Esport bar in Finland: a feasibility study
description: Castellin, C. (2022). Esport bar in Finland: a feasibility study.
creator: Castellin, C.
publisher: TURKU UNIVERSITY OF APPLIED SCIENCES
date: 2022
language: English
type: Bachelor Thesis

eSport Betting: The Intersection of Gaming and Gambling
description: Schneider, S. (2015). eSport Betting: The Intersection of Gaming and Gambling. Gaming Law Review and Economics, 19(6), 419–420.
creator: Schneider, S.
publisher: Gaming Law Review and Economics
date: 2015
language: English
type: Journal Paper

eSport Building Design Role In Introducing Its Activities
description: Sutantio, Y. E., Poedjioetami, E., & Widjajanti, W. W. (2019). eSport Building Design Role In Introducing Its Activities. IPTEK Journal of Proceedings Series, (6).
creator: Sutantio, Y. E., Poedjioetami, E., & Widjajanti, W. W.
publisher: Journal of Proceedings Series
date: 2019
language: English
type: Journal Paper

Esport co-streaming and spectator motivations
description: Williamson, M. (2022). Esport co-streaming and spectator motivations.
creator: Williamson, M.
publisher: digraa
date: 2022
language: English
type: Paper

Esport Ecosystem, Financial Behavior, and Carbon Emissions in Indonesian Urban Area
description: Dipa Kalyani Sujata, P., Bianca Sardjono, S., & Putri Hendratno, S. (2022). Esport Ecosystem, Financial Behavior, and Carbon Emissions in Indonesian Urban Area. In 2022 4th Asia Pacific Information Technology Conference (pp. 123-130).
creator: Dipa Kalyani Sujata, P., Bianca Sardjono, S., & Putri Hendratno, S.
publisher: Asia Pacific Information Technology Conference
date: 2022
language: English
type: Conference Paper

eSport Friend or Foe
description: Polman, R., Trotter, M., Poulus, D., & Borkoles, E. (2018). eSport Friend or Foe. In Joint International Conference on Serious Games (pp. 3-8). Springer, Cham.
creator: Polman, R., Trotter, M., Poulus, D., & Borkoles, E
publisher: Joint International Conference on Serious Games
date: 2018
language: English
type: Conference Paper

eSport Gaming: The Rise of a New Sports Practice
description: Llorens, M. (2017). eSport Gaming: The Rise of a New Sports Practice. Sports, Ethics and Philosophy, 11(4), 464–476.
creator: Llorens, M.
publisher: Sports, Ethics and Philosophy
date: 2017
language: English
type: Journal Paper

eSport Gaming: the Rise of a New Sports Practice
description: Rosell, M. (2017). eSport Gaming: the Rise of a New Sports Practice. Sport Ethics Philosophy, 11(4), 464–476.
creator: Rosell, M.
publisher: Sport Ethics Philosophy
date: 2017
language: English
type: Journal Paper

Esport Geek Life
description: LaPorte, D. (2016). Esport Geek Life. Bouqinbec.
creator: LaPorte, D.
publisher: Bouqinbec
date: 2016
language: French
type: Book

eSport gehört nicht unter das Dach des organisierten Sports
description: Borggrefe, C. (2018). eSport gehört nicht unter das Dach des organisierten Sports. German Journal of Exercise and Sport Research, 48(3), 447-450.
creator: Borggrefe, C.
publisher: German Journal of Exercise and Sport Research
date: 2018
language: German
type: Journal Paper

eSport im deutschen Profifußball
description: Dombrowski, M., Wendeborn, T., Wohlfahrt, O., & Hodeck, A. (2020). eSport im deutschen Profifußball. In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 193–214). Wiesbaden: Springer Gabler.
creator: Dombrowski, M., Wendeborn, T., Wohlfahrt, O., & Hodeck, A.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

eSport im Fadenkreuz der Sportwettensteuer – Eine Analyse des § 15 RennwLottDV-E (Esports in the Crosshairs of Sports Betting Tax Regulation - An Analysis of § 15 RennwLottDV-E)
description: Brüggemann, L., & Nothelfer, N. (2021). eSport im Fadenkreuz der Sportwettensteuer – Eine Analyse des § 15 RennwLottDV-E. Sport- und E-Sportrecht in der Praxis, 116-123.
creator: Brüggemann, L., & Nothelfer, N.
publisher: Hygge Verlag
date: 2021
language: German
type: Journal Paper

eSport im politischen Diskurs
description: Hebbel-Seeger, A., & Pelc, M. S. (2020). eSport im politischen Diskurs. In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 215–229). Wiesbaden: Springer Gabler.
creator: Hebbel-Seeger, A., & Pelc, M. S.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

