The Psychology of Esports: A Systematic Literature Review
description: Bányai, F., Griffiths, M. D., Király, O., & Demetrovics, Z. (2018). The Psychology of Esports: A Systematic Literature Review. Journal of Gambling Studies, 35, 351-365.
creator: Bányai, F., Griffiths, M. D., Király, O., & Demetrovics, Z.
publisher: Journal of Gambling Studies
date: 2018
language: English
type: Journal Paper

Career as a Professional Gamer: Gaming Motives as Predictors of Career Plans to Become a Professional Esport Player
description: Bányai, F., Zsila, Á., Griffiths, M. D., Demetrovics, Z., & Király, O. (2020). Career as a Professional Gamer: Gaming Motives as Predictors of Career Plans to Become a Professional Esport Player. Frontiers in Psychology, 11, 1-9.
creator: Bányai, F., Zsila, Á., Griffiths, M. D., Demetrovics, Z., & Király, O.
publisher: Frontiers in Psychology
date: 2020
language: English
type: Journal Paper

Towards the understanding of gaming audiences by modeling twitch emotes
description: Barbieri, F., Espinosa-Anke, L., Ballesteros, M., & Saggion, H. (2017). Towards the understanding of gaming audiences by modeling twitch emotes. In Third Workshop on Noisy User-generated Text (W-NUT 2017); 2017 Sep 7; Copenhagen, Denmark. Stroudsburg (PA): ACL; 2017. p. 11-20.. ACL (Association for Computational Linguistics).
creator: Barbieri, F., Espinosa-Anke, L., Ballesteros, M., & Saggion, H. (
publisher: Third Workshop on Noisy User-generated Text
date: 2017
language: English
type: Conference Paper

"Reverse-Gamification" Analysis of the Crowding-Out Effects in eSports
description: Barie, V. (2017). "Reverse-Gamification" Analysis of the Crowding-Out Effects in eSports. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2015/16 (pp. 52–70). Norderstedt: Books on Demand GmbH.
creator: Barie, V.
publisher: Books on Demand GmbH
date: 2017
language: English
type: Book Chapter

Le speedrun: pratique compétitive, ludique ou créative? Trajectoire d’un détournement de jeu vidéo institué en nouveau game
description: Barnabe, F. (2014). Le speedrun: pratique compétitive, ludique ou créative? Trajectoire d’un détournement de jeu vidéo institué en nouveau game. Culture Numérique.
creator: Barnabe, F.
publisher: Culture Numerique
date: 2014
language: French
type: Journal Paper

What Competitive Chess Can Learn From eSports: Present and Future Prospects
description: Bart, W. M. (2021). What Competitive Chess Can Learn From eSports: Present and Future Prospects. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 67-85). IGI Global.
creator: Bart, W. M.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

Esports y ciencia: sintonizando con el fenómeno de los deportes electrónicos
description: Bascón-Seda, A., Rodríguez-Sánchez, A. R. (2020). Esports y ciencia: sintonizando con el fenómeno de los deportes electrónicos. Cultura, Ciencia y Deporte, 15(45), 341-352.
creator: Bascón-Seda, A., Rodríguez-Sánchez, A. R.
publisher: Cultura, Ciencia y Deporte
date: 2020
language: Spanish
type: Journal Paper

Team voyTECH: User Activity Modeling with Boosting Trees
description: Bayer, I., & Zouzias, A. (2020). Team voyTECH: User Activity Modeling with Boosting Trees. arXiv preprint arXiv:2007.01620.
creator: Bayer, I., & Zouzias, A.
publisher: arxiv
date: 2020
language: English
type: Conference Paper

Not Just a Game: The Employment Status and Collective Bargaining Rights of Professional ESports Players
description: Bayliss, H. (2016). Not Just a Game: The Employment Status and Collective Bargaining Rights of Professional ESports Players. Washington and Lee Journal of Civil Rights ans Social Justice, 22(2), 359-409.
creator: Bayliss, H.
publisher: Washington and Lee Journal of Civil Rights and Social Justice
date: 2016
language: English
type: Journal Paper

Eventos de deportes electrónicos: Estudio de sus particularidades desde una perspectiva turística
description: Becka, L. (2019). Eventos de deportes electrónicos: Estudio de sus particularidades desde una perspectiva turística. Degree Thesis. Universidad Nacional de La Plata.
creator: Becka, L.
publisher: Universidad Nacional de La Plata
date: 2019
language: Spanish
type: Dissertation

The Role of Esports Events in the Tourism Industry: The Cases of Spain and Argentina
description: Becka, L., Antón, M., & Barrios, D. E. (2021). The Role of Esports Events in the Tourism Industry: The Cases of Spain and Argentina. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 348-370). IGI Global.
creator: Becka, L., Antón, M., & Barrios, D. E.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

