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IEEE Future Computer Science and Education
Managing the Health of the eSport Athlete: An Integrated Health Management Model
Donoghue, J., Schmidt, G. J., Balentine, J. R., & Zwibel. H. (2019). Managing the Health of the eSport Athlete: An Integrated Health Management Model. BMJ Open Sport & Exercise Medicine, 5, 1-6.
Donoghue, J., Schmidt, G. J., Balentine, J. R., & Zwibel. H.
Donschen, D. (2010). The End of the ESWC and How to Move On. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 23–27). Norderstedt: Books on Demand GmbH.
The Heuristic Circle of Real-time Strategy Process A StarCraft Brood War Case Study
Dor, S. (2014). The Heuristic Circle of Real-time Strategy Process A StarCraft Brood War Case Study. Game Studies, 14(1).
http://gamestudies.org/1401/articles/dor
Identité(s) du joueur et du personnage. Au-delà de l’analyse mimétique des jeux vidéo
Dor, S. (2015). Identité(s) du joueur et du personnage. Au-delà de l’analyse mimétique des jeux vidéo. In C. Perraton & M. Bonenfant (eds.), Identité et multiplicité en ligne (p. 67-86). Presses de l’Université du Québec.
The Heuristic Circle of Real-Time Strategy Process: A StarCraft: Brood War Case Study
Dor, S. (2014). The Heuristic Circle of Real-Time Strategy Process: A StarCraft: Brood War Case Study. Game Studies, 14(1).
A History of Real-Time Strategy Gameplay From Decryption to Prediction: Introducing the Actional Statement
Dor, S. (2014). A History of Real-Time Strategy Gameplay From Decryption to Prediction: Introducing the Actional Statement. Kinephanos, 58-73.
De la stratégie et de la tactique. La ruse dans les jeux de stratégie en temps réel
Dor, S. (2011). De la stratégie et de la tactique. La ruse dans les jeux de stratégie en temps réel. In C. Perraton & M. Bonenfant (Éds.), La ruse. Entre la règle et la triche (p. 113-130). Presses de l’Université du Québec.
La stratégie comme processus cognitif dans le jeu vidéo StarCraft
Dor, S. (2010). La stratégie comme processus cognitif dans le jeu vidéo StarCraft. Master Thesis. Université de Montréal.
Addressing the Preservation of Gameplaying: Archiving Actional Modalities (Execution, Resolution, and Strategy)
Dor, S., & Perron, B. (2014). Addressing the Preservation of Gameplaying: Archiving Actional Modalities (Execution, Resolution, and Strategy). In F. Giordano & B. Perron (eds.), The Archives​: Post-Cinema And Video Game Between Memory And The Image Of The Present (p. 177‐200). Mimesis Edizioni.
Governance in Sport: Analysis and Application
Dowling, M. (2021). Governance in Sport: Analysis and Application. Sport Management Education Journal.