eSport im Profi-Fußball der DFL: zu Erwartungen, Zielen und Markeneinfluss
description: Hebbel-Seeger, A., & Siemers, L. (2018). eSport im Profi-Fußball der DFL: zu Erwartungen, Zielen und Markeneinfluss. Sciamus – Sport und Management, 2/2018, 42-58.
creator: Hebbel-Seeger, A., & Siemers, L.
publisher: Sciamus – Sport und Management
date: 2018
language: English
type: Journal Paper

eSport im traditionellen Sportverein
description: Lauff, M. (2020). eSport im traditionellen Sportverein. In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 161-174). Wiesbaden: Springer Gabler.
creator: Lauff, M.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

eSport im TV: Fernsehaneignung einer Computerspielkultur
description: Maric, J. (2011). eSport im TV: Fernsehaneignung einer Computerspielkultur. In M. Elsler (Ed.), Die Aneignung von Medienkultur (pp. 193-213). VS Verlag für Sozialwissenschaften.
creator: Maric, J.
publisher: VS Verlag für Sozialwissenschaften
date: 2011
language: German
type: Book Chapter

eSport in Österreich: eine rechtliche Navigationshilfe
description: Piska, C., & Petschinka, P. (2019). eSport in Österreich: eine rechtliche Navigationshilfe. Zeitschrift für Energie- und Technikrecht, 63-69
creator: Piska, C., & Petschinka, P.
publisher: Zeitschrift für Energie- und Technikrecht
date: 2019
language: German
type: Journal Paper

Esport in the sport for development and peace sector: Innovation and spheres of change
description: Collison-Randall, H., Hayday, E. J., & Loat, R. (2022). Esport in the sport for development and peace sector: Innovation and spheres of change. In Social Innovation, Entrepreneurship, and Sport for Development and Peace (pp. 202-214). Routledge.
creator: Collison-Randall, H., Hayday, E. J., & Loat, R.
publisher: Social Innovation, Entrepreneurship, and Sport for Development and Peace
date: 2022
language: English
type: Book Chapter

Esport Knowledge, Skills, and Abilities: Perspectives from Subject Matter Experts
description: Karadakis, K., & Painchaud, M. M. (2022). Esport Knowledge, Skills, and Abilities: Perspectives from Subject Matter Experts. Athens Journal of Sports 2022, 9: 1-22
creator: Karadakis, K., & Painchaud, M. M.
publisher: Athens Journal of Sports
date: 2022
language: English
type: Journal Paper

eSport Management: Embracing eSport Education and Research Opportunities
description: Funk, D. C., Pizzo, A. D., & Baker, B. J. (2018). eSport Management: Embracing eSport Education and Research Opportunities. Sport Management Review, 21(1), 7-13.
creator: Funk, D. C., Pizzo, A. D., & Baker, B. J.
publisher: Sport Management Review
date: 2018
language: English
type: Journal Paper

eSport management: Embracing eSport education and research opportunities
description: Cunningham, G. B., Fairley, S., Ferkins, L., Kerwin, S., Lock, D., Shaw, S., & Wicker, P. (2018). eSport management: Embracing eSport education and research opportunities. Sport Management Review, 21(1), 7-13.
creator: Cunningham, G. B., Fairley, S., Ferkins, L., Kerwin, S., Lock, D., Shaw, S., & Wicker, P.
publisher: Sport Management Review
language: English
type: Journal Paper

eSport Mastery: Inner-Mechanics
description: Lee, Z. (2013). eSport Mastery: Inner-Mechanics. CreateSpace Independent Publishing Platform.
creator: Lee, Z.
publisher: CreateSpace Independent Publishing Platform
date: 2013
language: English
type: Book

eSport Mastery: Mental Tactics
description: Southard, L. (2013). eSport Mastery: Mental Tactics. CreateSpace Independent Publishing Platform.
creator: Southard, L.
publisher: CreateSpace Independent Publishing Platform
date: 2013
language: English
type: Book

Esport Play: Anticipation, Attachment, and Addiction in Psycholudic Development
description: Karhulahti, V.-M. (2020). Esport Play: Anticipation, Attachment, and Addiction in Psycholudic Development. Bloomsbury.
creator: Karhulahti, V.-M.
publisher: Bloomsbury
date: 2020
language: English
type: Book

ESport Superstars
description: Ward, M. R., & Harmon, A. D. (2019). ESport Superstars. Journal of Sports Economics, 20(8), 987-1013.
creator: Ward, M. R., & Harmon, A. D.
publisher: Journal of Sports Economics
date: 2019
language: English
type: Journal Paper

eSport und der blinde Fleck: Ein Diskussionsbeitrag vor dem Hintergrund von Manfred Franz’ und Detlef Köpkes Neuen Denkwegen im Sport (2017)
description: Seven, A. (2018). eSport und der blinde Fleck: Ein Diskussionsbeitrag vor dem Hintergrund von Manfred Franz’und Detlef Köpkes Neuen Denkwegen im Sport (2017). German Journal of Exercise and Sport Research, 48(4), 582-586.
creator: Seven, A.
publisher: German Journal of Exercise and Sport Research
date: 2018
language: German
type: Journal Paper

eSport und Medien: Warum ist oder sollte eSport für traditionelle Medien ein Thema sein?
description: Hintermüller, M., & Horky, T. (2020). eSport und Medien: Warum ist oder sollte eSport für traditionelle Medien ein Thema sein? In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 143–160). Wiesbaden: Springer Gabler.
creator: Hintermüller, M., & Horky, T.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

eSport und Recht: Handbuch
description: Frey, D. (2021). eSport und Recht: Handbuch. Baden-Baden: Nomos.
creator: Frey, D.
publisher: Nomos
date: 2021
language: German
type: Book

