Using biometrics as a social intervention in gaming
Title
Using biometrics as a social intervention in gaming
            Description
Robinson, R. (2019). Using biometrics as a social intervention in gaming. In Proceedings of the thirteenth international conference on tangible, embedded, and embodied interaction (pp. 755-760).
            Creator
Robinson, R. 
            Date
2019
            Publisher
International conference on tangible, embedded, and embodied interaction
            Language
English
            Type
Conference Paper
            