Using biometrics as a social intervention in gaming

Title

Using biometrics as a social intervention in gaming

Description

Robinson, R. (2019). Using biometrics as a social intervention in gaming. In Proceedings of the thirteenth international conference on tangible, embedded, and embodied interaction (pp. 755-760).

Creator

Robinson, R.

Date

2019

Publisher

International conference on tangible, embedded, and embodied interaction

Language

English

Type

Conference Paper