/20 (pp. 84-107). Norderstedt: Books on Demand.
creator: Armstrong, K.
publisher: Books on Demand
date: 2021
language: English
type: Book Chapter

eSport - A New Word
description: Arnaud, J.-C. (2010). eSport - A New Word. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 9–10). Norderstedt: Books on Demand GmbH.
creator: Arnaud, J.-C.
publisher: Books on Demand GmbH
date: 2010
language: English
type: Book Chapter

Cross-platform Interactions and Popularity in the Live-streaming Community
description: Arnett, L., Netzorg, R., Chaintreau, A., & Wu, E. (2019). Cross-platform Interactions and Popularity in the Live-streaming Community. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (pp. 1-6).
creator: Arnett, L., Netzorg, R., Chaintreau, A., & Wu, E.
publisher: CHI Conference on Human Factors in Computing Systems
date: 2019
language: English
type: Conference Paper

Sportübertragung 2.0: das Publikum von eSport-Streams im deutschsprachigen Raum
description: Arnusch, F. (2015). Sportübertragung 2.0: das Publikum von eSport-Streams im deutschsprachigen Raum (Magisterarbeit). Universität Wien, Wien.
creator: Arnusch, F.
publisher: University of Vienna
date: 2015
language: German
type: Dissertation

Technology, Technicity, and Emerging Practices of Temporal Sensitivity in Videogames
description: Ash, J. (2012). Technology, Technicity, and Emerging Practices of Temporal Sensitivity in Videogames. Environment and Planning A44 (1), 187–203.
creator: Ash, J.
publisher: Environment and Planning
date: 2012
language: English
type: Journal Paper

The politics of user-platform relationships: Co-scripting live-streaming on Twitch. tv
description: Ask, K., Spilker, H. S., & Hansen, M. (2019). The politics of user-platform relationships: Co-scripting live-streaming on Twitch.tv. First Monday, 24(7).
creator: Ask, K., Spilker, H. S., & Hansen, M.
publisher: First Monday
date: 2019
language: English
type: Journal Paper

Sportification of Professional Gaming: A Study on Gender and Technology
description: Assuncao, C. (2018). Sportification of Professional Gaming: A Study on Gender and Technology. Proceedings of the Se­mi­nar on eS­ports, Exer­ga­ming, and Fan­ta­sy Leagues, University of Jyväskylä, Finland.
creator: Assuncao, C.
publisher: University of Jyväskylä
date: 2018
language: English
type: Conference Paper

Fuzzy Logic Based Decision Support System for Broadcaster on Twitch
description: Atagün, E., Korkmaz, M., Tı̇muçı̇n, T., & Yücedağ, İ. (2018). Fuzzy Logic Based Decision Support System for Broadcaster on Twitch. In Proceedings of the International Technological Sciences And Design Symposium (pp. 27-29).
creator: Atagün, E., Korkmaz, M., Tı̇muçı̇n, T., & Yücedağ, İ.
publisher: International Technological Sciences And Design Symposium
date: 2018
language: English
type: Conference Paper

What Is Being Played in the World? Mobile eSport Applications
description: Atalay, A., & Topuz, A. C. (2018). What Is Being Played in the World? Mobile eSport Applications. Universal Journal of Educational Research, 6(6), 1243-1251.
creator: Atalay, A., & Topuz, A. C.
publisher: Universal Journal of Educational Research
date: 2018
language: English
type: Journal Paper

Stermy's Life Story
description: Avallone, A. (2010). Stermy's Life Story. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 103–110). Norderstedt: Books on Demand GmbH.
creator: Avallone, A.
publisher: Books on Demand GmbH
date: 2010
language: English
type: Book Chapter

Promotion of Esports University
description: Avgeropoulos, I. (2022). Promotion of Esports University.
creator: Avgeropoulos, I.
publisher: KAMK - University of Applied Sciences
date: 2022
language: English
type: Bachelor Thesis

What Is Being Played in the World? Mobile eSport Applications
description: Ayar, H. (2018). Development of e-Sport in Turkey and in the World. International Journal of Science Culture and Sport, 6(1), 95-102.
creator: Ayar, H.
publisher: International Journal of Science Culture and Sport
date: 2018
language: English
type: https://dergipark.org.tr/tr/download/article-file/450723

Key factors for eSports games success
description: Azevedo, R. C. (2022). Key factors for eSports games success (Doctoral dissertation).
creator: Azevedo, R. C.
publisher: RUN
date: 2022
language: English
type: Paper

Urheber- und kartellrechtliche Grenzen für Publisher im E-Sport
description: Bach, D. (2023). Urheber- und kartellrechtliche Grenzen für Publisher im E-Sport. Springer Wiesbaden.
creator: Bach, D.
publisher: Springer Wiesbaden
date: 2023
language: German
type: PhD thesis