Data Preprocessing of eSport Game Records: Counter-Strike: Global Offensive
description: Bednárek, D., Kruliš, M., Yaghob, J., & Zavoral, F. (2017). Data Preprocessing of eSport Game Records: Counter-Strike: Global Offensive. In DATA 2017 – Proceedings of the 6th International Conference on Data Science, Technology and Applications (pp. 269-276).
creator: Bednárek, D., Kruliš, M., Yaghob, J., & Zavoral, F.
publisher: International Conference on Data Science
date: 2017
language: English
type: Conference Paper

Player Performance Evaluation in Team-Based First-Person Shooter eSport
description: Bednárek, D., Kruliš, M., Yaghob, J., & Zavoral, F. (2018). Player Performance Evaluation in Team-Based First-Person Shooter eSport. Communications in Computer and Information Science, 814, 154-175
creator: Bednárek, D., Kruliš, M., Yaghob, J., & Zavoral, F.
publisher: Communications in Computer and Information Science
date: 2018
language: English
type: Journal Paper

Soccer Esports in Europe: Brands, Partnerships, and Business Opportunities in Professional Football
description: Beek, R. M., Verschueren, J. F., & Derom, I. (2021). Soccer Esports in Europe: Brands, Partnerships, and Business Opportunities in Professional Football. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 104-127). IGI Global.
creator: Beek, R. M., Verschueren, J. F., & Derom, I.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

What Makes Male Gamers Angry, Sad, Amused, and Enthusiastic while Playing Violent Video Games?
description: Behnke, M., Chwiłkowska, P., & Kaczmarek, L. D. (2020). What Makes Male Gamers Angry, Sad, Amused, and Enthusiastic while Playing Violent Video Games?. Entertainment Computing, 100397.
creator: Behnke, M., Chwiłkowska, P., & Kaczmarek, L. D.
publisher: Entertainment Computing
date: 2021
language: English
type: Journal Paper

What makes male gamers angry, sad, amused, and enthusiastic while playing violent video games?
description: Behnke, M., Chwiłkowska, P., & Kaczmarek, L. D. (2021) What makes male gamers angry, sad, amused, and enthusiastic while playing violent video games? Entertainment Computing 37. Published online.
creator: Behnke, M., Chwiłkowska, P., & Kaczmarek, L. D.
publisher: Entertainment Computing
date: 2021
language: English
type: Journal Paper

The Role of Emotions in Esports Performance
description: Behnke, M., Gross, J. J., & Kaczmarek, L. D. (2020). The Role of Emotions in Esports Performance. Emotion.
creator: Behnke, M., Gross, J. J., & Kaczmarek, L. D.
publisher: Emotion
date: 2020
language: English
type: Journal Paper

The role of emotions in esports performance
description: Behnke, M., Gross, J. J., & Kaczmarek, L. D. (2020). The role of emotions in esports performance. Emotion. Published online.
creator: Behnke, M., Gross, J. J., & Kaczmarek, L. D.
publisher: Emotion
date: 2020
language: English
type: Journal Paper

Social Challenge and Threat Predict Performance and Cardiovascular Responses During Competitive Video Gaming.
description: Behnke, M., Kosakowski, M., & Kaczmarek, L. D. (2020). Social Challenge and Threat Predict Performance and Cardiovascular Responses During Competitive Video Gaming. Psychology of Sport and Exercise, 46, 101584.
creator: Behnke, M., Kosakowski, M., & Kaczmarek, L. D.
publisher: Psychology of Sport and Exercise
date: 2020
language: English
type: Journal Paper

Social challenge and threat predict performance and cardiovascular responses during competitive video gaming
description: Behnke, M., Kosakowski, M., & Kaczmarek, L. D. (2020). Social challenge and threat predict performance and cardiovascular responses during competitive video gaming. Psychology of Sport and Exercise 46. Published online.
creator: Behnke, M., Kosakowski, M., & Kaczmarek, L. D.
publisher: Psychology of Sport and Exercise
date: 2020
language: English
type: Journal Paper

Esports Players Are Less Extroverted and Conscientious than Athletes
description: Behnke, M., Stefanczyk, M. M., Żurek, G., & Sorokowski, P. (2022). Esports Players Are Less Extroverted and Conscientious than Athletes. Cyberpsychology, Behavior, and Social Networking.
creator: Behnke, M., Stefanczyk, M. M., Żurek, G., & Sorokowski, P.
publisher: Cyberpsychology, Behavior, and Social Networking
date: 2022
language: English
type: Journal Paper

