Using biometrics as a social intervention in gaming
Title
Using biometrics as a social intervention in gaming
Description
Robinson, R. (2019). Using biometrics as a social intervention in gaming. In Proceedings of the thirteenth international conference on tangible, embedded, and embodied interaction (pp. 755-760).
Creator
Robinson, R.
Date
2019
Publisher
International conference on tangible, embedded, and embodied interaction
Language
English
Type
Conference Paper