Privacy Preservation for eSports: A Case Study Towards Augmented Video Golf Coaching System
description: Bacic, B., Meng, Q., & Chan, K. Y. (2017). Privacy Preservation for eSports: A Case Study Towards Augmented Video Golf Coaching System. 2017 10th International Conference on Developments in eSystems Engineering (DeSE) (pp. 169-174). Paris.
creator: Bacic, B., Meng, Q., & Chan, K. Y.
publisher: International Conference on Developments in eSystems Engineering
date: 2017
language: English
type: Conference Paper

e-Sports Live: e-Sports Relay Broadcasting on Demand
description: Baek, W., Park, A., Kim, J., & Jung, K. (2007). e-Sports Live: e-Sports Relay Broadcasting on Demand. In M. J. Smith & G. Salvendy (Eds.), Human Interface and the Management of Information. Interacting in Information Environments. Human Inferace 2007. Lecture Notes in Computer Science, vol 4558. Springer, Berlin, Heidelberg, pp. 685-693.
creator: Baek, W., Park, A., Kim, J., & Jung, K.
publisher: Springer
date: 2007
language: English
type: Book Chapter

eSport: Welche Vor- und Nachteile bringt eine rechtliche Qualifizierung mit sich? Folgen einer Aufnahme im DOSB
description: Bagger von Grafenstein, T. (2018). eSport: Welche Vor- und Nachteile bringt eine rechtliche Qualifizierung mit sich? Folgen einer Aufnahme im DOSB. MultiMedia und Recht, 2/2018, 20-24.
creator: Bagger von Grafenstein, T.
publisher: MultiMedia und Recht
date: 2018
language: German
type: Journal Paper

Esports Industry, Video Game Industry and Economic Growth: An Empirical Research in China
description: Bai, D., Chen, L., Wang, Y., & Guan, G. (2022). Esports Industry, Video Game Industry and Economic Growth: An Empirical Research in China. Video Game Industry and Economic Growth: An Empirical Research in China (April 3, 2022).
creator: Bai, D., Chen, L., Wang, Y., & Guan, G.
publisher: SSRN
date: 2022
language: English
type: Book Chapter

From the Cradle to Battle: What Shapes the Careers of Female CS: GO Esports Players
description: Balakina, D., Serada, A., & Schott, G. (2022, November). From the Cradle to Battle: What Shapes the Careers of Female CS: GO Esports Players. In Proceedings of the 25th International Academic Mindtrek Conference (pp. 41-52).
creator: Balakina, D., Serada, A., & Schott, G.
publisher: International Academic Mindtrek Conference
date: 2022
language: English
type: Conference Paper

The impact of video games on the formation of eSports
description: Baltezarević, R., & Baltezarević, B. (2018). The impact of video games on the formation of eSports. Physical Education and Sport, 16(1), 137-147.
creator: Baltezarević, R., & Baltezarević, B.
publisher: Physical Education and Sport
date: 2018
language: English
type: Journal Paper

“It’s Easier to Play Alone”: A Survey Study of Gaming With Disabilities
description: Baltzar, P., Hassan, L., Turunen, M. (2023). “It’s Easier to Play Alone”: A Survey Study of Gaming With Disabilities in Journal of Electronic Gaming and Esports.
creator: Baltzar, P., Hassan, L., Turunen, M.
publisher: Journal of Electronic Gaming and Esports
date: 2023
language: English
type: Journal Papers

" Old-School" is now too cool!: Exploring motivations for attending a LAN from a U&G perspective
description: Bankova, K., & Nablsi, A. (2022). " Old-School" is now too cool!: Exploring motivations for attending a LAN from a U&G perspective.
creator: Bankova, K., & Nablsi, A.
publisher: Jönköping University
date: 2022
language: English
type: Master Thesis

eSports Revolution: How Professional Gamers and Passionate Fans Set the Stage for a New Billion-Dollar Industry
description: Banks, C. (2016). eSports Revolution: How Professional Gamers and Passionate Fans Set the Stage for a New Billion-Dollar Industry. Kindle Edition.
creator: Banks. C.
publisher: Kindle Edition
date: 2016
language: English
type: Book

The Mediating Effect of Motivations Between Psychiatric Distress and Gaming Disorder Among eSport Gamers and Recreational Gamers
description: Bányai, F., Griffiths, M. D., Demetrovics, Z., & Király, O. (2019). The Mediating Effect of Motivations Between Psychiatric Distress and Gaming Disorder Among eSport Gamers and Recreational Gamers. Comprehensive Psychatry, 94, 1-8.
creator: Bányai, F., Griffiths, M. D., Demetrovics, Z., & Király, O.
publisher: Comprehensive Psychiatry
date: 2019
language: English
type: Journal Paper