ESport und Strafrecht – Zum Sportbegriff der §§ 265c und 265d und deren Anwendbarkeit auf kompetitives Computerspielen
description: Schörner, C. (2017). ESport und Strafrecht – Zum Sportbegriff der §§ 265c und 265d und deren Anwendbarkeit auf kompetitives Computerspielen. HRRS, 18(10), 407-413.
creator: Schörner, C.
publisher: HRRS
date: 2017
language: German
type: Journal Paper

eSport vs Sport: A Comparison of Spectator Motives
description: Pizzo, A. D., Baker, B. J., Na, S., & Lee, M. A. (2018). eSport vs Sport: A Comparison of Spectator Motives. Sport Marketing Quarterly, 27(2), 108-123.
creator: Pizzo, A. D., Baker, B. J., Na, S., & Lee, M. A.
publisher: Sport Marketing Quarterly
date: 2018
language: English
type: Journal Paper

eSport vs. irlSport
description: McCutcheon, C., Hitchens, M., & Drachen, A. (2017). eSport vs. irlSport. ACE 2017: Advances in Computer Entertainment Technology: 531–542.
creator: McCutcheon, C., Hitchens, M., & Drachen, A.
publisher: Advances in Computer Entertainment Technology
date: 2017
language: English
type: Conference Paper

eSport zwischen “Sport” und “Nicht-Sport” – Wegweisung für eine sachliche Diskussion
description: Willimczik, K. (2019). eSport zwischen “Sport” und “Nicht-Sport” – Wegweisung für eine sachliche Diskussion. DOSB
creator: Willimczik, K.
publisher: DOSB
date: 2019
language: German
type: Working Paper

eSport-Engagements von Fußball-Landesverbänden
description: Kanz, J. (2020). eSport-Engagements von Fußball-Landesverbänden. In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 175–191). Wiesbaden: Springer Gabler.
creator: Kanz, J.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

eSport-Events: Potentiale und Herausforderungen hybrider Erlebniswelten aus Sicht des Eventmarketing
description: Schneider, A., & Wendeborn, T. (2019). eSport-Events: Potentiale und Herausforderungen hybrider Erlebniswelten aus Sicht des Eventmarketing. In Zanger, C. (Ed.), Eventforschung. Aktueller Stand und Perspektiven (pp. 90-105). Chemnitz: Springer Gabler.
creator: Schneider, A., & Wendeborn, T.
publisher: Springer Gabler
date: 2019
language: German
type: Book Chapter

eSport, Netzwerkeffekte und Lindahl-Preise
description: Sauer, A. (2019). eSport, Netzwerkeffekte und Lindahl-Preise. Wiesbaden: Springer Gabler.
creator: Sauer, A.
publisher: Springer Gabler
date: 2019
language: German
type: Book

eSport, work, sport and play: relationships and pathways to a new continuum model
description: McCutcheon, C. (2022). eSport, work, sport and play: relationships and pathways to a new continuum model (Doctoral dissertation, Macquarie University).
creator: McCutcheon, C.
publisher: Macquarie University
date: 2022
language: English
type: Doctoral Dissertation

eSport: alte Rechtsfragen - neu gestellt (Esports: old legal issues - repositioned)
description: Piska, C., & Petschinka, P. (2019). eSport: alte Rechtsfragen - neu gestellt. ecolex - Zeitschrift für Wirtschaftsrecht, 637-639
creator: Piska, C., & Petschinka, P.
publisher: ecolex - Zeitschrift für Wirtschaftsrecht
date: 2019
language: German
type: Journal Paper

ESPORT: Electronic Sports Professionals Observations and Reflections on Training
description: Białecki, Andrzej & Xenopoulos, Peter & Dobrowolski, Pawel & Białecki, Robert & Gajewski, Jan. (2024). ESPORT: Electronic Sports Professionals Observations and Reflections on Training. Physical Culture and Sport Studies and Research. 10.2478/pcssr-2024-0021.
creator: Białecki, A., Xenopoulos, P., Dobrowolski, P., Białecki, R., Gajewski, J.
publisher: Physical Culture and Sport. Studies and Research
date: 2024
language: English
type: Journal Papers

