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An Osteopathic Physician’s Approach to the Esports Athlete
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Lipstick Bullets: Labour and Gender in Professional Gamer Self-Branding
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City Network and Industry Evolution: Case of the Esports Industry in the Yangtze River Delta, China
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A History of Competitive Gaming
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Economic Sources behind the Esports Industry
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Seeker: Topic-Aware Viewing Pattern Prediction in Crowdsourced Interactive Live Streaming
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Beyond Loot Boxes: A Variety of Gambling-Like Practices in Video Games are Linked to Both Problem Gambling and Disordered Gaming
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Value Creation and Appropriation in the eSports Industry
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The Impact of Leadership on Virtual Team Satisfaction and Viability: the Role of Performance Monitoring and Team Work Engagement
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Esports: Your Introduction to Esports: How To Start Developing Your Skillset.
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Yout Introduction to Esports: How To Start Making Your Skills Tournament Worthy (Havok Book 1).
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Esports as playful consumption experiences: Examining the antecedents and consequences of game engagement
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Freedom and giving in game streams: A Foucauldian exploration of tips and donations on Twitch
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Interpretable Real-Time Win Prediction for Honor of Kings--a Popular Mobile MOBA Esport
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A review article of the cardiovascular sequalae in esport athletes: a cause for concern?
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The Evolving eSports Landscape: Technology Empowerment, Intelligent Embodiment, and Digital Ethics
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Sports Digitalization: An Overview and A Research Agenda
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Factors Influencing eSports Viewership: An Approach Based on the Theory of Reasoned Action
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Factors influencing technological innovation efficiency in the Chinese video game industry: Applying the meta-frontier approach
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Ggviz: Accelerating large-scale esports game analysis
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Analyzing the Differences between Professional and Amateur Esports through Win Probability
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ESTA: An Esports Trajectory and Action Dataset
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Exploring viewers' experiences of parasocial interactions with videogame streamers on twitch
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Watching players: An exploration of media enjoyment on Twitch
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Validation of the diagnostic criteria of Internet Gaming Disorder in the DSM-V among the esports community
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Live streamers on Twitch. tv as social media influencers: Chances and challenges for strategic communication
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The Affective Labor and Performance of Live Streaming on Twitch.tv
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Work, Play, and Precariousness: An Overview of the Labour Ecosystem of Esports
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Computer Science Meets Digital Leisure: Multiple Perspectives on Social Media and eSports Collaborations
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language: English
type: Journal Paper

EXPLORING IMPULSIVE BUYING OF ESPORT PLAYER AMONG SAM RATULANGI UNIVERSITY STUDENTS
description: Wongkar, M., Kindangen, P., & Gunawan, E. (2022). EXPLORING IMPULSIVE BUYING OF ESPORT PLAYER AMONG SAM RATULANGI UNIVERSITY STUDENTS. Jurnal EMBA: Jurnal Riset Ekonomi, Manajemen, Bisnis dan Akuntansi, 10(4), 705-716.
creator: Wongkar, M., Kindangen, P., & Gunawan, E.
publisher: Jurnal Riset Ekonomi
date: 2022
language: English
type: Journal Paper

Dota 2 and Its Trouble in South East Asia
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creator: Wong, T.
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APRU 2021 Competition-2nd Prize for Health and Wellness in Esports
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creator: Wong, J. A.
publisher: International Journal of Esports
date: 2022
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Esports: an exploration of the advancing esports landscape, actors and interorganisational relationships
description: Wong, D., & Meng-Lewis, Y. (2022). Esports: an exploration of the advancing esports landscape, actors and interorganisational relationships. Sport in Society, 1-27.
creator: Wong, D., & Meng-Lewis, Y.
publisher: Sport in Society
date: 2022
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type: Journal Paper

Esports diplomacy–China’s soft power building in the digital era
description: Wong, D., & Meng-Lewis, Y. (2022). Esports diplomacy–China’s soft power building in the digital era. Managing Sport and Leisure, 1-23.
creator: Wong, D., & Meng-Lewis, Y.
publisher: Taylor & Francis
date: 2022
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type: Journal Paper

Women in Esports: A Qualitative Study on Shared Experiences of Women in the Esports Industry
description: Wolf, C., & Krämer, F. (2022). Women in Esports: A Qualitative Study on Shared Experiences of Women in the Esports Industry.
creator: Wolf, C., & Krämer, F.
publisher: Malmö University
date: 2022
language: English
type: Master Thesis

Posture as stress indicator in eSports
description: Wolbers, P. W. (2022). Posture as stress indicator in eSports (Bachelor's thesis, University of Twente).
creator: Wolbers, P. W.
publisher: University of Twente
date: 2022
language: English
type: Bachelor Thesis

Live Streaming, Playing, and Money Spending Behaviors in eSports
description: Wohn. D. Y., & Freeman, G. (2020). Live Streaming, Playing, and Money Spending Behaviors in eSports. Games and Culture, 15(1). 73-88.
creator: Wohn. D. Y., & Freeman, G.
publisher: Games and Culture
date: 2020
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Explaining Viewers’ Emotional, Instrumental, and Financial Support Provision for Live Streamers
description: Wohn, D. Y., Freeman, G., & McLaughlin, C. (2018). Explaining viewers' emotional, instrumental, and financial support provision for live streamers. In Proceedings of the 2018 CHI conference on human factors in computing systems (pp. 1-13).
creator: Wohn, D. Y., Freeman, G., & McLaughlin, C.
publisher: CHI conference on human factors in computing systems
date: 2018
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type: Conference Paper

Audience management practices of live streamers on Twitch
description: Wohn, D. Y., & Freeman, G. (2020). Audience management practices of live streamers on Twitch. In ACM International Conference on Interactive Media Experiences (pp. 106-116).
creator: Wohn, D. Y., & Freeman, G.
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date: 2020
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Volunteer moderators in twitch micro communities: How they get involved, the roles they play, and the emotional labor they experience
description: Wohn, D. Y. (2019). Volunteer moderators in twitch micro communities: How they get involved, the roles they play, and the emotional labor they experience. In Proceedings of the 2019 CHI conference on human factors in computing systems (pp. 1-13).
creator: Wohn, D. Y.
publisher: CHI conference on human factors in computing systems
date: 2019
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Die rechtliche Zukunft der Online-Sportwette
description: Woerlein, A. H. (2022). Die rechtliche Zukunft der Online-Sportwette.
creator: Woerlein, A. H.
publisher: Nomos
date: 2022
language: German
type: Book

Emergent multiplayer games
description: Wodarczyk, S., & von Mammen, S. (2020). Emergent multiplayer games. In 2020 IEEE Conference on Games (CoG) (pp. 33-40). IEEE.
creator: Wodarczyk, S., & von Mammen, S.
publisher: IEEE
date: 2020
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Racing with the industry: an interview on motorsports, esports, livestreaming and the COVID-19 pandemic
description: Witkowski, E., Midgley, G., Stein, Abe, Miller, G, & Diamond, J. (2021). Racing with the industry: an interview on motorsports, esports, livestreaming and the COVID-19 pandemic. Sport in Society
creator: Witkowski, E., Midgley, G., Stein, Abe, Miller, G, & Diamond, J.
publisher: Sport in Society
date: 2021
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type: Journal Paper

E-sports on the Rise?: Critical Considerations on the Growth and Erosion of Organized Digital Gaming Competitions
description: Witkowski, E., Hutchins, B., & Carter, M. (2013). E-sports on the Rise?: Critical Considerations on the Growth and Erosion of Organized Digital Gaming Competitions. IE ’13 Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and DeathArticle No. 43. Melbourne, Australia – September 30 – October 01, 2013.
creator: Witkowski, E., Hutchins, B., & Carter, M.
publisher: Australasian Conference on Interactive Entertainment
date: 2013
language: 2013
type: Conference Paper

Player Power: Networked Careers in eSports and High Performance Game Livestreaming Practices
description: Witkowski, E., & Manning, J. (2019). Player Power: Networked Careers in eSports and High Performance Game Livestreaming Practices. Convergence The International Journal of Research into New Media Technologies, 1–17.
creator: Witkowski, E., & Manning, J.
publisher: Convergence
date: 2019
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Growing Pains in Esports Associationalism: Four Modes of National Esports Associational Development
description: Witkowski, E. (2022). Growing Pains in Esports Associationalism: Four Modes of National Esports Associational Development. Games and Culture, 15554120221084449.
creator: Witkowski, E.
publisher: Sage
date: 2022
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type: Journal Paper

Doing/Undoing Gender with the Girl Gamer in High-Performance Play
description: Witkowski, E. (2018). Doing/Undoing Gender with the Girl Gamer in High-Performance Play. Feminism in Play, 185-203.
creator: Witkowski, E.
publisher: Palgrave
date: 2018
language: English
type: Book Chapter

Sensuous Proximity in Research Methods with Expert Teams, Media Sports, and eSports Practices
description: Witkowski, E. (2018). Sensuous Proximity in Research Methods with Expert Teams, Media Sports, and eSports Practices. MediaKultur: Journal of Media and Communication Research, 34(64), 31-51.
creator: Witkowski, E.
publisher: MediaKultur: Journal of Media and Communication Research
date: 2018
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type: Journal Paper

Competition and Cooperation
description: Witkowski, E. (2014). Competition and Cooperation. in B. Perron and M. J. Wolf (Eds.), The Routledge Companion to Video Game Studies. New York: Routledge.
creator: Witkowski, E.
publisher: Routledge
date: 2014
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Eventful masculinities: Negotiations of Hegemonic Sporting Masculinities at LANs
description: Witkowski, E. (2013). Eventful masculinities: Negotiations of Hegemonic Sporting Masculinities at LANs. In M. Consalvo, K. Mitgutsch, & A. Stein (Eds.) Sports Videogames. New York: Routledge.
creator: Witkowski, E.
publisher: Routledge
date: 2013
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Inside the Huddle: The Sociology and Phenomenology of Team Play in Networked Computer Games
description: Witkowski, E. (2012). Inside the Huddle: The Sociology and Phenomenology of Team Play in Networked Computer Games Doctoral dissertation. IT University of Copenhagen, Denmark.
creator: Witkowski, E.
publisher: IT University of Copenhagen
date: 2012
language: English
type: Dissertation

On the Digital Playing Field: How We ‘Do Sport’ With Networked Computer Games
description: Witkowski, E. (2012). On the Digital Playing Field: How We ‘Do Sport’ With Networked Computer Games. Games and Culture, 7, 349-374.
creator: Witkowski, E.
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date: 2012
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Probing the Sportiness of eSports
description: Witkowski, E. (2009). Probing the Sportiness of eSports. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 53-56), Norderstedt, Germany: Books on Demand GmbH.
creator: Witkowski, E.
publisher: Books on Demand
date: 2009
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Overwatch Fandom and the Range of Corporate Responses
description: Wirman, H., & Jones, R. (2022). Overwatch Fandom and the Range of Corporate Responses. In Modes of Esports Engagement in Overwatch (pp. 157-177). Palgrave Macmillan, Cham.
creator: Wirman, H., & Jones, R.
publisher: Palgrave Macmillan
date: 2022
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An Entrepreneur's Guide to the Exploding World of eSports: Understanding the Commercial Significance of Counter-Strike, League of Legends and DotA 2
description: Winnan, C. D. (2016). An Entrepreneur's Guide to the Exploding World of eSports: Understanding the Commercial Significance of Counter-Strike, League of Legends and DotA 2. The Borderland Press.
creator: Winnan, C. D.
publisher: The Borderland Press
date: 2016
language: English
type: Book

Governing Esports: Public Policy, Regulation and the Law
description: Windolz, E. (2020). Governing Esports: Public Policy, Regulation and the Law. Sports Law eJournal, 1(1).
creator: Windolz, E.
publisher: Sports Law eJournal
date: 2020
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Digital Game Culture(s) as Prototype(s) of Mediatization and Commercialization of Society
description: Wimmer, J. (2012). Digital Game Culture(s) as Prototype(s) of Mediatization and Commercialization of Society. In J. Fromme & A. Unger (Eds.), Computer Games and New Media Cultures: A Handbook of Digital Game Studies (pp. 525-540), Berlin: Springer.
creator: Wimmer, J.
publisher: Springer
date: 2012
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type: Book Chapter

eSport „ist“ nicht Sport–eSport und Sport haben Bedeutungen
description: Willimczik, K. (2019). eSport „ist“ nicht Sport–eSport und Sport haben Bedeutungen. German Journal of Exercise and Sport Research, 78-90.
creator: Willimczik, K.
publisher: German Journal of Exercise and Sport Research
date: 2019
language: German
type: Journal Paper

eSport zwischen “Sport” und “Nicht-Sport” – Wegweisung für eine sachliche Diskussion
description: Willimczik, K. (2019). eSport zwischen “Sport” und “Nicht-Sport” – Wegweisung für eine sachliche Diskussion. DOSB
creator: Willimczik, K.
publisher: DOSB
date: 2019
language: German
type: Working Paper

Esport co-streaming and spectator motivations
description: Williamson, M. (2022). Esport co-streaming and spectator motivations.
creator: Williamson, M.
publisher: digraa
date: 2022
language: English
type: Paper

NCAA e-sports 20XX: an analysis of radical innovation adoption through firm collaboration
description: Williams, D. P., Tutka, P., Gawrysiak, J., Jenny, S. E. (2021). NCAA e-sports 20XX: an analysis of radical innovation adoption through firm collaboration. International Journal Sport Management and Marketing.
creator: Williams, D. P., Tutka, P., Gawrysiak, J., Jenny, S. E.
publisher: International Journal Sport Management and Marketing
date: 2021
language: English
type: Journal Papers

eSport and Philosophy Behind: A Literature Review
description: Widyaningsih, R., Budi, D. R., Listiandi, A. D., Wildan, Q., Rusdiyanto, R. M., Yudha, B. A. R., & Irawan, R. (2021). eSport and Philosophy Behind: A Literature Review. Annals of Tropical Medicine & Public Health, 24(S03): SP24348.
creator: Widyaningsih, R., Budi, D. R., Listiandi, A. D., Wildan, Q., Rusdiyanto, R. M., Yudha, B. A. R., & Irawan, R.
publisher: Annals of Tropical Medicine & Public Health
date: 2021
language: English
type: Journal Paper