Digitale Sportwissenschaften - Schöne neue Welt!?
description: Claudia Niessner, Florian Schultz, Nina Schaffert & Peter Weigel (Hrsg.), Informationen für den sportwissenschaftlichen Nachwuchs / Digitale Sportwissenschaften - Schöne neue Welt!? dvs-Kommission Wissenschaftlicher Nachwuchs, Verein zur Förderung des sportwissenschaftlichen Nachwuchses e.V., Jahrgang 27 (2020), Heft 2
creator: Claudia Niessner, Florian Schultz, Nina Schaffert & Peter Weigel (Hrsg.)
publisher: dvs-Kommission Wissenschaftlicher Nachwuchs, Verein zur Förderung des sportwissenschaftlichen Nachwuchses e.V.
date: Jahrgang 27 (2020), Heft 2
language: German
type: Journal Paper

Male Dominant Sport: The Challenges of Esports Female Athletes.
description: Yusoff, N. H., & Yunus, Y. H. M. (2021). Male Dominant Sport: The Challenges of Esports Female Athletes. Social Sciences & Humanities, 29(2), 1415-1429.
creator: Yusoff, N. H., & Yunus, Y. H. M.
publisher: Social Sciences & Humanities
date: 2021
language: English
type: Journal Paper

The Emergence of Esports Nutrition: A Review.
description: Ribeiro, F. J., Viana, V. M., Borges, N. P., Teixeira, V. H. (2021). The Emergence of Esports Nutrition: A Review. Central European Journal of Sport Sciences and Medicine, 33(1), 81-95.
creator: Ribeiro, F. J., Viana, V. M., Borges, N. P., Teixeira, V. H.
publisher: Central European Journal of Sport Sciences and Medicine
date: 2021
language: English
type: Journal Paper

The structural characteristics of esports gaming and their behavioral implications for high engagement: A competition perspective and a cross-cultural examination.
description: Mao, E. (2021). The structural characteristics of esports gaming and their behavioral implications for high engagement: A competition perspective and a cross-cultural examination. Addictive Behaviors, 123.
creator: Mao, E.
publisher: Addictive Behaviors
date: 2021
language: English
type: Journal Paper

When Games and Gambling Collide: Modern Examples and Controversies
description: Wardle, H. (2021). When Games and Gambling Collide: Modern Examples and Controversies. In Wardle, H., Games Without Frontiers? Socio-historical Perspectives at the Gaming/Gambling Intersection (pp. 35-77). Palgrave Macmillan.
creator: Wardle, H.
publisher: Palgrave Macmillan
date: 2021
language: English
type: Book Chapter

Promoting Within Sport: An Exploration of Creativity in Traditional, Extreme and Esports Contexts
description: Devereux, L., Raggiotto, F., Scarpi, D. and Moretti, A. (2021). Promoting Within Sport: An Exploration of Creativity in Traditional, Extreme and Esports Contexts. In: Pantano, E. (Ed.), Creativity and Marketing: The Fuel for Success (pp. 19-32). Bingley, Emerald.
creator: Devereux, L., Raggiotto, F., Scarpi, D., Moretti, A.
publisher: Emerald Publishing Limited
date: 2021
language: English
type: Book Chapter

Tfue v. FaZe Clan and Newly Created Players Associations: What Has Happened and How Will it Impact the Future of Esports?
description: Cripe C. (2020). Tfue v. FaZe Clan and Newly Created Players Associations: What Has Happened and How Will it Impact the Future of Esports? Marquette Sports Law Review, 31(1), 151-173.
creator: Cripe, C.
publisher: Marquette Sports Law Review
date: 2020
language: English
type: Journal Paper

Corporate Growth Strategies in an Era of Digitalization: A Network Analysis of the National Basketball Association’s 2K League Sponsors
description: Lopez, C., Pizzo, A. D., Gupta, K., Kennedy, H., & Funk, D. C. (2021). Corporate Growth Strategies in an Era of Digitalization: A Network Analysis of the National Basketball Association’s 2K League Sponsors. Journal of Business Research, 133, 208-217.
creator: Lopez, C., Pizzo, A. D., Gupta, K., Kennedy, H., & Funk, D. C.
publisher: Journal of Business Research
date: 2021
language: English
type: Journal Paper

Sensemaking of Novelty: the Dynamic Nature of Integrating Esports within a Traditional Sport Organization
description: Pizzo, A. D., Jones, G. J., Baker, B. J., Funk, D. C., & Kunkel, T. (2021). Sensemaking of Novelty: the Dynamic Nature of Integrating Esports within a Traditional Sport Organization. Sport Management Review. Published online June 15 2021.
creator: Pizzo, A. D., Jones, G. J., Baker, B. J., Funk, D. C., & Kunkel, T.
publisher: Sport Management Review
date: 2021
language: English
type: Journal Paper

Should Esports Be a Co-Curricular Activity in School?
description: Shum, H.-L., Lee, C.-H., & Cheung, J. C.-S. (2020). Should Esports Be a Co-Curricular Activity in School? Children & Schools, 43(31), 61-63.
creator: Shum, H.-L., Lee, C.-H., & Cheung, J. C.-S.
publisher: Children & Schools
date: 2020
language: English
type: Journal Paper