Esport: Fortnite Acutely Increases Heart Rate of Young Men
description: Valladao, S. P., Middleton, J., & Andre, T. L. (2020). Esport: Fortnite Acutely Increases Heart Rate of Young Men. International Journal of Exercise Science, 13(6), 1217-1227.
creator: Valladao, S. P., Middleton, J., & Andre, T. L.
publisher: International Journal of Exercise Science
date: 2020
language: English
type: Journal Paper

Esport: Professional League of Legends as Cultural History
description: Howard, M. (2018). Esport: Professional League of Legends as Cultural History. Master’s thesis. University of Houston, Houston, TX.
creator: Howard, M.
publisher: University of Houston
date: 2018
language: English
type: Dissertation

eSport: Status quo und Entwicklungspotenziale
description: Breuer, M., & Görlich, D. (Eds.). (2020). eSport: Status quo und Entwicklungspotenziale. Wiesbaden: Springer Gabler.
creator: Breuer, M., & Görlich, D.
publisher: Springer Gabler
date: 2020
language: German
type: Book

Esport: The Fastest Growing Segment of the “Sport” Industry
description: Nagel, M. & Sugishta, K. (2016). Esport: The Fastest Growing Segment of the “Sport” Industry. Sport & Entertainment Review, 2(2), 51–60.
creator: Nagel, M. & Sugishta, K.
publisher: Sport & Entertainment Review
date: 2016
language: English
type: Journal Paper

eSport: Vom Präfix zum Thema für den organisierten Sport?!
description: Wendeborn, T., Schulke, H. J. & Schneider, A. (2018). eSport: Vom Präfix zum Thema für den organisierten Sport?! German Journal of Exercise and Sport Research, 48(3), 451-455.
creator: Wendeborn, T., Schulke, H. J. & Schneider, A.
publisher: German Journal of Exercise and Sport Research
date: 2018
language: German
type: Journal Paper

eSport: Welche Vor- und Nachteile bringt eine rechtliche Qualifizierung mit sich? Folgen einer Aufnahme im DOSB
description: Bagger von Grafenstein, T. (2018). eSport: Welche Vor- und Nachteile bringt eine rechtliche Qualifizierung mit sich? Folgen einer Aufnahme im DOSB. MultiMedia und Recht, 2/2018, 20-24.
creator: Bagger von Grafenstein, T.
publisher: MultiMedia und Recht
date: 2018
language: German
type: Journal Paper

Esports
description: Higgins, M. G. (2020). Esports. Saddleback Educational Publishing.
creator: Higgins, M. G.
publisher: Saddleback Educational Publishing
date: 2020
language: English
type: Book

Esports
description: Meadows, J. H. (2018). Esports. In A. E. Grant & J. H. Meadows (Eds.), Communication Technology Update and Fundamentals, 16th edition.
creator: Meadows, J. H.
publisher: Communication Technology Update and Fundamentals
date: 2018
language: English
type: Book Chapter

eSports - The Indian Perspective
description: Parmar, A. (2012). eSports - The Indian Perspective. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2011/12 (pp. 66–71). Norderstedt: Books on Demand GmbH.
creator: Parmar, A.
publisher: Books on Demand GmbH
date: 2012
language: English
type: Book Chapter

eSports – 'It's in the Game': The Naissance of a new Field of International Arbitration
description: Shmatenko, L. (April 29, 2021). eSports – 'It's in the Game': The Naissance of a new Field of International Arbitration. In C. González-Bueno (Ed.), 40 under 40 International Arbitration 2021 (pp. 393-410). Available at SSRN: https://ssrn.com/abstract=3836741
creator: Shmatenko, L.
publisher: SSRN
date: April 29, 2021
language: English
type: book chapter

eSports – Competitive Sports or Recreational Activity?
description: Hallmann, K., & Giel, T. (2018). eSports – Competitive Sports or Recreational Activity? Sports Management Review, 21(1), 14-20.
creator: Hallmann, K., & Giel, T.
publisher: Sports Management Review
date: 2018
language: English
type: Journal Paper

Esports Agents with a Theory of Mind: Towards Better Engagement, Education, and Engineering
description: Shergadwala, M. N., & El-Nasr, M. S. (2021). Esports Agents with a Theory of Mind: Towards Better Engagement, Education, and Engineering. CHI 2021, May 08-13, 2021, Yokohama, Japan.
creator: Shergadwala, M. N., & El-Nasr, M. S.
publisher: CHI 2021
date: 2021
language: English
type: Conference Paper

Esports Analytics on Player Unknown's Battlegrounds Player Placement Prediction using Machine Learning
description: Ghazali, N. F., Sanat, N., & As'ari, M. A. (2021). Esports Analytics on Player Unknown's Battlegrounds Player Placement Prediction using Machine Learning. International Journal of Human & Technology Interaction, 5(1).
creator: Ghazali, N. F., Sanat, N., & As'ari, M. A.
publisher: International Journal of Human & Technology Interaction
date: 2021
language: English
type: Journal Paper