Esports Curricula in US Post-Secondary Institutions: A Case Study
description: Bell, D. L. (2022). Esports Curricula in US Post-Secondary Institutions: A Case Study.
creator: Bell, D. L.
publisher: Lindenwood University
date: 2022
language: English
type: Doctoral Dissertation

L’esport peut-il devenir le sport 2.0?
description: Benitah, S., & Gardon, L. (2017). L’esport peut-il devenir le sport 2.0 ? Mémoire de Master.
creator: Benitah, S., & Gardon, L.
date: 2017
language: French
type: Dissertation

Continuous monitoring of HRV in esports players
description: Bennett, M., Čironis, L., Sousa, A., Ahmad, S. L., Hassan, T., Yuen, K., ... & Koshy, A. (2022). Continuous monitoring of HRV in esports players. International Journal of Esports, 2(2).
creator: Bennett, M., Čironis, L., Sousa, A., Ahmad, S. L., Hassan, T., Yuen, K., ... & Koshy, A.
publisher: International Journal of Esports
date: 2022
language: English
type: Journal Paper

Catching the moment with LoL+ in Twitch-like low-latency live streaming platforms
description: Bentaleb, A., Akcay, M. N., Lim, M., Begen, A. C., & Zimmermann, R. (2021). Catching the moment with LoL+ in Twitch-like low-latency live streaming platforms. IEEE Transactions on Multimedia.
creator: Bentaleb, A., Akcay, M. N., Lim, M., Begen, A. C., & Zimmermann, R.
publisher: IEEE
date: 2021
language: English
type: Journal Paper

Analyse des dynamiques organisationnelles à travers LoL
description: Berard, A., & Daigremont, C. (2016). Analyse des dynamiques organisationnelles à travers LoL. Master Thesis. EM Lyon.
creator: Berard, A., & Daigremont, C.
publisher: EM Lyon
date: 2016
language: French
type: Dissertation

Building destination identity through esports events: The case of Jönköping, the 'City of DreamHack'
description: Berndt, A., Helmefalk, M., & McCauley, B. (2022). Building destination identity through esports events: The case of Jönköping, the ‘City of DreamHack’. In 5th Advances in Destination Management, Kalmar, Sweden, June 8-10, 2022..
creator: Berndt, A., Helmefalk, M., & McCauley, B.
publisher: Advances in Destination Management
date: 2022
language: English
type: Conference Paper

Esports Extension Of A Football Brand: Stakeholder Co-creation in Action?
description: Bertschy, M., Mühlbacher, H., & Desbordes, M. (2019). Esports Extension Of A Football Brand: Stakeholder Co-creation in Action? European Sport Management Quarterly, 20(1), 47-68.
creator: Bertschy, M., Mühlbacher, H., & Desbordes, M.
publisher: European Sport Management Quarterly
date: 2019
language: English
type: Journal Paper

Du streaming au mainstreaming : mécanismes de médiatisation du sport électronique
description: Besombes, N. (2015). Du streaming au mainstreaming : mécanismes de médiatisation du sport électronique. In Obœuf, A. (Ed.), Sport et médias, Essentiels d’Hermès, Paris : CNRS éditions, 179-189.
creator: Besombes, N.
publisher: CNRS
date: 2015
language: French
type: Book Chapter

Les jeux vidéo compétitifs au prisme des jeux sportifs : du sport au sport électronique
description: Besombes, N. (2016). Les jeux vidéo compétitifs au prisme des jeux sportifs : du sport au sport électronique. Sciences du jeu, (5).
creator: Besombes, N.
publisher: Scienes du jeu
date: 2016
language: French
type: Journal Paper

Sport électronique, agressivité motrice et sociabilités
description: Besombes, N. (2016). Sport électronique, agressivité motrice et sociabilités (Doctoral dissertation, Université Paris Descartes, Sorbonne Paris Cité).
creator: Besombes, N.
publisher: Université Paris Descartes
date: 2016
language: French
type: Dissertation

Exécution et mindgame dans les jeux vidéo de combat. Les deux facettes de la vidéomotricité dans l’e-sport
description: Besombes, N. (2018). Exécution et mindgame dans les jeux vidéo de combat. Les deux facettes de la vidéomotricité dans l’e-sport. Movement & Sports Sciences/Sciences et Motricité, 99, 19-34.
creator: Besombes, N.
publisher: Movement & Sports Sciences/Sciences et Motricité
date: 2018
language: French
type: Journal Paper

Sport et e-sport. Une comparaison récurrente à déconstruire
description: Besombes, N. (2018). Sport et e-sport. Une comparaison récurrente à déconstruire. Jurisport, 185, 19-23.
creator: Besombes, N.
publisher: Jurisport
date: 2018
language: French
type: Journal Paper