The Booming eSports Market: A Field Day for Fans
description: Lehnert, K., Walz, A. & Christianson, R. (2020). The Booming eSports Market: A Field Day for Fans. Journal of Business Strategy. Published online December 9 2020.
creator: Lehnert, K., Walz, A. & Christianson, R.
publisher: Journal of Business Strategy
date: 2020
language: English
type: Journal Paper

eSport im Fadenkreuz der Sportwettensteuer – Eine Analyse des § 15 RennwLottDV-E (Esports in the Crosshairs of Sports Betting Tax Regulation - An Analysis of § 15 RennwLottDV-E)
description: Brüggemann, L., & Nothelfer, N. (2021). eSport im Fadenkreuz der Sportwettensteuer – Eine Analyse des § 15 RennwLottDV-E. Sport- und E-Sportrecht in der Praxis, 116-123.
creator: Brüggemann, L., & Nothelfer, N.
publisher: Hygge Verlag
date: 2021
language: German
type: Journal Paper

Die Bundesregierung zur Förderung des eSports in Deutschland – Antwort auf BT-Drs. 19/28730 (The Federal Government on the Promotion of Esports in Germany - Response to BT-Drs. 19/28730)
description: Nothelfer, N. (2021). Die Bundesregierung zur Förderung des eSports in Deutschland – Antwort auf BT-Drs. 19/28730. Sport- und E-Sportrecht in der Praxis, 124-127.
creator: Nothelfer, N.
publisher: Hygge Verlag
date: 2021
language: German
type: Journal Paper

Zulässigkeit von Wetten auf eSport-Ereignisse nach deutschem Glücksspielrecht (Admissibility of Bets on Esports Events Under German Gambling Law)
description: Maties, M. & Nothelfer, N. (2021). Zulässigkeit von Wetten auf eSport-Ereignisse nach deutschem Glücksspielrecht. Zeitschrift für Wett- und Glücksspielrecht, 128-137. (article in the 15th anniversary issue)
creator: Maties, M. & Nothelfer, N.
publisher: Deutscher Fachverlag
date: 2021
language: German
type: Journal Paper

Das Versäumnis des Gesetzgebers in der Causa eSport und dessen Auswirkungen auf die Praxis (The Legislator's Shortcoming Regarding Esports and its Impact on Practice)
description: Nothelfer, N. & Petschinka, P. (2021). Das Versäumnis des Gesetzgebers in der Causa eSport und dessen Auswirkungen auf die Praxis. Sport- und E-Sportrecht in der Praxis, 26-31. (article in the founding issue)
creator: Nothelfer, N. & Petschinka, P.
publisher: Hygge Verlag
date: 2021
language: German
type: Journal Paper

Personalized Adaptive Training Improves Performance at a Professional First-Person Shooter Action Videogame
description: Neri, F., Smeralda, C., Momi, D., Sprugnoli, G., Menardi, A., Ferrone, S., (...), Santarnecchi, E. (2021). Personalized Adaptive Training Improves Performance at a Professional First-Person Shooter Action Videogame. Frontiers in Psychology, published online April 7 2021.
creator: Neri, F., Smeralda, C., Momi, D., Sprugnoli, G., Menardi, A., Ferrone, S., (...), Santarnecchi, E.
publisher: Frontiers in Psychology
date: 2021
language: English
type: Journal Paper

Physical Activity Levels of Adult Virtual Football Players
description: Pereira, A. M., Verhagen, E., Figueiredo, P., Seabra, A., Martins, A., & Brito, J. (2021). Physical Activity Levels of Adult Virtual Football Players. Frontiers in Psychology, published online 26 March 2021.
creator: Pereira, A. M., Verhagen, E., Figueiredo, P., Seabra, A., Martins, A., & Brito, J.
publisher: Frontiers in Psychology
date: 2021
language: English
type: Journal Paper

Comparing the Effects of Network Latency versus Local Latency on Competitive First Person Shooter Game Players
description: Liu. S., Claypool, M., Kuwahara, A., Scovell, J., & Sherman, J. (2021). Comparing the Effects of Network Latency versus Local Latency on Competitive First Person Shooter Game Players. EHPHCI '21, May 8, 2021, Virtual Conference.
creator: Liu. S., Claypool, M., Kuwahara, A., Scovell, J., & Sherman, J.
publisher: EHPHCI '21
date: 2021
language: English
type: Conference Paper

How Did Regular Sports Bettors Behave During Covid-19 Lockdown? Evidence from Poland.
description: Nosal, P., & Lopez-Gonzalez, H. (2021). How Did Regular Sports Bettors Behave During Covid-19 Lockdown? Evidence from Poland. European Sport Management Quarterly, DOI: 10.1080/16184742.2021.1909092
creator: Nosal, P., & Lopez-Gonzalez, H.
publisher: European Sport Management Quarterly
date: 2021
language: English
type: Journal Paper

Level of physical activity of Indonesian esport athletes in the piala Presiden esport 2019
description: Paramitha, S. T., Hasan, M. F., Ilsya, M. N. F., Anggraeni, L., & Gilang Ramadhan, M. (2021). Level of physical activity of Indonesian esport athletes in the piala Presiden esport 2019. Jurnal SPORTIF : Jurnal Penelitian Pembelajaran, 7(1), 71-83.
creator: Paramitha, S. T., Hasan, M. F., Ilsya, M. N. F., Anggraeni, L., & Gilang Ramadhan, M.
publisher: Jurnal SPORTIF : Jurnal Penelitian Pembelajaran
date: 2021
language: English
type: Journal Paper

An Exploration of Esports Consumer Consumption Patterns, Fandom, and Motives
description: Anderson, D., Sweeney, K., Pasquini, E., Estes, B., & Zapalac, R. (2021). An Exploration of Esports Consumer Consumption Patterns, Fandom, and Motives. International Journal of eSports Research, 1(1), 1-18.
creator: Anderson, D., Sweeney, K., Pasquini, E., Estes, B., & Zapalac, R.
publisher: International Journal of eSports Research
date: 2021
language: English
type: Journal Paper

Integration of Sport with Other Industries Like Entertainment. Journal of Sport and Kinetic Movement
description: Popescu, M. C., Pasarin, L. D., Popescu, S. S., Diaconescu, D. L., & Burcea, G. B. (2020). Integration of Sport with Other Industries Like Entertainment. Journal of Sport and Kinetic Movement, 36(2), 14-20.
creator: Popescu, M. C., Pasarin, L. D., Popescu, S. S., Diaconescu, D. L., & Burcea, G. B.
publisher: Journal of Sport and Kinetic Movement
date: 2020
language: English
type: Journal Paper

Archetypal Analysis Based Anomaly Detection for Improved Storytelling in Multiplayer Online Battle Arena Games
description: Sifa, R., Drachen, A., Block, F., Moon, S., Dubhashi, A., Xiao, H., (...) Demediuk, S. (2021). Archetypal Analysis Based Anomaly Detection for Improved Storytelling in Multiplayer Online Battle Arena Games. ACSW '21: 2021 Australasian Computer Science Week Multiconference, February 2021, 1-8.
creator: Sifa, R., Drachen, A., Block, F., Moon, S., Dubhashi, A., Xiao, H., (...) Demediuk, S.
publisher: ACSW '21: 2021 Australasian Computer Science Week Multiconference
date: 2021
language: English
type: Conference Paper

"You gotta understand the context of this though": Preliminary insights on perceptions of trash talk across esport communities
description: Irwin, S., Naweed, A., & Lastella, M. (2021). "You gotta understand the context of this though": Preliminary insights on perceptions of trash talk across esport communities. Proceedings of DiGRA Australia 2021
creator: Irwin, S., Naweed, A., & Lastella, M.
publisher: DiGRA Australia
date: 2021
language: English
type: Conference Paper

Why do people bet on esports? Constructing monetary and skin gambling motivation through Means-End Chain Theory
description: Denoo, M., Bibert, N., & Zaman, B. (2021). Why do people bet on esports? Constructing monetary and skin gambling motivation through Means-End Chain Theory. Etmaal van de Communicatiewetenschap, 2021/02/04-2021/02/05.
creator: Denoo, M., Bibert, N., & Zaman, B.
publisher: Etmaal van de Communicatiewetenschap
date: 2021
language: English
type: Conference Paper

Mechanical Keyboards and Crystal Arrows: Incorporation in Esports
description: Ekdahl, D. (2021). Mechanical Keyboards and Crystal Arrows: Incorporation in Esports. Journal of Consciousness Studies, in press, 1355-8250.
creator: Ekdahl, D.
publisher: Journal of Consciousness Studies
date: 2021
language: English
type: Journal Paper

Global esports: Transformation of Cultural Perceptions of Competitive Gaming
description: Jin, D. Y. (2021). Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Jin, D. Y.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book

Online Gambling Activity, Pay-to-Win Payments, Motivation to Gamble and Coping Strategies as Predictors of Gambling Disorder Among e-sports Bettors
description: Lelonek-Kuleta, B., & Bartczuk, R. P. (2021). Online Gambling Activity, Pay-to-Win Payments, Motivation to Gamble and Coping Strategies as Predictors of Gambling Disorder Among e-sports Bettors. Journal of Gambling Studies, published online 10 March 2021.
creator: Lelonek-Kuleta, B., & Bartczuk, R. P.
publisher: Journal of Gambling Studies
date: 2021
language: English
type: Journal Paper

Comparison of Reaction Time Between eSports Players of Different Genres and Sportsmen
description: Bickmann, P., Rudolf, K., Tholl, C., Froböse, I., & Grieben, C. (2021). Comparison of Reaction Time Between eSports Players of Different Genres and Sportsmen. International Journal of eSports Research, 1(1), 1-15.
creator: Bickmann, P., Rudolf, K., Tholl, C., Froböse, I., & Grieben, C.
publisher: International Journal of eSports Research
date: 2021
language: English
type: Journal Paper

From eSports Data to Game Commentary: Datasets, Models, and Evaluation Metrics
description: Wang, Z., & Yoshinaga, N. (2021). From eSports Data to Game Commentary: Datasets, Models, and Evaluation Metrics. DEIM Forum 2021, H13-3.
creator: Wang, Z., & Yoshinaga, N.
publisher: DEIM Forum
date: 2021
language: English
type: Conference Paper

Sportification of Esports - A Systematization of Sport-teams Entering the Esports Ecosystem
description: Scholz, T. M., Völkel, L., & Uebach, C. (2021). Sportification of Esports - A Systematization of Sport-teams Entering the Esports Ecosystem. International Journal of Esports, Published online 21 April 2021.
creator: Scholz, T. M., Völkel, L., & Uebach, C.
publisher: International Journal of Esports
date: 2021
language: English
type: Journal Paper

Blood Glucose Levels in Response to 1 Hour of eSports Training: A Pilot Study
description: Rhoden, G., Nelson, H., Valladao, S., & Andre, T. (2021). Blood Glucose Levels in Response to 1 Hour of eSports Training: A Pilot Study. International Journal of Esports, Published online 05 April 2021.
creator: Rhoden, G., Nelson, H., Valladao, S., & Andre, T.
publisher: International Journal of Esports
date: 2021
language: English
type: Journal Paper

eSports: A New Industry
description: Block, S., & Haack, F. (2021). eSports: A New Industry. SHS Web of Conferences, 92.
creator: Block, S., & Haack, F.
publisher: SHS Web of Conferences
date: 2021
language: English
type: Conference Paper

A Case Study of First Person Aiming at Low Latency for Esports
description: Spjut, J., Boudaoud, B., & Kim, J. (2021). A Case Study of First Person Aiming at Low Latency for Esports. In EHPHCI 2021: ACM CHI Workshop on Esports and High Performance Human Computer Interaction, May 08-13, 2021, Yokohama, Japan. ACM, New York, NY, USA.
creator: Spjut, J., Boudaoud, B., & Kim, J.
publisher: ACM
date: 2021
language: English
type: Conference Paper

Esports Analytics on Player Unknown's Battlegrounds Player Placement Prediction using Machine Learning
description: Ghazali, N. F., Sanat, N., & As'ari, M. A. (2021). Esports Analytics on Player Unknown's Battlegrounds Player Placement Prediction using Machine Learning. International Journal of Human & Technology Interaction, 5(1).
creator: Ghazali, N. F., Sanat, N., & As'ari, M. A.
publisher: International Journal of Human & Technology Interaction
date: 2021
language: English
type: Journal Paper

Laborious Spectatorship of Esports Fans
description: Cumming, D., Gibbs, M., & Smith, W. (2021). Laborious Spectatorship of Esports Fans. In Proceedings of DiGRA Australia 2021.
creator: Cumming, D., Gibbs, M., & Smith, W.
publisher: DiGRA Australia
date: 2020
language: English
type: Conference Paper

Zero2Hero: Der Weg zum E-Sport Profi
description: Schaetzke, A., & Schöber, T. (2021). Zero2Hero: Der Weg zum E-Sport Profi. Königswinter: Heel.
creator: Schaetzke, A., & Schöber, T.
publisher: Heel
date: 2021
language: German
type: Book

E-Sport auf Landesebene: Blaupause und Erfahrungswerte zum regionalen E-Sport
description: Schöber, T., Möglich, J., Simoneit, F., Ottowitz, A., & Junge, J. (2021). E-Sport auf Landesebene: Blaupause und Erfahrungswerte zum regionalen E-Sport. Aachen, Wien: Meyer & Meyer Verlag.
creator: Schöber, T., Möglich, J., Simoneit, F., Ottowitz, A., & Junge, J.
publisher: Meyer & Meyer Verlag
date: 2021
language: German
type: Book

Athleten im E-Sport: vom Breiten- bis zum Profisportler: Analyse, Status quo und Entwicklungen
description: Schöber, T., & Schaetzke, A. (2021). Athleten im E-Sport: vom Breiten- bis zum Profisportler: Analyse, Status quo und Entwicklungen. Aachen, Wien: Meyer & Meyer Verlag.
creator: Schöber, T., & Schaetzke, A.
publisher: Meyer & Meyer Verlag
date: 2021
language: German
type: Book

To be or not to be (e)sports? That is not the question! Why and how sport and exercise psychology could research esports
description: Leis, O., Raue, C., Dreiskämper, D., & Lautenbach, F. (2021). To be or not to be (e)sports? That is not the question! Why and how sport and exercise psychology could research esports. German Journal of Exercise and Sport Research, https://doi.org/10.1007/s12662-021-00715-9.
creator: Leis, O., Raue, C., Dreiskämper, D., & Lautenbach, F.
publisher: German Journal of Exercise and Sport Research
date: 2021
language: English
type: Journal Paper

Testing the Contestable Market Theory in eSports
description: Parshakov, P., Shakina, E., & Barajas, A. (2021). Testing the Contestable Market Theory in eSports. Economic Research-Ekonomska Istrazivanja, DOI: 10.1080/1331677X.2021.1889389.
creator: Parshakov, P., Shakina, E., & Barajas, A.
publisher: Economic Research-Ekonomska Istrazivanja
date: 2021
language: English
type: Journal Paper

The Link Between Battle Royale Games and Aggressive Feelings, Addiction, and Sense of Underachievement: Exploring eSports-Related Genres
description: Ohno, S. (2021). The Link Between Battle Royale Games and Aggressive Feelings, Addiction, and Sense of Underachievement: Exploring eSports-Related Genres. International Journal of Mental Health and Addiction, https://doi.org/10.1007/s11469-021-00488-0.
creator: Ohno, S.
publisher: International Journal of Mental Health and Addiction
date: 2021
language: English
type: Journal Paper

Using Data to "Git Gud": A Push for a Player-Centric Approach to the Use of Data in Esports
description: Kleinman, E., & El-Nasr, M. S. (2021). Using Data to "Git Gud": A Push for a Player-Centric Approach to the Use of Data in Esports. CHI 2021, May 08-13, 2021, Yokohama, Japan.
creator: Kleinman, E., & El-Nasr, M. S.
publisher: CHI 2021
date: 2021
language: English
type: Conference Paper

Social Innovation and Virtual Sport: A Case of Esports in Norway
description: Tjonndal, A., & Skauge, M. (2021). Social Innovation and Virtual Sport: A Case of Esports in Norway. In A. Tjonndal (Ed.), Social Innovation in Sport (pp. 135-169). Cham: Springer.
creator: Tjonndal, A., & Skauge, M.
publisher: Springer
date: 2021
language: 2021
type: Book Chapter

Venture Capital Financing in the Esports Industry
description: Niculaescu, C. E., Sangiorgi, I., & Bell, A. R. (2021). Venture Capital Financing in the Esports Industry. Available at SSRN: https://ssrn.com/abstract=3795142 or http://dx.doi.org/10.2139/ssrn.3795142
creator: Niculaescu, C. E., Sangiorgi, I., & Bell, A. R.
publisher: SSRN
date: 2021
language: English
type: Journal Paper

Esports Spectating Motives and Streaming Consumption: Moderating Effect of Game Genres and Live-Streaming Types
description: Ma, S.-C., Byon, K. K., Jang, W., Ma, S.-M., & Huang, T.-N. (2021). Esports Spectating Motives and Streaming Consumption: Moderating Effect of Game Genres and Live-Streaming Types. Sustainability, 13, 4164.
creator: Ma, S.-C., Byon, K. K., Jang, W., Ma, S.-M., & Huang, T.-N.
publisher: Sustainability
date: 2021
language: English
type: Journal Paper

The Role of Gender in Chinese eSports Culture: An Empirical Research of Women's Participation in eSports in China
description: Peng, Y. (2021). The Role of Gender in Chinese eSports Culture: An Empirical Research of Women's Participation in eSports in China (Doctoral dissertation). University of Glasgow, Glasgow.
creator: Peng, Y.
publisher: University of Glasgow
date: 2021
language: English
type: Dissertation

Virtual Games Meet Physical Playground: Exploring and Measuring Motivations For Live Esports Event Attendance
description: Pu, H., Xiao, S., & Kota, R. W. (2021). Virtual Games Meet Physical Playground: Exploring and Measuring Motivations For Live Esports Event Attendance. Sport in Society, published online.
creator: Pu, H., Xiao, S., & Kota, R. W.
publisher: Sport in Society
date: 2021
language: English
type: Journal Paper

The Role of Experience, Perceived Match Importance, and Anxiety on Cortisol Response in an Official Esports Competition
description: Mendoza, G., Clemente-Suaréz, V. J., Alvero-Cruz, J. R., Rivilla, I., García-Romero, J., Fernández-Navas, M., de Albornoz-Gil, M. C., & Jiménez, M. (2021). The Role of Experience, Perceived Match Importance, and Anxiety on Cortisol Response in an Official Esports Competition. Environmental Research and Public Health, 18, 2893.
creator: Mendoza, G., Clemente-Suaréz, V. J., Alvero-Cruz, J. R., Rivilla, I., García-Romero, J., Fernández-Navas, M., de Albornoz-Gil, M. C., & Jiménez, M.
publisher: Environmental Research and Public Health
date: 2021
language: English
type: Journal Paper

Esports Agents with a Theory of Mind: Towards Better Engagement, Education, and Engineering
description: Shergadwala, M. N., & El-Nasr, M. S. (2021). Esports Agents with a Theory of Mind: Towards Better Engagement, Education, and Engineering. CHI 2021, May 08-13, 2021, Yokohama, Japan.
creator: Shergadwala, M. N., & El-Nasr, M. S.
publisher: CHI 2021
date: 2021
language: English
type: Conference Paper

The New Frontiert of Esports and Gaming: A Scoping Meta-Review of Health Impacts and Research Agenda
description: Kelly, S., & Leung, J. (2021). The New Frontiert of Esports and Gaming: A Scoping Meta-Review of Health Impacts and Research Agenda. Frontiers in Sports and Active Living, https://doi.org/10.3389/fspor.2021.640362
creator: Kelly, S., & Leung, J.
publisher: Frontiers in Sports and Active Living
date: 2021
language: English
type: Journal Paper

Could tDCS Be a Potential Performance-Enhancing Tool for Acute Neurocognitive Modulation in eSports? A Perspective Review
description: Machado, S., Travassos, B., Teixeira, D. S., Rodrigues, F., Cid, L., & Monteiro, D. (2021). Could tDCS Be a Potential Performance-Enhancing Tool for Acute Neurocognitive Modulation in eSports? A Perspective Review. Environmental Research and Public Health, 18(7), 3678.
creator: Machado, S., Travassos, B., Teixeira, D. S., Rodrigues, F., Cid, L., & Monteiro, D.
publisher: Environmental Research and Public Health
date: 2021
language: English
type: Journal Paper

Dimensionalizing esports Consumption: Alternative journeys to professional play
description: Huston, C., Cruz, A. G. B., & Zoppos, E. (2021). Dimensionalizing esports Consumption: Alternative journeys to professional play. Journal of Consumer Culture, published online.
creator: Huston, C., Cruz, A. G. B., & Zoppos, E.
publisher: Journal of Consumer Culture
date: 2021
language: English
type: Journal Paper

Should Esports Be a Co-Curricular Activity in School?
description: Shum, H.-L., Lee, C.-H., & Cheung, J. C.-S. (2021). Should Esports Be a Co-Curricular Activity in School? Children & Schools, 43(1), 61-63.
creator: Shum, H.-L., Lee, C.-H., & Cheung, J. C.-S.
publisher: Children & Schools
date: 2021
language: English
type: Journal Paper

Esports Matrix: Structuring the Esports Research Agenda
description: Cranmer, E. E., Danny Han, D.-I., van Gisbergen, M., & Jung, T. (2021). Esports Matrix: Structuring the Esports Research Agenda. Computers in Human Behavior, 117(April 2021), 106671.
creator: Cranmer, E. E., Danny Han, D.-I., van Gisbergen, M., & Jung, T.
publisher: Computers in Human Behavior
date: 2021
language: English
type: Journal Paper

Esports Transmediality: The Case Overwatch.
description: Koskimaa, R., Välisalo, T., Ruotsalainen, M., & Karhulahti, V.-M. (2021). Esports Transmediality: The Case Overwatch. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Koskimaa, R., Välisalo, T., Ruotsalainen, M., & Karhulahti, V.-M.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

eSports Players: Gender-A Balance Between Community and Competition.
description: Law, Y.-Y. (2021). eSports Players: Gender-A Balance Between Community and Competition. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Law, Y.-Y.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Framing eSports in Chinese university campuses.
description: Martin, P., & Song, W. (2021). Framing eSports in Chinese university campuses. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Martin, P., & Song, W.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

The Emergence of College eSports in North America.
description: Kauweloa, N. S. (2021). The Emergence of College eSports in North America. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Kauweloa, N. S.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Emergence and Transformation of Global Esports: Competitive Perspectives of Korean and Canadian Esports Scenes.
description: Jin, D. Y. (2021). Emergence and Transformation of Global Esports: Competitive Perspectives of Korean and Canadian Esports Scenes. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Jin, D. Y.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Perceptions towards esports in mainstream English-language new media.
description: Cumming, D. (2021). Perceptions towards esports in mainstream English-language new media. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Cumming, D.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Convergence of Gaming and Media: Music and eSports.
description: Jin, Y., & Yoon, T.-J. (2021). Convergence of Gaming and Media: Music and eSports. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Jin, Y., & Yoon, T.-J.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Orienting eSports: Locating the perceptual and cultural work of shoutcasters.
description: Renner, M., & Taylor, N. (2021). Orienting eSports: Locating the perceptual and cultural work of shoutcasters. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Renner, M., & Taylor, N.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

"Hack the Planet": Or, the Political Economy of Overwatch League.
description: Partin, W. C. (2021). "Hack the Planet": Or, the Political Economy of Overwatch League. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Partin, W. C.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapters

Counting clicks: Gameplay metrics, power and the body politics of competitive videogamers.
description: Brock, T. (2021). Counting clicks: Gameplay metrics, power and the body politics of competitive videogamers. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Brock, T.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Ancient Stirrings: Approaching Magic: The Gathering's eSports Turn.
description: Falcão, T. (2021). Ancient Stirrings: Approaching Magic: The Gathering's eSports Turn. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Falcão, T.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Data and e-sport's attention ecnomy.
description: Egliston, B. (2021). Data and e-sport's attention ecnomy. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Egliston, B.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

The Business Model Network of eSports: The Convergence of Overwatch.
description: Scholz, T. M. (2021). The Business Model Network of eSports: The Convergence of Overwatch. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Scholz, T. M.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

eSports: A Chinese sport?
description: Ismangil, M., & Fung, A. (2021). eSports: A Chinese sport? In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Ismangil, M., & Fung, A.
publisher: Bloomsbury Academic.
date: 2021
language: English
type: Book Chapter

A Comparative Analysis of the Early Institutionalization of Traditional Sports and E-Sports.
description: Summerley, R. K. (2021). A Comparative Analysis of the Early Institutionalization of Traditional Sports and E-Sports. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Summerley, R. K.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Sports versus eSports - A Comparison of Industry Size, Viewer Friendliness, and Competitiveness.
description: Campbell, W., Goss, A., Trottier, K., & Claypool, M. (2021). Sports versus eSports - A Comparison of Industry Size, Viewer Friendliness, and Competitiveness. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Campbell, W., Goss, A., Trottier, K., & Claypool, M.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Are eSports only for 'youth'? How parental and educational institutionalization of eSports blur the generational lines of video game culture.
description: Padua, D. (2021). Are eSports only for 'youth'? How parental and educational institutionalization of eSports blur the generational lines of video game culture. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Padua, D.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Governance in Sport: Analysis and Application
description: Dowling, M. (2021). Governance in Sport: Analysis and Application. Sport Management Education Journal.
creator: Dowling, M.
publisher: Sport Management Education Journal
date: 2021
language: English
type: Journal Paper

The Relationship Between the Quantity of Practice and In-Game Performance During Practice with Tournament Performance in Esports: An Eight-Week Study.
description: Pluss, M. A., Novak, A. R., Bennett, K. J. M., Panchuk, D., Coutts, A. J., & Fransen, J. (2021). The Relationship Between the Quantity of Practice and In-Game Performance During Practice with Tournament Performance in Esports: An Eight-Week Study. The Journal of Sport and Exercise Science, 5(1), 69-76.
creator: Pluss, M. A., Novak, A. R., Bennett, K. J. M., Panchuk, D., Coutts, A. J., & Fransen, J.
publisher: The Journal of Sport and Exercise Science
date: 2021
language: English
type: Journal Paper

Effect Of Digital Sports Games Playing Motivation On Attitutes To Moral Decision-Making: A Research On The Esports Players
description: Kilci, A. K., & Yalçıner, S. (2020). Dijital Spor Oyunları Oynama Motivasyonu’nun Ahlâki Karar Alma Tutumlarına Etkisi: EsporOyuncuları Üzerine Bir Araştırma (Effect Of Digital Sports Games Playing Motivation On Attitutes To Moral Decision-Making: A Research On The Esports Players). International Social Sciences Studies Journal, 6(68), 3641-3649.
creator: Kilci, A. K., & Yalçıner, S.
publisher: International Social Sciences Studies Journal
date: 2020
language: Turkish
type: Journal Paper

Vietnamese League of Legends Professional eSports Teams Resources Allocation Processes Confront with Player Transfers: Building a Preliminary Framework Through Dynamic Capabilities.
description: Lefebvre, F. (2020). Vietnamese League of Legends Professional eSports Teams Resources Allocation Processes Confront with Player Transfers: Building a Preliminary Framework Through Dynamic Capabilities. Proceedings of the 6th International Conference on Finance and Economics (pp. 452-468). Ho Chi Minh City, Vietnam.
creator: Lefebvre, F.
publisher: Proceedings of the 6th International Conference on Finance and Economics
date: 2020
language: English
type: Conference Paper

Do the Peculiar Economics of Professional Team Sports Apply to Esports? Sequential Snowballing Literature Reviews and Implications.
description: Scelles, N., Peng, Q., & Valenti, M. (2021). Do the Peculiar Economics of Professional Team Sports Apply to Esports? Sequential Snowballing Literature Reviews and Implications. Economics, 9(31).
creator: Scelles, N., Peng, Q., & Valenti, M.
publisher: Economics
date: 2021
language: English
type: Journal Paper

Energy Expenditure during eSports - A Case Report.
description: Haupt, S., Wolf, A., & Schmidt, W. (2021). Energy Expenditure during eSports - A Case Report. German Journal of Sports Medicine, 72, 36-40.
creator: Haupt, S., Wolf, A., & Schmidt, W.
publisher: German Journal of Sports Medicine
date: 2021
language: English
type: Journal Paper

Repeating the Digital Dividend? Sport Marketing's Move into Esports: Insights from Germany.
description: Kramer, K., Wagner, D., & Scheck, B. (2021). Repeating the Digital Dividend? Sport Marketing's Move into Esports: Insights from Germany. European Journal of International Management, 15(2/3), 339-366.
creator: Kramer, K., Wagner, D., & Scheck, B.
publisher: European Journal of International Management
date: 2021
language: English
type: Journal Paper

The Effect of Expertise, Training and Neurostimulation on Sensory-Motor Skill in Esports
description: Toth, A. J., Ramsbottom, N., Constantin, C., Milliet, A., & Campbell, M. J. (2021). The Effect of Expertise, Training and Neurostimulation on Sensory-Motor Skill in Esports. Computers in Human Behavior, 121 (2021),
creator: Toth, A. J., Ramsbottom, N., Constantin, C., Milliet, A., & Campbell, M. J.
publisher: Computers in Human Behavior
date: 2021
language: English
type: Journal Paper

GenZ and Esports: Digitizing the Live Event Brand
description: de Freitas, R. (2021). GenZ and Esports: Digitizing the Live Event Brand. In W. Wörndl, C. Koo & J. L. Stienmetz (Eds.), Information and Communication Technologies in Tourism 2021: Proceedings of the ENTER 2021 eTourism Conference, January 19-22, 2021 (pp. 188-201). Cham: Springer.
creator: de Freitas, R.
publisher: Springer
date: 2021
language: English
type: Book Chapter

eSport and Philosophy Behind: A Literature Review
description: Widyaningsih, R., Budi, D. R., Listiandi, A. D., Wildan, Q., Rusdiyanto, R. M., Yudha, B. A. R., & Irawan, R. (2021). eSport and Philosophy Behind: A Literature Review. Annals of Tropical Medicine & Public Health, 24(S03): SP24348.
creator: Widyaningsih, R., Budi, D. R., Listiandi, A. D., Wildan, Q., Rusdiyanto, R. M., Yudha, B. A. R., & Irawan, R.
publisher: Annals of Tropical Medicine & Public Health
date: 2021
language: English
type: Journal Paper

A Typology of Esport Players
description: Hedlung, D. P. (2021). A Typology of Esport Players. Journal of Global Sport Management.
creator: Hedlung, D. P.
publisher: Journal of Global Sport Management
date: 2021
language: English
type: Journal Paper

"Just watching": A Qualitative Analysis of Non-Player's Motivations for Video Game Spectatorship.
description: Orme, S. (2021). "Just watching": A Qualitative Analysis of Non-Player's Motivations for Video Game Spectatorship. New Media & Society, 1-18.
creator: Orme, S.
publisher: New Media & Society
date: 2021
language: English
type: Journal Paper

Using EEG and Gamified Neurofeedback Environments to Improve eSports Performance: Project Neuroprotrainer
description: Soler-Dominguez, J. L., & Gonzalez, C. (2021). Using EEG and Gamified Neurofeedback Environments to Improve eSports Performance: Project Neuroprotrainer. In Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2021).
creator: Soler-Dominguez, J. L., & Gonzalez, C.
date: 2021
language: English
type: Conference Paper

The deployment of professional football clubs’ eSports strategies: a dynamic capabilities approach
description: Lefebvre, F., Djaballah, M., & Chanavat, N. (2020). The deployment of professional football clubs’ eSports strategies: a dynamic capabilities approach. European Sport Management Quarterly. Published online.
creator: Lefebvre, F., Djaballah, M., & Chanavat, N.
publisher: European Association for Sport Management
date: 2020
language: English
type: Journal Paper

What makes male gamers angry, sad, amused, and enthusiastic while playing violent video games?
description: Behnke, M., Chwiłkowska, P., & Kaczmarek, L. D. (2021) What makes male gamers angry, sad, amused, and enthusiastic while playing violent video games? Entertainment Computing 37. Published online.
creator: Behnke, M., Chwiłkowska, P., & Kaczmarek, L. D.
publisher: Entertainment Computing
date: 2021
language: English
type: Journal Paper

Social challenge and threat predict performance and cardiovascular responses during competitive video gaming
description: Behnke, M., Kosakowski, M., & Kaczmarek, L. D. (2020). Social challenge and threat predict performance and cardiovascular responses during competitive video gaming. Psychology of Sport and Exercise 46. Published online.
creator: Behnke, M., Kosakowski, M., & Kaczmarek, L. D.
publisher: Psychology of Sport and Exercise
date: 2020
language: English
type: Journal Paper

The role of emotions in esports performance
description: Behnke, M., Gross, J. J., & Kaczmarek, L. D. (2020). The role of emotions in esports performance. Emotion. Published online.
creator: Behnke, M., Gross, J. J., & Kaczmarek, L. D.
publisher: Emotion
date: 2020
language: English
type: Journal Paper

Sleep Characteristics and Mood of Professional Esports Athletes: A Multi-National Study
description: Lee, S., Bonnar, D., Roane, B., Gradisar, M., Dunican, I. C., Lastella, M., Maisey, G., & Suh, S. (2021). Sleep Characteristics and Mood of Professional Esports Athletes: A Multi-National Study. International Journal of Environmental Research and Public Health 18 (2).
creator: Lee, S., Bonnar, D., Roane, B., Gradisar, M., Dunican, I. C., Lastella, M., Maisey, G., & Suh, S.
publisher: International Journal of Environmental Research and Public Health
date: 2021
language: English
type: Journal Paper

Continuous play: leisure engagement in competitive fighting games and taekwondo
description: Siutila, M., Karhulahti, V.-M., (2021) Continuous play: leisure engagement in competitive fighting games and taekwondo. Annals of Leisure Research. Published online.
creator: Siutila, M., Karhulahti, V.-M.
publisher: Annals of Leisure Research
date: 2021
language: English
type: Journal Paper

Bayesian adjusted plus-minus analysis for the esport Dota 2
description: Clark, N., Macdonald, B., & Kloo, I. (2020). Bayesian adjusted plus-minus analysis for the esport Dota 2. Journal of Quantitative Analysis in Sports 16(4), 325-341.
creator: Clark, N., Macdonald, B., & Kloo, I.
publisher: De Gruyter
date: 2020
language: English
type: Journal Paper

A study on psychological training of eSports using digital games: Focusing on rhythm game
description: Hagiwara, G., Akiyama, D., Furukado, R. & Takeshita, S. (2020). A study on psychological training of eSports using digital games: Focusing on rhythm game. Journal of Human Sport and Exercise 15 (3proc), 495-503.
creator: Hagiwara, G., Akiyama, D., Furukado, R. & Takeshita, S.
publisher: Journal of Human Sport and Exercise
date: 2020
language: English
type: Conference Proceedings

Examining effectiveness of e-sports activity in Japan
description: Hagiwara, G., Daisuke, A., & Takeshita, S. (2019). Examining effectiveness of e-sports activity in Japan. Journal of Human Sport and Exercise 14 (4proc). 1038-1045.
creator: Hagiwara, G., Daisuke, A., & Takeshita, S.
publisher: Journal of Human Sport and Exercise
date: 2019
language: English
type: Conference Proceedings

Fortnite: The Business Model Pattern Behind the Scene
description: Stadtmann, G., Schöber, T. (2020). Fortnite: The Business Model Pattern Behind the Scene. Die Unternehmung (4). 426-444.
creator: Stadtmann, G., Schöber, T.
publisher: Die Unternehmung
date: 2020
language: English
type: Journal Paper

Der adjustierte Big-Mac-Index
description: Stadtmann, G., Croonenbroeck, C., & Schöber, T. (2020). Der adjustierte Big-Mac-Index. Das Wirtschaftsstudium 49, 428-433.
creator: Stadtmann, G., Croonenbroeck, C., & Schöber, T.
publisher: Das Wirtschaftsstudium
date: 2020
language: Deutsch
type: Journal Paper

Price Differentiation in Video Games: A Closer Look at the Free-to-Play Segment
description: Stadtmann, G., Moritz, K.-H., & Schöber, T. (2020). Price Differentiation in Video Games: A Closer Look at the Free-to-Play Segment. IUP Journal of Business Strategy 17 (2), 34-43.
creator: Stadtmann, G., Moritz, K.-H., & Schöber, T.
publisher: IUP Journal of Business Strategy
date: 2020
language: English
type: Journal Paper

Product differentiation in video games: A closer look at Fortnite’s success
description: Stadtmann, G., Moritz, K.-H., & Schöber, T. (2020). Product differentiation in video games: A closer look at Fortnite’s success. Discussion Paper No. 419.
creator: Stadtmann, G., Moritz, K.-H., & Schöber, T.
publisher: European University Viadrina Frankfurt (Oder)
date: 2020
language: English
type: Working Paper

The LoP Game: BigMac versus Fortnite
description: Stadtmann, G., Pierdzioch, C., & Schöber, T. (2020). The LoP Game: BigMac versus Fortnite. Economics Bulletin.
creator: Stadtmann, G., Pierdzioch, C., & Schöber, T.
date: 2020
language: English
type: Working Paper

Player customization, competence and team discourse: exploring player identity (co)construction in Counter-Strike: Global Offensive.
description: Ståhl, M., Rusk, F. (2020). Player customization, competence and team discourse: exploring player identity (co)construction in Counter-Strike: Global Offensive. Game Studies 20(4).
creator: Ståhl, M., Rusk, F.
publisher: Game Studies
date: 2020
language: English
type: Journal Paper