Esports Analytics Through Encounter Detection
description: Schubert, M., Drachen, A., & Mahlmann, T. (2016). Esports Analytics Through Encounter Detection. In Proceedings of the MIT Sloan Sports Analytics Conference 2016 MIT Sloan.
creator: Schubert, M., Drachen, A., & Mahlmann, T.
publisher: MIT Sloan Sports Analytics Conference
date: 2016
language: English
type: Conference Paper

eSports and eSocial Work
description: Özsungur, F. (2022). eSports and eSocial Work. In Handbook of Research on Digital Violence and Discrimination Studies (pp. 1-20). IGI Global.
creator: Özsungur, F.
publisher: IGI Global
date: 2022
language: English
type: Book Chapter

Esports and expertise: what competitive gaming can teach us about mastery
description: Boudaoud, B., Spjut, J., Kim, J., Madhusudan, A., & Watson, B. (2022). Esports and expertise: what competitive gaming can teach us about mastery. Interactions, 29(6), 54-59.
creator: Boudaoud, B., Spjut, J., Kim, J., Madhusudan, A., & Watson, B.
publisher: Interactions
date: 2022
language: English
type: Journal Paper

Esports and Harassment: Analyzing Player Protections in a Hostile Work Environment
description: Weinreb, B. I. (2021). Esports and Harassment: Analyzing Player Protections in a Hostile Work Environment. California Western Law Review, 57(2), 473-504.
creator: Weinreb, B. I.
publisher: California Western Law Review
date: 2021
language: English
type: Journal Paper

Esports and its Reinforcement of Gender Divides
description: Kruthika, N. S. (2020). Esports and its Reinforcement of Gender Divides. Marquette Sports Law Review, 30(2), 347-369.
creator: Kruthika, N. S.
publisher: Marquette Sports Law Review
date: 2020
language: English
type: Journal Paper

eSports and metaverse in luxury and fashion: a new future
description: Rossi, I. (2022). eSports and metaverse in luxury and fashion: a new future.
creator: Rossi, I.
publisher: LUISS
date: 2022
language: English
type: Master Thesis

eSports and Regulation
description: Sihvonen, T. (2018). eSports and Regulation. Proceedings of the Se­mi­nar on eS­ports, Exer­ga­ming, and Fan­ta­sy Lea­gues, University of Jyväskylä, Finland.
creator: Sihvonen, T.
publisher: Se­mi­nar on eS­ports, Exer­ga­ming, and Fan­ta­sy Lea­gues
date: 2018
language: English
type: Conference Paper

Esports and Streaming: Twitch Literacies
description: Gerber, H. R. (2017). Esports and Streaming: Twitch Literacies. Journal of Adolescent & Adult Literacy, 61(3), 343-345.
creator: Gerber, H. R.
publisher: Journal of Adolescent & Adult Literacy
date: 2017
language: English
type: Journal Paper

Esports and the Media: Challenges and Expectations in a Multi-Screen Society
description: Torres-Toukoumidis, A. (2022). Esports and the Media: Challenges and Expectations in a Multi-Screen Society.
creator: Torres-Toukoumidis, A.
publisher: Routledge
date: 2022
language: English
type: Book

eSports and the Olympic Movement: A Short Analysis of the IOC Esports Forum
description: Gries, S. (2019). eSports and the Olympic Movement: A Short Analysis of the IOC Esports Forum. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2017/18 (pp. 9–19). Norderstedt: Books on Demand GmbH.
creator: Gries, S.
publisher: Books on Demand GmbH
date: 2019
language: English
type: Book Chapter

Esports as a Catalysator for Connected Learning: The North American Scholastic Esports Federation
description: Lee, J. S., & Steinkuehler, C. (2019). Esports as a Catalysator for Connected Learning: The North American Scholastic Esports Federation. XRDS, 25(4), 54-59.
creator: Lee, J. S., & Steinkuehler, C.
publisher: XRDS
date: 2019
language: English
type: Journal Paper

eSports as a Digital Media Business
description: Tokbaeva, D., Horst, S. O., & de la Hera, T. (2022). eSports as a Digital Media Business. Die digitale Transformation der Medien, 403-427.
creator: Tokbaeva, D., Horst, S. O., & de la Hera, T.
publisher: Springer Gabler
date: 2022
language: English
type: Book Chapter

eSports as a News Speciality Gold Rush: Communication Ecology in the Domination of Traditional Journalism Over Lifestyle Journalism
description: Perreault, G. P., & Perreault, M. F. (2021). eSports as a News Speciality Gold Rush: Communication Ecology in the Domination of Traditional Journalism Over Lifestyle Journalism. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 303-320). IGI Global.
creator: Perreault, G. P., & Perreault, M. F.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