The World of Esports – What You Need to Know
description: Besombes, N. (2018). The World of Esports – What You Need to Know. Sport Intern, 50, 3-5.
creator: Besombes, N.
publisher: Sport Intern
date: 2018
language: English
type: Journal Paper

Paradoxical Effects of the Health Crisis within the Esports Industry: How French Esports Organizations Illuminate the Perceived Revenue Growth Façade
description: Besombes, N. & Jenny, S. E. (2023). Paradoxical Effects of the Health Crisis within the Esports Industry: How French Esports Organizations Illuminate the Perceived Revenue Growth Façade. Palgrave Macmillan.
creator: Besombes, N. & Jenny, S. E.
publisher: Palgrave Macmillan
date: 2023
language: English
type: Book Chapters

The Truth about Esports during the Pandemic: Generalizable Economic Sustainability Lessons Learned in France
description: Besombes, N., & Jenny, S. E. (2022). The Truth about Esports during the Pandemic: Generalizable Economic Sustainability Lessons Learned in France. Jönköping University.
creator: Besombes, N., & Jenny, S. E.
publisher: Jönköping University
date: 2022
language: English
type: Conference Papers

L’émiettement institutionnel de l’e-sport en France : une reconnaissance des pouvoirs publics malgré le désengagement du ministère des Sports
description: Besombes, N., & Vansyngel, S. (2017). L’émiettement institutionnel de l’e-sport en France : une reconnaissance des pouvoirs publics malgré le désengagement du ministère des Sports. Biennale de l’Association Française de Sociologie (AFS), Sport et Pouvoir (RT 31), Université de Picardie Jules Verne, Amiens, 3-6 juillet 2017.
creator: Besombes, N., & Vansyngel, S.
publisher: Biennale de l’Association Française de Sociologie
date: 2017
language: French
type: Conference Paper

Clubs de football et e-sport: analyse croisée des influences et des repositionnements économiques et techniques
description: Besombes, N., Bodenand, X., Louchart, S., Delestage, C.A., & Alvarez, J. (2017). Clubs de football et e-sport: analyse croisée des influences et des repositionnements économiques et techniques. Congrès de l’International Society of Sport Sciences in The Arab World (I3SAW), Current State and Future Perspectives, Stirling, Écosse, 24-27 Avril 2017.
creator: Besombes, N., Bodenand, X., Louchart, S., Delestage, C.A., & Alvarez, J.
publisher: Congrès de l’International Society of Sport Sciences in The Arab World
date: 2017
language: French
type: Conference Paper

The Big Bang Reality
description: Beyer, M. (2010). The Big Bang Reality. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 43–45). Norderstedt: Books on Demand GmbH.
creator: Beyer, M.
publisher: Books on Demand GmbH
date: 2010
language: English
type: Book Chapter

Esports Training, Periodization, and Software—A Scoping Review
description: Białecki, A. & Michalak, B, & Gajewski, J. (2024). Esports Training, Periodization, and Software—A Scoping Review. Applied Sciences. 14. 10.3390/app142210354.
creator: Białecki, A. & Michalak, B, & Gajewski, J.
publisher: MDPI Applied Sciences
date: 2024
language: English
type: Journal Papers

Redefining Sports: Esports, Environments, Signals and Functions
description: Białecki, A., Białecki, R., & Gajewski, J. (2022). Redefining Sports: Esports, Environments, Signals and Functions. International Journal of Electronics and Telecommunications, 68(3).
creator: Białecki, A., Białecki, R., & Gajewski, J.
publisher: International Journal of Electronics and Telecommunications
date: 2022
language: English
type: Journal Paper

Determinants of Victory in Esports - StarCraft II
description: Białecki, A., Gajewski, J., Białecki, P., Phatak, A., & Memmert. (2020). Determinants of Victory in Esports - StarCraft II. Zenodo
creator: Białecki, A., Gajewski, J., Białecki, P., Phatak, A., & Memmert.
publisher: Zenodo
date: 2020
language: English
type: Journal Paper

SC2EGSet: StarCraft II Esport Replay and Game-state Dataset
description: Białecki, A., Jakubowska, N., Dobrowolski, P., Białecki, P., Krupiński, L., Szczap, A., ... & Gajewski, J. (2022). SC2EGSet: StarCraft II Esport Replay and Game-state Dataset. arXiv preprint arXiv:2207.03428.
creator: Białecki, A., Jakubowska, N., Dobrowolski, P., Białecki, P., Krupiński, L., Szczap, A., ... & Gajewski, J.
publisher: arXiv:2207.03428v2 [cs.LG] 20 Sep 2022
date: 2022
language: English
type: Conference Paper

ESPORT: Electronic Sports Professionals Observations and Reflections on Training
description: Białecki, Andrzej & Xenopoulos, Peter & Dobrowolski, Pawel & Białecki, Robert & Gajewski, Jan. (2024). ESPORT: Electronic Sports Professionals Observations and Reflections on Training. Physical Culture and Sport Studies and Research. 10.2478/pcssr-2024-0021.
creator: Białecki, A., Xenopoulos, P., Dobrowolski, P., Białecki, R., Gajewski, J.
publisher: Physical Culture and Sport. Studies and Research
date: 2024
language: English
type: Journal Papers

Comparison of Reaction Time Between eSports Players of Different Genres and Sportsmen
description: Bickmann, P., Rudolf, K., Tholl, C., Froböse, I., & Grieben, C. (2021). Comparison of Reaction Time Between eSports Players of Different Genres and Sportsmen. International Journal of eSports Research, 1(1), 1-15.
creator: Bickmann, P., Rudolf, K., Tholl, C., Froböse, I., & Grieben, C.
publisher: International Journal of eSports Research
date: 2021
language: English
type: Journal Paper

Gaze Behavior of Professional and Non-Professional eSports Players in FIFA 19
description: Bickmann, P., Wechsler, K. Rudolf, K., Tholl, C., Froböse, I., & Grieben, C. (2020). Gaze Behavior of Professional and Non-Professional eSports Players in FIFA 19. International Journal of Gaming and Computer-Mediated Simulations, 12(3), 1-17.
creator: Bickmann, P., Wechsler, K. Rudolf, K., Tholl, C., Froböse, I., & Grieben, C.
publisher: International Journal of Gaming and Computer-Mediated Simulations
date: 2020
language: English
type: Journal Paper

Fnatic's 2009: A Photo Collage Kind of Thing
description: Bidwell, S. (2010). Fnatic's 2009: A Photo Collage Kind of Thing. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 59–62). Norderstedt: Books on Demand GmbH.
creator: Bidwell, S.
publisher: Books on Demand GmbH
date: 2010
language: English
type: Book Chapter

QoE-aware distributed cloud-based live streaming of multisourced multiview videos
description: Bilal, K., Erbad, A., & Hefeeda, M. (2018). QoE-aware distributed cloud-based live streaming of multisourced multiview videos. Journal of Network and Computer Applications, 120, 130-144.
creator: Bilal, K., Erbad, A., & Hefeeda, M.
publisher: Elsevier
date: 2018
language: English
type: Journal Paper

Changing the Esport Debate: An Upstart Establishes Firm Footing in the Sports Arena
description: Billings, A. C., & Hardin, M. (2022). Changing the Esport Debate: An Upstart Establishes Firm Footing in the Sports Arena. Communication & Sport, 10(2), 171-174.
creator: Billings, A. C., & Hardin, M.
publisher: Communication & Sport
date: 2022
language: English
type: Journal Paper

Changing the Esport Debate: An Upstart Establishes Firm Footing in the Sports Arena
description: Billings, A. C., & Hardin, M. (2022). Changing the Esport Debate: An Upstart Establishes Firm Footing in the Sports Arena. Communication & Sport, 10(2), 171-174.
creator: Billings, A. C., & Hardin, M.
publisher: Communication & Sport
date: 2022
language: English
type: Journal Paper

The Next Best Thing: How Media Dependency and Uses and Gratifications Inform Esport Fandom During the COVID-19 Pandemic
description: Billings, A., & Mikkilineni, S. D. (2022). The Next Best Thing: How Media Dependency and Uses and Gratifications Inform Esport Fandom During the COVID-19 Pandemic. American Behavioral Scientist, 00027642221118277.
creator: Billings, A., & Mikkilineni, S. D.
publisher: American Behavioral Scientist
date: 2022
language: English
type: Journal Paper

Talking about Twitch: Dropped Frames and a normative theory of new media production
description: Bingham, C. M. (2020). Talking about Twitch: Dropped Frames and a normative theory of new media production. Convergence, 26(2), 269-286.
creator: Bingham, C. M.
publisher: Sage
date: 2020
language: English
type: Journal Paper

Multi-view rank-based random forest: A new algorithm for prediction in eSports
description: Birant, K. U. (2022). Multi‐view rank‐based random forest: A new algorithm for prediction in eSports. Expert Systems, 39(2), e12857.
creator: Birant, K. U.
publisher: Expert Systems
date: 2022
language: English
type: Journal Paper

Multi-Objective Multi-Instance Learning: A New Approach to Machine Learning for eSports
description: Birant, K. U., & Birant, D. (2022). Multi-Objective Multi-Instance Learning: A New Approach to Machine Learning for eSports. Entropy, 25(1), 28.
creator: Birant, K. U., & Birant, D.
publisher: Entropy
date: 2022
language: English
type: Journal Paper

James Birt-Mixed Reality, Computer Games and E-Sports Educator: S2E5
description: Birt, J. R., & Poyner, D. (2022). James Birt-Mixed Reality, Computer Games and E-Sports Educator: S2E5.
creator: Birt, J. R., & Poyner, D.
publisher: Computer Games and E-Sports Educator
date: 2022
language: English
type: Journal Paper

GCN-WP–Semi-Supervised Graph Convolutional Networks for Win Prediction in Esports
description: Bisberg, A. J., & Ferrara, E. (2022, August). GCN-WP–Semi-Supervised Graph Convolutional Networks for Win Prediction in Esports. In 2022 IEEE Conference on Games (CoG) (pp. 449-456). IEEE.
creator: Bisberg, A. J., & Ferrara, E.
publisher: IEEE Conference on Games
date: 2022
language: English
type: Conference Paper

Effect of esports Among Students in COVID Era
description: Bisht, A., Sharma, H. K., & Choudhury, T. (2022). Effect of esports Among Students in COVID Era. In Micro-Electronics and Telecommunication Engineering (pp. 517-524). Springer, Singapore.
creator: Bisht, A., Sharma, H. K., & Choudhury, T.
publisher: Springer
date: 2022
language: English
type: Paper

An Exploration of Varsity Esport College Athletes' Social Experiences in Higher Education
description: Black Jr, W. L. (2022). An Exploration of Varsity Esport College Athletes’ Social Experiences in Higher Education (Doctoral dissertation, University of Kansas).
creator: Black Jr, W. L.
publisher: University of Kansas
date: 2022
language: English
type: Dissertation

Using Esports to Amplify Historically Black Colleges and Universities: Shifting the Narrative
description: Black, W. L., & Gray, K. L. (2022). Using Esports to Amplify Historically Black Colleges and Universities: Shifting the Narrative. In Understanding Collegiate Esports (pp. 21-32). Routledge.
creator: Black, W. L., & Gray, K. L.
publisher: Routledge
date: 2022
language: English
type: Book Chapter

Stfu Noob! Predicting Crowdsourced Decisions on Toxic Behavior in Online Games
description: Blackburn, J., & Kwak, H. (2014, April). Stfu Noob! Predicting Crowdsourced Decisions on Toxic Behavior in Online Games. In Proceedings of the 23rd International Conference on World Wide Web (pp. 877-888). ACM.
creator: Blackburn, J., & Kwak, H.
publisher: International Conference on World Wide Web
date: 2014
language: English
type: Conference Paper

One Tricks, Hero Picks, and Player Politics: Highlighting the Casual-Competitive Divide in the Overwatch Forums
description: Blamey, C. (2022). One Tricks, Hero Picks, and Player Politics: Highlighting the Casual-Competitive Divide in the Overwatch Forums. In Modes of Esports Engagement in Overwatch (pp. 31-47). Palgrave Macmillan, Cham.
creator: Blamey, C.
publisher: Palgrave Macmillan
date: 2022
type: Book Chapter

Narrative Bytes: Data-driven Content Production in Esports
description: Block, F., Hodge, V., Hobson, S., Sephton, N., Devlin, S., Ursu, M. F., … Cowling, P. I. (2018). Narrative Bytes: Data-driven Content Production in Esports (pp. 29-41). In TVX 2018 – Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video.
creator: Block, F., Hodge, V., Hobson, S., Sephton, N., Devlin, S., Ursu, M. F., … Cowling, P. I.
publisher: ACM International Conference on Interactive Experiences for TV and Online Video
date: 2018
language: English
type: Conference Paper

eSports: A New Industry
description: Block, S., & Haack, F. (2021). eSports: A New Industry. SHS Web of Conferences, 92.
creator: Block, S., & Haack, F.
publisher: SHS Web of Conferences
date: 2021
language: English
type: Conference Paper

The Player’s Interpretative Agency and the Developer’s Disruptive Powers: How Blizzard Enforces Authorial Intention in Overwatch
description: Blom, J. (2022) The Player’s Interpretative Agency and the Developer’s Disruptive Powers: How Blizzard Enforces Authorial Intention in Overwatch. Modes of Esports Engagement in Overwatch, 49.
creator: Blom, J.
publisher: Palgrave Macmillan
date: 2022
language: English
type: Book Chapter

Beijing E-Sports Industry Development Based on SWOT Analysis
description: Bo, L., Fa, H., & Yi, Y. (2010). Beijing E-Sports Industry Development Based on SWOT Analysis. In Proceeding of International Innovation Design and Management Forum, 105-109.
creator: Bo, L., Fa, H., & Yi, Y.
publisher: International Innovation Design and Management Forum
date: 2010
language: English
type: Conference Paper

A Russian in the Desert Country
description: Boes, K. (2010). A Russian in the Desert Country. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2009 (pp. 91–92). Norderstedt: Books on Demand GmbH.
creator: Boes, K.
publisher: Books on Demand GmbH
date: 2010
language: English
type: Book Chapter

Cybersport Community: Social Structures Transformation as a Basis for Intercultural Dialogue
description: Boguslavskaya, V., Budnik, E., Azizulova, A., & Sharakhina, L. V. (2018). Cybersport Community: Social Structures Transformation as a Basis for Intercultural Dialogue. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 11193 LNCS, 300-311.
creator: Boguslavskaya, V., Budnik, E., Azizulova, A., & Sharakhina, L. V.
publisher: Lecture Notes in Computer Science
date: 2018
language: English
type: Journal Paper

Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Video Games
description: Boluk, S., & Lemieux, P. (2017). Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Video Games. Minneapolis: University of Minnesota Press.
creator: Boluk, S., & Lemieux, P.
publisher: University of Minnesota Press
date: 2017
language: English
type: Book

Golden Ticket - Money Games at the Dota 2 International Championship in China
description: Boluk, S., & LeMieux, P. (2021). Golden Ticket - Money Games at the Dota 2 International Championship in China. ROMchip, 3(1).
creator: Boluk, S., & LeMieux, P.
publisher: ROMchip
date: 2021
language: English
type: Journal Paper

Habilidades psicológicas en los esports: Estudio cualitativo en jugadores individuales y de equipo
description: Bonilla, I. (2022), Chamarro, A., & Ventura, C. Habilidades psicológicas en los esports: Estudio cualitativo en jugadores individuales y de equipo.
creator: Bonilla, I.
publisher: None
date: 2022
language: Spanish
type: Paper

Bonkalo, T., Makeeva, V., Tsygankova, M., Rybakova, A., Aralova, E., & Plekhanova, E.
description: Bonkalo, T., Makeeva, V., Tsygankova, M., Rybakova, A., Aralova, E., & Plekhanova, E. (2022). Public attitudes to esports development based on the survey of university students and sports psychologists. Revista Conrado, 18(87), 346-351.
creator: Bonkalo, T., Makeeva, V., Tsygankova, M., Rybakova, A., Aralova, E., & Plekhanova, E.
publisher: Revista Conrado
date: 2022
language: English
type: Journal Paper

Public attitudes to esports development based on the survey of university students and sports psychologists
description: Bonkalo, T., Makeeva, V., Tsygankova, M., Rybakova, A., Aralova, E., & Plekhanova, E. (2022). Public attitudes to esports development based on the survey of university students and sports psychologists. Revista Conrado, 18(87), 346-351.
creator: Bonkalo, T., Makeeva, V., Tsygankova, M., Rybakova, A., Aralova, E., & Plekhanova, E.
publisher: Revista Conrado
date: 2022
language: English
type: Journal Paper

Evaluation of a Brief Sleep Intervention Designed to Improve the Sleep, Mood, and Cognitive Performance of Esports Athletes
description: Bonnar, D., Lee, S., Roane, B. M., Blum, D. J., Kahn, M., Jang, E., Dunican, I.C., Gradisar, M. & Suh, S. (2022). Evaluation of a Brief Sleep Intervention Designed to Improve the Sleep, Mood, and Cognitive Performance of Esports Athletes. International journal of environmental research and public health, 19(7), 4146.
creator: Bonnar, D., Lee, S., Roane, B. M., Blum, D. J., Kahn, M., Jang, E., Dunican, I.C., Gradisar, M. & Suh, S.
publisher: MDPI
date: 2022
language: English
type: Journal Paper

On Domain-specific Decision Support Systems for E-sports Strategy Games
description: Bonner, J., & Woodward, C. (2012). On Domain-specific Decision Support Systems for E-sports Strategy Games. Proceedings of the 24th Australian Computer-Human Interaction Conference, 42-51.
creator: Bonner, J., & Woodward, C.
publisher: Australian Computer-Human Interaction Conference
date: 2012
language: English
type: Conference Paper

A Collaboration Between Health Care and Esports to Impact Youth Mental Health and Wellness: Evaluating the Presence of Mind Initiative
description: Bonnevie, E., Paczkowski, M. M., Barth, C., Janzen, T., Wartella, E., & Smyser, J. (2022). A Collaboration Between Health Care and Esports to Impact Youth Mental Health and Wellness: Evaluating the Presence of Mind Initiative. NEJM Catalyst Innovations in Care Delivery, 3(6), CAT-22.
creator: Bonnevie, E., Paczkowski, M. M., Barth, C., Janzen, T., Wartella, E., & Smyser, J.
publisher: NEJM Catalyst Innovations in Care Delivery
date: 2022
language: English
type: Journal Paper

Using Collective Metrics to Assess Team Dynamics and Performance in eSports
description: Bonny, J. W. (2022). Using Collective Metrics to Assess Team Dynamics and Performance in eSports. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 14(1), 1-13.
creator: Bonny, J. W.
publisher: International Journal of Gaming and Computer-Mediated Simulations
date: 2022
language: English
type: Journal Paper

Impact of the Arrangement of Game Information on Recall Performance of Multiplayer Online Battle Arena Players.
description: Bonny, J. W., & Castaneda, L. M. (2016). Impact of the Arrangement of Game Information on Recall Performance of Multiplayer Online Battle Arena Players. Applied Cognitive Psychology, 30(5), 664-671.
creator: Bonny, J. W., & Castaneda, L. M.
publisher: Applied Cognitive Psychology
date: 2016
language: English
type: Journal Paper

Using an International Gaming Tournament to Study Individual Differences in MOBA Expertise and Cognitive Skills
description: Bonny, J. W., Castaneda, L. M., & Swanson, T. (2016). Using an International Gaming Tournament to Study Individual Differences in MOBA Expertise and Cognitive Skills. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (pp. 3473-3484). ACM
creator: Bonny, J. W., Castaneda, L. M., & Swanson, T.
publisher: CHI Conference on Human Factors in Computing Systems
date: 2016
language: English
type: Conference Paper

Comparative Study of the Transmedia Element in Esports: America, Europe, and Asia
description: Borges, G., Sigiliano, D., & Costa, S. (2022). Comparative Study of the Transmedia Element in Esports: America, Europe, and Asia. In Esports and the Media (pp. 69-84). Routledge.
creator: Borges, G., Sigiliano, D., & Costa, S.
publisher: Esports and the Media
date: 2022
language: English
type: Journal Paper

eSport gehört nicht unter das Dach des organisierten Sports
description: Borggrefe, C. (2018). eSport gehört nicht unter das Dach des organisierten Sports. German Journal of Exercise and Sport Research, 48(3), 447-450.
creator: Borggrefe, C.
publisher: German Journal of Exercise and Sport Research
date: 2018
language: German
type: Journal Paper

Kommentar zu: Borchert, Schulke und Schneider (2018) „eSport: Vom Präfix zum Thema für den organisierten Sport!?“
description: Borggrefe, C. (2018). Kommentar zu: Borchert, Schulke und Schneider (2018) „eSport: Vom Präfix zum Thema für den organisierten Sport!?“. German Journal of Exercise and Sport Research, 48(3), 456-457.
creator: Borggrefe, C.
publisher: German Journal of Exercise and Sport Research
date: 2018
language: German
type: Journal Paper

Systemtheoretische Überlegungen zur Unterscheidung von Sport und eSport
description: Borggrefe, C. (2022). Systemtheoretische Überlegungen zur Unterscheidung von Sport und eSport. German Journal of Exercise and Sport Research, 52(3), 408-418.
creator: Borggrefe, C.
publisher: German Journal of Exercise and Sport Research
date: 2022
language: German
type: Journal Paper

La femme dans l’esport : état des lieux de la mixité au travers du parcours des joueuses et joueurs compétitifs du jeu vidéo en France
description: Borkowski, J. (2018). La femme dans l’esport : état des lieux de la mixité au travers du parcours des joueuses et joueurs compétitifs du jeu vidéo en France. Mémoire de Master 2 Sociologie. Université de Rennes.
creator: Borkowski, J.
publisher: Université de Rennes
date: 2018
language: French
type: Dissertation

Success Factors for E-Sport Games
description: Bornemark, O. (2013). Success Factors for E-Sport Games. In S. Bensch & F. Drewes (Eds.), Proceedings of Umea’s 16th Student Conference in Computing Science USCCS 2013 (pp. 1-12). Umea: Umea University.
creator: Bornemark, O.
publisher: Umea’s 16th Student Conference in Computing Science
date: 2013
language: English
type: Conference Paper

Pioneering eSport: The Experience Economy and the Marketing of Early 1980s Arcade Gaming Contests
description: Borowy, M., & Jin, D. Y. (2013). Pioneering eSport: The Experience Economy and the Marketing of Early 1980s Arcade Gaming Contests. International Journal of Communication, 7.
creator: Borowy, M., & Jin, D. