The Social Side of Gaming. How Online Computer Games Creates Online and Offline Social Support
description: Trepte, S., Reinecke, L., & Jüchems, K. (2012). The Social Side of Gaming. How Online Computer Games Creates Online and Offline Social Support. Computers in Human Behavior, 28, 83.
creator: Trepte, S., Reinecke, L., & Jüchems, K.
publisher: Computers in Human Behavior
date: 2012
language: English
type: Journal Paper

From Zero to Hero, René Treurs eSports Journey
description: Treur, R. (2019). From Zero to Hero, René Treurs eSports Journey. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2017/18 (pp. 114–116). Norderstedt: Books on Demand GmbH.
creator: Treur, R.
publisher: Books on Demand GmbH
date: 2019
language: English
type: Book Chapter

What Matters is When You Play: Investigating the Relationship Between Online Video Games Addiction and Time Spent Playing over Specific Day Phases
description: Triberti, S., Milani, L., Grumi, S., Peracchia, S., Curcio, G., & Riva, G. (2018). What Matters is When You Play: Investigating the Relationship Between Online Video Games Addiction and Time Spent Playing over Specific Day Phases. Addictive Behaviors Reports, 8, 185-188.
creator: Triberti, S., Milani, L., Grumi, S., Peracchia, S., Curcio, G., & Riva, G.
publisher: Addictive Behaviors Reports
date: 2018
language: English
type: Journal Paper

Health and psychological factors associated with in-game rank, and positive youth development in esports
description: Trotter, M. G. (2022). Health and psychological factors associated with in-game rank, and positive youth development in esports (Doctoral dissertation, Queensland University of Technology).
creator: Trotter, M. G.
publisher: Queensland University of Technology
date: 2022
language: English
type: Doctoral Dissertation

The Association between Esports Participation, Health and Physical Activity Behaviour
description: Trotter, M. G., Coulter, T. J., Davis, P. A., Poulos, D. R., & Polman, R. (2020). The Association between Esports Participation, Health and Physical Activity Behaviour. International Journal of Environmental Research and Public Health, 17, 7329.
creator: Trotter, M. G., Coulter, T. J., Davis, P. A., Poulos, D. R., & Polman, R.
publisher: International Journal of Environmental Research and Public Health
date: 2020
language: English
type: Journal Paper

Examining the impact of school esports program participation on student health and psychological development
description: Trotter, M. G., Coulter, T. J., Davis, P. A., Poulus, D. R., & Polman, R. (2022). Examining the impact of school esports program participation on student health and psychological development. Frontiers in Psychology, 12, 1-12.
creator: Trotter, M. G., Coulter, T. J., Davis, P. A., Poulus, D. R., & Polman, R.
publisher: Frontiers in Psychology
date: 2022
language: English
type: Journal Paper

The Principles of Esports Engagement: A Universal Code of Conduct
description: Tseng, Y.-S. (2020). The Principles of Esports Engagement: A Universal Code of Conduct. Journal of Intellectual Property Law, 27(2), 209-250.
creator: Tseng, Y.-S.
publisher: Journal of Intellectual Property Law
date: 2020
language: English
type: Journal Paper

A Study of Leadership Behaviors in Esports Contexts
description: Tucker, J. C. (2022). A Study of Leadership Behaviors in Esports Contexts (Doctoral dissertation, Utah State University).
creator: Tucker, J. C.
publisher: Utah State University
date: 2022
language: English
type: Doctoral Dissertation

Appeal of Online Collectible Card Games: Social Features of Hearthstone
description: Türkay, S., & Adinolf, S. (2017). Appeal of Online Collectible Card Games: Social Features of Hearthstone. In Proceedings of the 29th Australian Conference on Computer-Human Interaction (pp. 622-627). ACM.
creator: Türkay, S., & Adinolf, S.
publisher: Australian Conference on Computer-Human Interaction
date: 2017
language: English
type: Conference Paper

See No Evil, Hear No Evil, Speak No Evil: How Collegiate Esports Players Define, Experience and Cope with Toxicity
description: Türkay, S., Formosa, J. Adinolf, S., Cuthbert, R., & Altizer, R. (2020). See No Evil, Hear No Evil, Speak No Evil: How Collegiate Esports Players Define, Experience and Cope with Toxicity. In CHI ’20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, Honululu, USA.
creator: Türkay, S., Formosa, J. Adinolf, S., Cuthbert, R., & Altizer, R.
publisher: CHI
date: 2020
language: English
type: Conference Paper

Not Only for a Celebration of Competitive Overwatch but Also for National Pride’: Sportificating the Overwatch World Cup 2016
description: Turtiainen, R., Friman, U., & Ruotsalainen, M. (2020). ‘Not Only for a Celebration of Competitive Overwatch but Also for National Pride’: Sportificating the Overwatch World Cup 2016. Games and Culture, 15(4), 351-371.
creator: Turtiainen, R., Friman, U., & Ruotsalainen, M.
publisher: Games and Culture
date: 2020
language: English
type: Journal Paper

Doping in esports
description: Tweedie, J. W., Rosenthal, R. R., & Holden, J. T. (2022). Doping in esports. In Social Issues in Esports (pp. 101-114). Routledge.
creator: Tweedie, J. W., Rosenthal, R. R., & Holden, J. T.
publisher: Routledge
date: 2022
language: English
type: Book Chapter
identifier: not available

Mandatory Commissions in the Distribution of Esports: Lifting the Veil on Antitrust Issues
description: Tween, D., Patel, A., de Fays, M.-M. (2020). Mandatory Commissions in the Distribution of Esports: Lifting the Veil on Antitrust Issues. The Licensing Journal, 40, 10-12.
creator: Tween, D., Patel, A., de Fays, M.-M.
publisher: The Licensing Journal
date: 2020
language: English
type: Journal Paper

Influence of Esports Spectating on Customer Retention in Freemium Video Games
description: Tyrväinen, V. (2018). Influence of Esports Spectating on Customer Retention in Freemium Video Games. Master’s Thesis. Tampere University of Technology, Tampere.
creator: Tyrväinen, V.
publisher: Tampere University of Technology
date: 2018
language: English
type: Dissertation

Modern Spor Kulüplerinin Espor Faaliyetlerine İlgi Gösterme Nedenleri Üzerine Bir Araştırma
description: Ücüncüoglu, M., & Cakir, V. O. (2017). Modern Spor Kulüplerinin Espor Faaliyetlerine İlgi Gösterme Nedenleri Üzerine Bir Araştırma. İnönü Üniversitesi, Beden Eğitimi ve Spor Bilimleri Dergisi, 4(2), 34-47.
creator: Ücüncüoglu, M., & Cakir, V. O.
publisher: İnönü Üniversitesi, Beden Eğitimi ve Spor Bilimleri Dergisi
date: 2017
language: Turkish
type: Journal Paper

The Will to Keep Winning
description: Umehara, D. (2016). The Will to Keep Winning. Shogakukan Inc.
creator: Umehara, D.
publisher: Shogakukan Inc.
date: 2016
language: Japanese
type: Book

Is Playing Video Games Related to Cognitive Abilities
description: Unsworth, N., Redick, T. S., McMillan, B. D., Hambrick, D. Z., Kane, M. J., & Engle, R. W. (2015). Is Playing Video Games Related to Cognitive Abilities. Psychological Science, 26, 759-774.
creator: Unsworth, N., Redick, T. S., McMillan, B. D., Hambrick, D. Z., Kane, M. J., & Engle, R. W.
publisher: Psychological Science
date: 2015
language: English
type: Journal Paper

With great power comes great responsibility: video game live streaming and its potential risks and benefits for female gamers
description: Uszkoreit, L. (2018). With great power comes great responsibility: video game live streaming and its potential risks and benefits for female gamers. In Feminism in Play (pp. 163-181). Palgrave Macmillan, Cham.
creator: Uszkoreit, L.
publisher: Palgrave Macmillan
date: 2018
language: English
type: Book Chapter

Harassment Experiences of Women and LGBTQ Live Streamers and How They Handled Negativity
description: Uttarapong, J., Cai, J., & Wohn, D. Y. (2021). Harassment Experiences of Women and LGBTQ Live Streamers and How They Handled Negativity. In ACM International Conference on Interactive Media Experiences (pp. 7-19).
creator: Uttarapong, J., Cai, J., & Wohn, D. Y.
publisher: ACM International Conference on Interactive Media Experiences
date: 2021
language: English
type: Conference Paper

Recognizing Esports as a Sport from an Academic Perspective
description: V. Thiruchelvam and W. Bee Suan, "Recognizing Esports as a Sport from an Academic Perspective," 2022 IEEE International Conference on Distributed Computing and Electrical Circuits and Electronics (ICDCECE), Ballari, India, 2022, pp. 1-4, doi: 10.1109/ICDCECE53908.2022.9792788.
creator: V. Thiruchelvam, W. Bee Suan
publisher: IEEE
date: 2022
language: English
type: Conference Paper
identifier: doi: 10.1109/ICDCECE53908.2022.9792788.

Two Overwatch Player Profiles
description: Vahlo, J., & Karhulahti, V. M. (2022). Two Overwatch Player Profiles. In Modes of Esports Engagement in Overwatch (pp. 11-30). Palgrave Macmillan, Cham.
creator: Vahlo, J., & Karhulahti, V. M.
publisher: Palgrave Macmillan
date: 2022
language: English
type: Book Chapter

Overwatch: The Game, the eSports, and Transmedial User Practices
description: Välisalo, T., & Ruotsalainen, M. (2018). Overwatch: The Game, the eSports, and Transmedial User Practices. Proceedings of the Se­mi­nar on eS­ports, Exer­ga­ming, and Fan­ta­sy Lea­gues, University of Jyväskylä, Finland.
creator: Välisalo, T., & Ruotsalainen, M.
publisher: Se­mi­nar on eS­ports, Exer­ga­ming, and Fan­ta­sy Lea­gues
date: 2018
language: English
type: Conference Paper

Player Reception of Change and Stability in Character Mechanics
description: Välisalo, T., & Ruotsalainen, M. (2022). Player Reception of Change and Stability in Character Mechanics. Modes of Esports Engagement in Overwatch, 67.
creator: Välisalo, T., & Ruotsalainen, M.
publisher: Palgrave Macmillan
date: 2022
language: English
type: Book Chapter

“Sexuality does not belong to the game”: Discourses in Overwatch Community and the Privilege of Belonging
description: Välisalo, T., & Ruotsalainen, M. (2022). “Sexuality does not belong to the game”: Discourses in Overwatch Community and the Privilege of Belonging. Game Studies: the international journal of computer game research, 22(3).
creator: Välisalo, T., & Ruotsalainen, M.
publisher: Game Studies: the international journal of computer game research
date: 2022
language: English
type: Journal Paper

Esport: Fortnite Acutely Increases Heart Rate of Young Men
description: Valladao, S. P., Middleton, J., & Andre, T. L. (2020). Esport: Fortnite Acutely Increases Heart Rate of Young Men. International Journal of Exercise Science, 13(6), 1217-1227.
creator: Valladao, S. P., Middleton, J., & Andre, T. L.
publisher: International Journal of Exercise Science
date: 2020
language: English
type: Journal Paper

The Intellectual Structure of Esports Research
description: The Intellectual Structure of Esports Research. (2024). Vallverdú V., Plaza-Navas M., Raya J., Torres-Prunonosa J. Entertainment Computing. https://doi.org/10.1016/j.entcom.2023.100628.
creator: Vallverdú V., Plaza-Navas M., Raya J., Torres-Prunonosa J.
publisher: Entertainment Computing
date: 2024
language: English
type: Journal Paper

Video Games as a Spectator Sport. How Electronic Sports Transforms Spectatorship
description: Van Ditmarsch, J. (2013). Video Games as a Spectator Sport. How Electronic Sports Transforms Spectatorship. Master Thesis. Utrecht University.
creator: Van Ditmarsch, J.
publisher: Utrecht University
date: 2013
language: English
type: Dissertation

Sport and Play in a Digital World
description: Van Hilvoorde, I. (2016). Sport and Play in a Digital World. Sport, Ethics and Philosophy, 10(1), 1–4.
creator: Van Hilvoorde, I.
publisher: Sport, Ethics and Philosophy
date: 2016
language: English
type: Journal Paper

Embodiment and Fundamental Motor Skills in eSports
description: Van Hilvoorde, I., & Pot, N. (2016). Embodiment and Fundamental Motor Skills in eSports. Sports, Ethics and Philosophy, 10(1), 14-27.
creator: Van Hilvoorde, I., & Pot, N.
publisher: Sports, Ethics and Philosophy
date: 2016
language: English
type: Journal Paper

The Importance of Dashboard Elements During Esports Matches to Players, Passive-Viewers and Spectator-Players
description: van Kempen, S. J., Van der Spek, E. D., & Wallner, G. (2022, October). The Importance of Dashboard Elements During Esports Matches to Players, Passive-Viewers and Spectator-Players. In Entertainment Computing–ICEC 2022: 21st IFIP TC 14 International Conference, ICEC 2022, Bremen, Germany, November 1–3, 2022, Proceedings (pp. 283-295). Cham: Springer International Publishing.
creator: van Kempen, S. J., Van der Spek, E. D., & Wallner, G.
publisher: Springer International Publishing
date: 2022
language: English
type: Book

Emerging Leaders of Gaming – Sports Betting Webinar: Opportunities Inside and Out of Nevada
description: Vanaskie, M., Green, W., Kutelski, D., & Shapiro, D. (2018). Emerging Leaders of Gaming – Sports Betting Webinar: Opportunities Inside and Out of Nevada. Gaming Law Review, 22(1), 40-51.
creator: Vanaskie, M., Green, W., Kutelski, D., & Shapiro, D.
publisher: Gaming Law Review
date: 2018
language: English
type: Journal Paper

Scientometric Analysis of Research on eSports from 2007 to 2017
description: Vanegas, J. C., Ochoa, G. V., & Gutierrez, J. C. (2018). Scientometric Analysis of Research on eSports from 2007 to 2017. Contemporary Engineering Sciences, 11(70), 3463-3471.
creator: Vanegas, J. C., Ochoa, G. V., & Gutierrez, J. C.
publisher: Contemporary Engineering Sciences
date: 2018
language: English
type: Journal Paper

French Esports Institutionalization
description: Vansyngel, S., Velpry, A., & Besombes, N. (2018). French Esports Institutionalization. Proceedings of the 2nd GamiFIN Conference, Pori, Finland, 123-130.
creator: Vansyngel, S., Velpry, A., & Besombes, N.
publisher: GamiFIN Conference
date: 2018
language: English
type: Conference Paper

Unequal agency: video games and girls’ access to public debate
description: Vari, J. (2022). Unequal agency: video games and girls’ access to public debate. Education et societes, 47(1), 133-149.
creator: Vari, J.
publisher: Education et societes
date: 2022
language: English
type: Journal Paper

Une agentivité inégalitaire: jeux vidéo et accessibilité des filles à la parole publique
description: Vari, J. (2022). Une agentivité inégalitaire: jeux vidéo et accessibilité des filles à la parole publique. Education et societes, 47(1), 133-149.
creator: Vari, J.
publisher: Education et societes
date: 2022
language: French
type: Journal Paper

Visual Fixations Duration as an Indicator of Skill Level in eSports
description: Velichkovsky, B. B., Khromov, N., Korotin, A., Burnaev, E., & Somov, A. (2019). Visual Fixations Duration as an Indicator of Skill Level in eSports.
creator: Velichkovsky, B. B., Khromov, N., Korotin, A., Burnaev, E., & Somov, A.
publisher: Arxiv
date: 2019
language: English
type: Working Paper

Sexism and misogyny in sports
description: Chihuailaf, L., Concha, R., i Türk, Y. (2022). Sexism and misogyny in sports. Revista Catalana de Pedagogia, 21, 21-35.
creator: Vera, L. C., López, R. C., & Türk, Y.
publisher: Revista Catalana de Pedagogia
date: 2022
language: English
type: Book Chapter

Du monde du sport au monde du jeu vidéo, La fabrique des mondes vidéoludiques − Game Studies ? à la française!
description: Verchere, R. (2013). Du monde du sport au monde du jeu vidéo, La fabrique des mondes vidéoludiques − Game Studies ? à la française ! ENS Lyon, Lyon.
creator: Verchere, R.
publisher: ENS Lyon
date: 2013
language: French
type: Working Paper

Professionalization of eSports Broadcasts The Mediatization of DreamHack Counter-Strike Tournaments
description: Verhoeff, G. (2019). Professionalization of eSports Broadcasts The Mediatization of DreamHack Counter-Strike Tournaments. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2017/18 (pp. 97–113). Norderstedt: Books on Demand GmbH.
creator: Verhoeff, G.
publisher: Books on Demand GmbH
date: 2019
language: English
type: Book Chapter

High School Esports: An Activity Book for Players and Coaches
description: Verret, V. (2018). High School Esports: An Activity Book for Players and Coaches. CreateSpace Independent Publishing Platform.
creator: Verret, V.
publisher: CreateSpace Independent Publishing Platform
date: 2018
language: English
type: Book

My Video Game Training Journal (Ultra Edition): An Activity Book for Aspiring Professional Players!
description: Verret, V. (2018). My Video Game Training Journal (Ultra Edition): An Activity Book for Aspiring Professional Players! Createspace Independent Publishing Platform.
creator: Verret, V.
publisher: Createspace Independent Publishing Platform
date: 2018
language: English
type: Book

Easy to Learn, Hard to Master
description: Versteeg, C. (2010). Easy to Learn, Hard to Master. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 63–66). Norderstedt: Books on Demand GmbH.
creator: Versteeg, C.
publisher: Books on Demand GmbH
date: 2010
language: English
type: Book Chapter

When Following Digital Influencers on Social Media and Buying their Products Used Shapes Consumption
description: Vieira, V. A. (2020). When Following Digital Influencers on Social Media and Buying their Products Used Shapes Consumption. In CLAV 2020.
creator: Vieira, V. A.
publisher: CLAV
date: 2020
language: English
type: Conference Paper
identifier: not available

eSports: Profile of Participants, Complementarity with Sports and its Perception as Sport. Evidence from Sports Video Games.
description: Villar, J. G., & Murillo, C. (2018). eSports: Profile of Participants, Complementarity with Sports and its Perception as Sport. Evidence from Sports Video Games. Barcelona GSE Working Paper: 1059
creator: Villar, J. G., & Murillo, C.
publisher: Barcelona GSE Working Paper
date: 2018
language: English
type: Working Paper

Women in Esport: Exploring the overt and subtle barriers of women in Esports
description: Vo, L. A. " Women in Esport: Exploring the overt and subtle barriers of women in Esports.
creator: Vo, L. A.
publisher: Louvain School of Management
date: 2022
language: English
type: Student Paper

Dynamic Capabilities in Professional eSports Teams
description: Völkel, L. (2021). Dynamic Capabilities in Professional eSports Teams. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2019/20 (pp. 10-37). Norderstedt: Books on Demand.
creator: Völkel, L.
publisher: Books on Demand
date: 2021
language: English
type: Book Chapter

Play. Das Leben als Pro Gamer
description: von Au, C. (2018). Play. Das Leben als Pro Gamer. Carlsen.
creator: von Au, C.
publisher: Carlsen
date: 2018
language: German
type: Book

Performing Neoliberal Masculinity: Reconfiguring Hegemonic Masculinity in Professional Gaming. In Masculinities in Play
description: Voorhees, G., & Orlando, A. (2018). Performing Neoliberal Masculinity: Reconfiguring Hegemonic Masculinity in Professional Gaming. In Masculinities in Play. New York, NY: Palgrave Macmillan.
creator: Voorhees, G., & Orlando, A.
publisher: Palgrave Macmillan
date: 2018
language: English
type: Book

Changing roles in gaming: Twitch and new gaming audiences
description: Vosmeer, M., Ferri, G., Schouten, B., & Rank, S. (2016). Changing roles in gaming: Twitch and new gaming audiences. In Proceedings of 1st International Joint Conference of DiGRA and FDG, Dundee, Scotland, UK (pp. 1-2).
creator: Vosmeer, M., Ferri, G., Schouten, B., & Rank, S.
publisher: International Joint Conference of DiGRA and FDG
date: 2016
language: English
type: Conference Paper

The Wild West of eSports. What Motivates Individuals to Work in the Industry.
description: Vukelic, N., & Jorgensen, T. J. (2018). The Wild West of eSports. What Motivates Individuals to Work in the Industry. Master’s Thesis. Copenhagen Business School.
creator: Vukelic, N., & Jorgensen, T. J.
publisher: Copenhagen Business School
date: 2018
language: English
type: Dissertation

An 8-week physical exercise intervention for e'athletes improves physical performance rather than short-term esports performance parameters - a randomized controlled trial.
description: Wachholz F, Gamper N and Schnitzer M (2025) An 8-week physical exercise intervention for e'athletes improves physical performance rather than short-term esports performance parameters - a randomized controlled trial. Front. Sports Act. Living 6:1504205. doi: 10.3389/fspor.2024.1504205
creator: Wachholz F., Gamper N. and Schnitzer M.
publisher: Sports Act. Living
date: 2025
language: English
type: Journal Papers
identifier: doi: 10.3389/fspor.2024.1504205

On the Scientific Relevance of eSport
description: Wagner, M. (2006). On the Scientific Relevance of eSport. In Proceedings of the 2006 International Conference on Internet Computing and Conference on Computer Game Development. Las Vegas, Nevada: CSREA Press.
creator: Wagner, M.
publisher: International Conference on Internet Computing and Conference on Computer Game Development
date: 2006
language: English
type: Conference Paper

Competing in Metagame Gamespace
description: Wagner, M. (2007). Competing in Metagame Gamespace. Metapress.
creator: Wagner, M.
publisher: Metapress
date: 2007
language: English
type: Book Chapter

Variation in QoE of passive gaming video streaming for different packet loss ratios
description: Wahab, A., Ahmad, N., & Schormans, J. (2020). Variation in QoE of passive gaming video streaming for different packet loss ratios. In 2020 Twelfth International Conference on Quality of Multimedia Experience (QoMEX) (pp. 1-4). IEEE.
creator: Wahab, A., Ahmad, N., & Schormans, J.
publisher: IEEE
date: 2020
language: English
type: Conference Paper

Is Esport a Good Fit? An Analysis of Sport Consumer Evaluations
description: Walton, D. R. (2022). Is Esport a Good Fit? An Analysis of Sport Consumer Evaluations (Doctoral dissertation, The Ohio State University).
creator: Walton, D. R.
publisher: The Ohio State University
date: 2022
language: English
type: Dissertation

Perspektiven des Sportsponsorings
description: Walzel, S., & Schubert, M. (2018). Perspektiven des Sportsponsorings. Springer Gabler: Berlin, Heidelberg.
creator: Walzel, S., & Schubert, M.
publisher: Springer Gabler
date: 2018
language: English
type: Book

The relationship among gameplay self-efficacy, competition anxiety, and the performance of eSports players
description: Wang, C. M., Hong, J. C., Ye, J. H., & Ye, J. N. (2022). The relationship among gameplay self-efficacy, competition anxiety, and the performance of eSports players. Entertainment Computing, 42, 100489.
creator: Wang, C. M., Hong, J. C., Ye, J. H., & Ye, J. N.
publisher: Entertainment Computing
date: 2022
language: English
type: Journal Paper

Towards Cost Effective Server Population Estimation: A Case Study of Twitch
description: Wang, C., Chen, H., & Huang, P. (2020). Towards Cost Effective Server Population Estimation: A Case Study of Twitch. In Companion Proceedings of the Web Conference 2020 (pp. 38-39).
creator: Wang, C., Chen, H., & Huang, P.
publisher: Web Conference 2020
date: 2020
language: English
type: Conference Paper

Thinking Style and Team Competition Game Performance and Enjoyment
description: Wang, H., Yang, H.-T., & Sun, C.-T. (2015). Thinking Style and Team Competition Game Performance and Enjoyment. IEEE Transactions on Computational Intelligence and AI in Games, 7(3), 243-254.
creator: Wang, H., Yang, H.-T., & Sun, C.-T.
publisher: IEEE Transactions on Computational Intelligence and AI in Games
date: 2015
language: English
type: Journal Paper

Team Queue – A Mobile Application Which Provides a Third Party Stage for an E-Sports Service Provider
description: Wang, M. (2018). Team Queue – A Mobile Application Which Provides a Third Party Stage for an E-Sports Service Provider. Master’s thesis. Rochester Institute of Technology, Rochester.
creator: Wang, M.
publisher: Rochester Institute of Technology
date: 2018
language: English
type: Dissertation

Topic mining of real-time discussions: what catches the attention of live-streaming esports viewers?
description: Wang, W., & Fan, J. (2022). Topic mining of real-time discussions: what catches the attention of live-streaming esports viewers?. European Sport Management Quarterly, 1-22.
creator: Wang, W., & Fan, J.
publisher: European Sport Management Quarterly
date: 2022
language: English
type: Journal Paper

Public Outlook on E-sports in China: A Content and Sentiment Analysis of Social Media
description: Wang, Y., Zheng, X., & Fan, T. (2022, August). Public Outlook on E-sports in China: A Content and Sentiment Analysis of Social Media. In 2022 IEEE 23rd International Conference on Information Reuse and Integration for Data Science (IRI) (pp. 270-277). IEEE.
creator: Wang, Y., Zheng, X., & Fan, T.
publisher: International Conference on Information Reuse and Integration for Data Science
date: 2022
language: English
type: Conference Paper

The electric brain: new intelligent agents in esports
description: Wang, Z. (2022). The electric brain: new intelligent agents in esports.
creator: Wang, Z.
publisher: University of Jyväskylä
date: 2022
language: English
type: Master Thesis

From eSports Data to Game Commentary: Datasets, Models, and Evaluation Metrics
description: Wang, Z., & Yoshinaga, N. (2021). From eSports Data to Game Commentary: Datasets, Models, and Evaluation Metrics. DEIM Forum 2021, H13-3.
creator: Wang, Z., & Yoshinaga, N.
publisher: DEIM Forum
date: 2021
language: English
type: Conference Paper

Esports Data-to-commentary Generation on Large-scale Data-to-text Dataset
description: Wang, Z., & Yoshinaga, N. (2022). Esports Data-to-commentary Generation on Large-scale Data-to-text Dataset. arXiv preprint arXiv:2212.10935.
creator: Wang, Z., & Yoshinaga, N.
publisher: arxiv
date: 2022
language: English
type: Paper

ESport Superstars
description: Ward, M. R., & Harmon, A. D. (2019). ESport Superstars. Journal of Sports Economics, 20(8), 987-1013.
creator: Ward, M. R., & Harmon, A. D.
publisher: Journal of Sports Economics
date: 2019
language: English
type: Journal Paper

Analysis of Matchmaking Optimization Systems Potential in Mobile Esports
description: Wardaszko, M., Ćwil, M., Chojecki, P., & Dąbrowski, K. (2019). Analysis of Matchmaking Optimization Systems Potential in Mobile Esports. In Proceedings of the 52nd Hawaii International Conference on System Sciences.
creator: Wardaszko, M., Ćwil, M., Chojecki, P., & Dąbrowski, K.
publisher: Hawaii International Conference on System Sciences
date: 2019
language: English
type: Conference Paper

When Games and Gambling Collide: Modern Examples and Controversies
description: Wardle, H. (2021). When Games and Gambling Collide: Modern Examples and Controversies. In Wardle, H., Games Without Frontiers? Socio-historical Perspectives at the Gaming/Gambling Intersection (pp. 35-77). Palgrave Macmillan.
creator: Wardle, H.
publisher: Palgrave Macmillan
date: 2021
language: English
type: Book Chapter

Defining the Esports Bettor: Evidence from an Online Panel Survey of Emerging Adults
description: Wardle, H., Petrovskaya, E., & Zendle, D. (2020). Defining the Esports Bettor: Evidence from an Online Panel Survey of Emerging Adults. International Gambling Studies, published online before print.
creator: Wardle, H., Petrovskaya, E., & Zendle, D.
publisher: International Gambling Studies
date: 2020
language: English
type: Journal Paper

A Cinderella Story
description: Warnholz, C. (2011). A Cinderella Story. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2010 (pp. 76–79). Norderstedt: Books on Demand GmbH.
creator: Warnholz, C.
publisher: Books on Demand GmbH
date: 2011
language: English
type: Book Chapter

Good Vibes Friday: reflections on livestreaming during the COVID-19 lockdown
description: Warren, S. (2020). Good Vibes Friday: reflections on livestreaming during the COVID-19 lockdown. Dancecult: Journal of Electronic Dance Music Culture, 12(1).
creator: Warren, S.
publisher: Dancecult: Journal of Electronic Dance Music Culture
date: 2020
language: English
type: Journal Paper

A Parallel Approach to Performance and Sport Psychology Work in Esports Teams
description: Watson, M., Abbott, C., & Pedraza-Ramirez, I. (2021). A Parallel Approach to Performance and Sport Psychology Work in Esports Teams. International Journal of Esports, 1(1). Retrieved from https://www.ijesports.org/article/52/html
creator: Watson, M., Abbott, C., & Pedraza-Ramirez, I.
publisher: International Journal of Esports
date: 2021
language: English
type: Journal Paper

Introducing esports coaching to sport coaching (not as sport coaching)
description: Watson, M., Smith, D., Fenton, J., Pedraza-Ramirez, I., Laborde, S., & Cronin, C. (2022). Introducing esports coaching to sport coaching (not as sport coaching). Sports Coaching Review, 1-20.
creator: Watson, M., Smith, D., Fenton, J., Pedraza-Ramirez, I., Laborde, S., & Cronin, C.
publisher: Sports Coaching Review
date: 2022
language: English
type: Journal Paper

Introducing esports coaching to sport coaching (not as sport coaching)
description: Watson, M., Smith, D., Fenton, J., Pedraza-Ramirez, I., Laborde, S., & Cronin, C. (2022). Introducing esports coaching to sport coaching (not as sport coaching). Sports Coaching Review, 1–20. https://doi.org/10.1080/21640629.2022.2123960
creator: Watson, M., Smith, D., Fenton, J., Pedraza-Ramirez, I., Laborde, S., & Cronin, C.
publisher: Sports Coaching Review
date: 2022
language: English
type: Journal Paper

“I Don’t Believe Any Qualifications Are Required”: Exploring Global Stakeholders’ Perspectives Towards the Developmental Experiences of Esports Coaches
description: Watson, M., Trotter, M. G., Laborde, S., & Leeder, T. M. (2025). “I Don’t Believe Any Qualifications Are Required”: Exploring Global Stakeholders’ Perspectives Towards the Developmental Experiences of Esports Coaches. Education Sciences, 15(7), 858. https://doi.org/10.3390/educsci15070858
creator: Watson, M., Trotter, M. G., Laborde, S., & Leeder, T. M.
publisher: Education Sciences
date: 2025
language: English
type: Journal Paper

Public Health Perspective on eSports
description: Wattanapisit, A., Wattanapisit, S., & Wongsiri, S. (2020). Public Health Perspective on eSports. Public Health Reports, 135(3), 295-298.
creator: Wattanapisit, A., Wattanapisit, S., & Wongsiri, S.
publisher: Public Health Reports
date: 2020
language: English
type: Journal Paper

Online toxicity as violence in esports: a League of Legends case study
description: Wearing, J. (2022). Online toxicity as violence in esports: a League of Legends case study (Doctoral dissertation, Macquarie University).
creator: Wearing, J.
publisher: Macquarie University
date: 2022
language: English
type: Master Thesis
identifier: <a href="https://scholar.archive.org/work/vxrvuxszvzhuhg7hekzfbmdfhe/access/wayback/https://s3-ap-southeast-2.amazonaws.com/pstorage-mq-9738860830/38094768/01whole.pdf?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIA3OGA3B5WIXFT74VL/20221111/ap-southeast-2/s3/aws4_request&X-Amz-Date=20221111T211513Z&X-Amz-Expires=10&X-Amz-SignedHeaders=host&X-Amz-Signature=b173d67184b0967c546d2fe58d3ebfaf73133f74120b2d6c263e566ba4d7b111" target="_blank" rel="noreferrer noopener">https://scholar.archive.org/work/vxrvuxszvzhuhg7hekzfbmdfhe/access/wayback/https://s3-ap-southeast-2.amazonaws.com/pstorage-mq-9738860830/38094768/01whole.pdf?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIA3OGA3B5WIXFT74VL/20221111/ap-southeast-2/s3/aws4_request&X-Amz-Date=20221111T211513Z&X-Amz-Expires=10&X-Amz-SignedHeaders=host&X-Amz-Signature=b173d67184b0967c546d2fe58d3ebfaf73133f74120b2d6c263e566ba4d7b111

History and Effectiveness of Sponsorships in Esports
description: Webb, M. D. (2022). History and Effectiveness of Sponsorships in Esports. The Park Place Economist, 29(1), 9.
creator: Webb, M. D.
publisher: The Park Place Economist
date: 2022
language: English
type: Journal Paper

Rising to the Challenge
description: Webster, C. (2011). Rising to the Challenge. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2010 (pp. 44–49). Norderstedt: Books on Demand GmbH.
creator: Webster, C.
publisher: Books on Demand GmbH
date: 2011
language: English
type: Book Chapter

Game On: How I Became a Nintendo World Championships Finalist.
description: Webster, S. (2015). Game On: How I Became a Nintendo World Championships Finalist.
creator: Webster, S.
date: 2015
language: English
type: Book

Comparison of Multiple Object Tracking Performance Between Professional and Amateur eSport Players as Well as Traditional Sportsmen
description: Wechsler, K., Bickmann, P., Rudolf, K., Tholl, C., Froböse, I., & Grieben, C. (2021). Comparison of Multiple Object Tracking Performance Between Professional and Amateur eSport Players as Well as Traditional Sportsmen. International Journal of eSports Research (IJER), 1(1), 1-17.
creator: Wechsler, K., Bickmann, P., Rudolf, K., Tholl, C., Froböse, I., & Grieben, C.
publisher: International Journal of eSports Research
date: 2021
language: English
type: Journal Paper

Esports and Harassment: Analyzing Player Protections in a Hostile Work Environment
description: Weinreb, B. I. (2021). Esports and Harassment: Analyzing Player Protections in a Hostile Work Environment. California Western Law Review, 57(2), 473-504.
creator: Weinreb, B. I.
publisher: California Western Law Review
date: 2021
language: English
type: Journal Paper

Cultural Influences on Hedonic Adoption Behavior: Propositions Regarding the Adoption of Competitive Video and Computer Online Gaming
description: Weiss, T. (2008). Cultural Influences on Hedonic Adoption Behavior: Propositions Regarding the Adoption of Competitive Video and Computer Online Gaming. In Proceedings of the SIG-DIGIT Workshop 2008.
creator: Weiss, T.
publisher: SIG-DIGIT Workshop
date: 2008
language: English
type: Conference Paper

Virtual Worlds in Competitive Contexts: Analyzing eSports Consumer Needs
description: Weiss, T., & Schiele, S. (2013). Virtual Worlds in Competitive Contexts: Analyzing eSports Consumer Needs. Electronic Markets, 23(4), 307–316.
creator: Weiss, T., & Schiele, S.
publisher: Electronic Markets
date: 2013
language: English
type: Journal Paper

Integration of Esports in Educational Innovation: A Design-Based Research Approach
description: Wells, J. E., Harrolle, M. G., MacAulay, K. D., Greenhalgh, G., & Morgan, S. C. (2022). Integration of Esports in Educational Innovation: A Design-Based Research Approach. Sport Management Education Journal, 1(aop), 1-12.
creator: Wells, J. E., Harrolle, M. G., MacAulay, K. D., Greenhalgh, G., & Morgan, S. C.
publisher: Sport Management Education Journal
date: 2022
language: English
type: Journal Paper

eSport: Vom Präfix zum Thema für den organisierten Sport?!
description: Wendeborn, T., Schulke, H. J. & Schneider, A. (2018). eSport: Vom Präfix zum Thema für den organisierten Sport?! German Journal of Exercise and Sport Research, 48(3), 451-455.
creator: Wendeborn, T., Schulke, H. J. & Schneider, A.
publisher: German Journal of Exercise and Sport Research
date: 2018
language: German
type: Journal Paper

PC Bang, E-Sport und der Zauber von StarCraft
description: Werdenich, G. (2010). PC Bang, E-Sport und der Zauber von StarCraft. vwh Verlag.
creator: Werdenich, G.
publisher: vwh Verlag
date: 2010
language: German
type: Book

Esport
description: Werder, K. (2022). Esport. Business & Information Systems Engineering, 1-7.
creator: Werder, K.
publisher: Business & Information Systems Engineering
date: 2022
language: English
type: Journal Paper

Game Changers: Business and Research Opportunities in K-12 eSports
description: West, C. A., Nix, J. V., & Hinerman, K. M. (2021). Game Changers: Business and Research Opportunities in K-12 eSports. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 200-221). IGI Global.
creator: West, C. A., Nix, J. V., & Hinerman, K. M.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

Cyberathletes- Lived Experience of Video Game Tournaments
description: Whalen, S. J. (2013). Cyberathletes- Lived Experience of Video Game Tournaments. Doctoral Dissertation. University of Tennessee, Knoxville.
creator: Whalen, S. J.
publisher: University of Tennessee
date: 2013
language: English
type: Dissertation

eSport and Philosophy Behind: A Literature Review
description: Widyaningsih, R., Budi, D. R., Listiandi, A. D., Wildan, Q., Rusdiyanto, R. M., Yudha, B. A. R., & Irawan, R. (2021). eSport and Philosophy Behind: A Literature Review. Annals of Tropical Medicine & Public Health, 24(S03): SP24348.
creator: Widyaningsih, R., Budi, D. R., Listiandi, A. D., Wildan, Q., Rusdiyanto, R. M., Yudha, B. A. R., & Irawan, R.
publisher: Annals of Tropical Medicine & Public Health
date: 2021
language: English
type: Journal Paper

NCAA e-sports 20XX: an analysis of radical innovation adoption through firm collaboration
description: Williams, D. P., Tutka, P., Gawrysiak, J., Jenny, S. E. (2021). NCAA e-sports 20XX: an analysis of radical innovation adoption through firm collaboration. International Journal Sport Management and Marketing.
creator: Williams, D. P., Tutka, P., Gawrysiak, J., Jenny, S. E.
publisher: International Journal Sport Management and Marketing
date: 2021
language: English
type: Journal Papers

Esport co-streaming and spectator motivations
description: Williamson, M. (2022). Esport co-streaming and spectator motivations.
creator: Williamson, M.
publisher: digraa
date: 2022
language: English
type: Paper

eSport zwischen “Sport” und “Nicht-Sport” – Wegweisung für eine sachliche Diskussion
description: Willimczik, K. (2019). eSport zwischen “Sport” und “Nicht-Sport” – Wegweisung für eine sachliche Diskussion. DOSB
creator: Willimczik, K.
publisher: DOSB
date: 2019
language: German
type: Working Paper

eSport „ist“ nicht Sport–eSport und Sport haben Bedeutungen
description: Willimczik, K. (2019). eSport „ist“ nicht Sport–eSport und Sport haben Bedeutungen. German Journal of Exercise and Sport Research, 78-90.
creator: Willimczik, K.
publisher: German Journal of Exercise and Sport Research
date: 2019
language: German
type: Journal Paper

Digital Game Culture(s) as Prototype(s) of Mediatization and Commercialization of Society
description: Wimmer, J. (2012). Digital Game Culture(s) as Prototype(s) of Mediatization and Commercialization of Society. In J. Fromme & A. Unger (Eds.), Computer Games and New Media Cultures: A Handbook of Digital Game Studies (pp. 525-540), Berlin: Springer.
creator: Wimmer, J.
publisher: Springer
date: 2012
language: English
type: Book Chapter

Governing Esports: Public Policy, Regulation and the Law
description: Windolz, E. (2020). Governing Esports: Public Policy, Regulation and the Law. Sports Law eJournal, 1(1).
creator: Windolz, E.
publisher: Sports Law eJournal
date: 2020
language: English
type: Journal Paper

An Entrepreneur's Guide to the Exploding World of eSports: Understanding the Commercial Significance of Counter-Strike, League of Legends and DotA 2
description: Winnan, C. D. (2016). An Entrepreneur's Guide to the Exploding World of eSports: Understanding the Commercial Significance of Counter-Strike, League of Legends and DotA 2. The Borderland Press.
creator: Winnan, C. D.
publisher: The Borderland Press
date: 2016
language: English
type: Book

Overwatch Fandom and the Range of Corporate Responses
description: Wirman, H., & Jones, R. (2022). Overwatch Fandom and the Range of Corporate Responses. In Modes of Esports Engagement in Overwatch (pp. 157-177). Palgrave Macmillan, Cham.
creator: Wirman, H., & Jones, R.
publisher: Palgrave Macmillan
date: 2022
language: English
type: Book Chapter

Probing the Sportiness of eSports
description: Witkowski, E. (2009). Probing the Sportiness of eSports. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 53-56), Norderstedt, Germany: Books on Demand GmbH.
creator: Witkowski, E.
publisher: Books on Demand
date: 2009
language: English
type: Book Chapter