Esports as a novel way of socializing and networking for students and businesses: in and beyond COVID-19 times
description: Elzen, L. C. (2022). Esports as a novel way of socializing and networking for students and businesses: in and beyond COVID-19 times (Master's thesis, University of Twente).
creator: Elzen, L. C.
publisher: University of Twente
date: 2022
language: English
type: Master Thesis

eSports as an Emerging Research Context at CHI: Diverse Perspectives on Definitions
description: Freeman, G., & Wohn, D. Y. (2017). eSports as an Emerging Research Context at CHI: Diverse Perspectives on Definitions. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 1601-1608). ACM.
creator: Freeman, G., & Wohn, D. Y.
publisher: CHI Conference Extended Abstracts on Human Factors in Computing Systems
date: 2017
language: English
type: Conference Paper

Esports as Entertainment: A Comparison to Traditional Sports
description: Dixon, P. (2022). Esports as Entertainment: A Comparison to Traditional Sports.
creator: Dixon, P.
publisher: Princeton University
date: 2022
language: English
type: Senior Theses

Esports as playful consumption experiences: Examining the antecedents and consequences of game engagement
description: Zaib Abbasi, A., Alqahtani, N., Tsiotsou, R. H., Rehman, U., & Hooi Ting, D. (2023). Esports as playful consumption experiences: Examining the antecedents and consequences of game engagement.
creator: Zaib Abbasi, A., Alqahtani, N., Tsiotsou, R. H., Rehman, U., & Hooi Ting, D.
publisher: Telematics and Informatics
date: 2023
language: English
type: Journal Paper

Esports associations and the pursuit of legitimacy: evidence from Germany
description: Heidenreich, H., Brandt, C., Dickson, G., & Kurscheidt, M. (2022): Esports associations and the pursuit of legitimacy: evidence from Germany. Frontiers in Sports and Active Living, 257.
creator: Heidenreich, H., Brandt, C., Dickson, G., & Kurscheidt, M.
publisher: Frontiers
date: 2022
language: English
type: Journal Paper

Esports Athletes and Players: A Comparative Study
description: Khromov, N., Korotin, A., Lange, A., Stepanov, A., Burnaev, E., & Somov, A. (2018). Esports Athletes and Players: A Comparative Study. arXiv
creator: Khromov, N., Korotin, A., Lange, A., Stepanov, A., Burnaev, E., & Somov, A.
publisher: arXiv
date: 2018
language: English
type: Working Paper

esports athletes in brazil: history and law
description: Paiva, L. P., Alves Evangelista, L. D. M., & Foloni, M. L. (2022). esports athletes in brazil: history and law. Gaming Law Review, 26(2), 90-97.
creator: Paiva, L. P., Alves Evangelista, L. D. M., & Foloni, M. L.
publisher: Gaming Law Review
date: 2022
language: English
type: Journal Paper

Esports Business and Cyberbullying: Risks and Precautions
description: Polat, V., & Şenbiçer, Ş. (2022). Esports Business and Cyberbullying: Risks and Precautions. In Handbook of Research on Digital Citizenship and Management During Crises (pp. 94-115). IGI Global.
creator: Polat, V., & Şenbiçer, Ş.
publisher: IGI Global
date: 2022
language: English
type: Book Chapter

Esports Business Management
description: Hedlund, D., Fried, G., & Smith, R. (Eds.). (2020). Esports Business Management. Human Kinetics: Champaign.
creator: Hedlund, D., Fried, G., & Smith, R.
publisher: Human Kinetics
date: 2020
language: English
type: Book

Esports Coaching: Applying a Constraints-Led Approach to Develop Team Coordination and Communication
description: Bubna, Kabir & Trotter, Michael & Watson, Matthew. (2024). Esports Coaching: Applying a Constraints-Led Approach to Develop Team Coordination and Communication. Case Studies in Sport and Exercise Psychology. 8. S1-9. 10.1123/cssep.2023-0022.
creator: Bubna, K., Trotter, M. G., & Watson, M.
publisher: Case Studies in Sport and Exercise Psychology
date: 2024
language: English
type: Journal Paper

Esports Consumer Perspectives on Match-Fixing: Implications for Gambling Awareness and Game Integrity
description: Abarbanel, B., & Johnson, M. R. (2018). Esports Consumer Perspectives on Match-Fixing: Implications for Gambling Awareness and Game Integrity. International Gambling Studies, 19(2), 296-311.
creator: Abarbanel, B., & Johnson, M. R.
publisher: International Gambling Studies
date: 2018
language: English
type: Journal Paper

Esports Corruption: Gambling, Doping, and Global Governance
description: Holden, J. T., Rodenberg, R. M., & Kaburakis, A. (2017). Esports Corruption: Gambling, Doping, and Global Governance. Maryland Journal of Internation Law, 32(1), 236-273.
creator: Holden, J. T., Rodenberg, R. M., & Kaburakis, A.
publisher: Maryland Journal of Internation Law
date: 2017
language: English
type: Journal Paper

Esports Curricula in US Post-Secondary Institutions: A Case Study
description: Bell, D. L. (2022). Esports Curricula in US Post-Secondary Institutions: A Case Study.
creator: Bell, D. L.
publisher: Lindenwood University
date: 2022
language: English
type: Doctoral Dissertation

Esports Data-to-commentary Generation on Large-scale Data-to-text Dataset
description: Wang, Z., & Yoshinaga, N. (2022). Esports Data-to-commentary Generation on Large-scale Data-to-text Dataset. arXiv preprint arXiv:2212.10935.
creator: Wang, Z., & Yoshinaga, N.
publisher: arxiv
date: 2022
language: English
type: Paper

Esports diplomacy–China’s soft power building in the digital era
description: Wong, D., & Meng-Lewis, Y. (2022). Esports diplomacy–China’s soft power building in the digital era. Managing Sport and Leisure, 1-23.
creator: Wong, D., & Meng-Lewis, Y.
publisher: Taylor & Francis
date: 2022
language: English
type: Journal Paper

ESports Diplomacy: Towards a Sustainable ‘Gold Rush’
description: Murray, S., Birt, J., & Blakemore, S. (2020). ESports Diplomacy: Towards a Sustainable ‘Gold Rush’. Sport in Society, published online before print.
creator: Murray, S., Birt, J., & Blakemore, S.
publisher: Sport in Society
date: 2020
language: English
type: Journal Paper

Esports event marketing
description: Rouhiainen, T. (2022). Esports event marketing.
creator: Rouhiainen, T.
publisher: South-Eastern Finland University of Applied Sciences
date: 2022
language: English
type: Bachelor Thesis

eSports Events Trend: A Promising Opportunity for Tourism Offerings
description: Leon, M., Hinojosa-Ramos, M. V., León-Lopez, A., Belli, S., López-Raventós, C., & Florez, H. (2022). eSports Events Trend: A Promising Opportunity for Tourism Offerings. Sustainability, 14(21), 13803.
creator: Leon, M., Hinojosa-Ramos, M. V., León-Lopez, A., Belli, S., López-Raventós, C., & Florez, H. (
publisher: Sustainability
date: 2022
language: English
type: Journal Paper

eSports Evolution in Football Game Series
description: Zagala, K., & Strzelecki, A. (2019). eSports Evolution in Football Game Series. Physical Culture and Sport. Studies and Research, 83, 50-62.
creator: Zagala, K., & Strzelecki, A.
publisher: Physical Culture and Sport. Studies and Research
date: 2019
language: English
type: Journal Paper

Esports Extension Of A Football Brand: Stakeholder Co-creation in Action?
description: Bertschy, M., Mühlbacher, H., & Desbordes, M. (2019). Esports Extension Of A Football Brand: Stakeholder Co-creation in Action? European Sport Management Quarterly, 20(1), 47-68.
creator: Bertschy, M., Mühlbacher, H., & Desbordes, M.
publisher: European Sport Management Quarterly
date: 2019
language: English
type: Journal Paper

Esports fandom in the age of transmedia: the reception of the overwatch league
description: Ruotsalainen, M., & Välisalo, T. (2021). Esports fandom in the age of transmedia: the reception of the overwatch league. Eracle - Journal of Sport and Social Sciences, 4(1): 11-35.
creator: Ruotsalainen, M., & Välisalo, T.
publisher: Eracle - Journal of Sport and Social Sciences
date: 2021
language: English
type: Journal Papers

Esports Fans as Players and Their Motivations to Spectate Esports: Case of League of Legends
description: Zyza, J. (2022). Esports Fans as Players and Their Motivations to Spectate Esports: Case of League of Legends.
creator: Zyza, J.
publisher: Malmö University
date: 2022
language: English
type: Master Thesis

Esports for Seniors: Acute Effects of Esports Gaming in the Community on the Emotional State and Heart Rate among Japanese Older Adults
description: Onishi, T., Yamasaki, M., Hara, T., Hirotomi, T., & Miyazaki, R. (2022). Esports for Seniors: Acute Effects of Esports Gaming in the Community on the Emotional State and Heart Rate among Japanese Older Adults. International Journal of Environmental Research and Public Health, 19(18), 11683.
creator: Onishi, T., Yamasaki, M., Hara, T., Hirotomi, T., & Miyazaki, R.
publisher: International Journal of Environmental Research and Public Health
date: 2022
language: English
type: Journal Paper

eSports Futures in Australia
description: Carter, M., Fordyce, R., Gibbs, M., & Witkowski, E. (2017). eSports Futures in Australia. DIGRA 2017.
creator: Carter, M., Fordyce, R., Gibbs, M., & Witkowski, E.
publisher: DIGRA
date: 2017
language: English
type: Conference Paper

Esports Gambling: Market Structure and Biases
description: Sweeney, K., Tuttle, M. H., & Berg, M. D. (2019). Esports Gambling: Market Structure and Biases. Games and Culture, 1-27.
creator: Sweeney, K., Tuttle, M. H., & Berg, M. D.
publisher: Games and Culture
date: 2019
language: English
type: Journal Paper

ESports Gaming and You
description: Engerman, J., & Hein, R. (2017). ESports Gaming and You. Educational Technology, 57(2), 62–64.
creator: Engerman, J., & Hein, R.
publisher: Educational Technology
date: 2017
language: English
type: Journal Paper

Esports Geographies: Spatial Mediations of Competitive Practice in the Amazon
description: Macedo, T., & Fragoso, S. (2019). Geografias dos Esports: mediações espaciais da prática competitiva na Amazônia//Esports Geographies: Spatial Mediations of Competitive Practice in the Amazon. Logos, 26(2), 106-123.
creator: Macedo, T., & Fragoso, S.
publisher: Logos
date: 2019
language: Portuguese
type: Journal Paper

eSports Governance and Its Failures
description: Koot, J. (2019). eSports Governance and Its Failures. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2017/18 (pp. 20–27). Norderstedt: Books on Demand GmbH.
creator: Koot, J.
publisher: Books on Demand GmbH
date: 2019
language: English
type: Book Chapter

Esports Governance: An Analysis of Rule Enforcement in League of Legends
description: MA, R., GUI, X., & KOU, Y. (2022). Esports Governance: An Analysis of Rule Enforcement in League of Legends.
creator: MA, R., GUI, X., & KOU, Y.
publisher: PACM on Human-Computer Interaction
date: 2022
language: English
type: Journal Paper

Esports Governance: Exploring Stakeholder Dynamics
description: Peng, Q., Dicksson, G., Scelles, N., Grix, J., & Brannagan, P. M. (2020). Esports Governance: Exploring Stakeholder Dynamics. sustainability, 12, 8270.
creator: Peng, Q., Dicksson, G., Scelles, N., Grix, J., & Brannagan, P. M.
publisher: sustainability
date: 2020
language: English
type: Journal Paper

eSports in Deutschland: Eine Betrachtung aus Perspektive des game - Verband der deutschen Games-Branche e.V.
description: Falk, F., & Puppe, M. (2020). eSports in Deutschland: Eine Betrachtung aus Perspektive des game - Verband der deutschen Games-Branche e.V.. In M. Breuer & D. Görlich (Eds.), eSport: Status quo und Entwicklungspotenziale (pp. 33–48). Wiesbaden: Springer Gabler.
creator: Falk, F., & Puppe, M.
publisher: Springer Gabler
date: 2020
language: German
type: Book Chapter

eSports in EVE Online: Skullduggery, Fair Play and Acceptability in an Unbounded Competition
description: Carter, M., & Gibbs, M. (2013). eSports in EVE Online: Skullduggery, Fair Play and Acceptability in an Unbounded Competition. Foundations of Digital Games Conference, 14-17 May, Chania, Greece.
creator: Carter, M., & Gibbs, M.
publisher: Foundations of Digital Games Conference
date: 2013
language: English
type: Conference Paper

eSports in Gesellschaft und Politik: Vom Sportbegriff, über Vorurteile bis zum Verbandswesen
description: Schöber, T., & Junge, J. (2020). eSports in Gesellschaft und Politik: Vom Sportbegriff, über Vorurteile bis zum Verbandswesen. Institut für Ludologie. Flying Kiwi Media.
creator: Schöber, T., & Junge, J.
publisher: Flying Kiwi Media
date: 2020

eSports in K-12 and Post-Secondary Schools
description: Rothwell, G., & Shaffer, M. (2019). eSports in K-12 and Post-Secondary Schools. Education Science, 9(2), 105-115
creator: Rothwell, G., & Shaffer, M.
publisher: 2019
language: Education Science
type: Journal Paper

eSports in Korea: A Study on League of Legends Team Performances on the Share Price of Owning Corporations
description: Goetomo, F. (2017). eSports in Korea: A Study on League of Legends Team Performances on the Share Price of Owning Corporations. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2015/16 (pp. 79–94). Norderstedt: Books on Demand GmbH.
creator: Goetomo, F.
publisher: Books on Demand GmbH
date: 2017
language: English
type: Book Chapter

Esports in the Olympic & Paralympic Games: The Business Case for Integration
description: Miah, A., & Fenton, A. (2020). Esports in the Olympic & Paralympic Games: The Business Case for Integration. In D. Chatziefstathiou, B. Garcia & B. Séguin (Eds.), The Routledge Handbook of the Olympic and Paralympic Games, Oxon and New York, NY: Routledge.
creator: Miah, A., & Fenton, A.
publisher: Routledge
date: 2020
language: English
type: Book Chapter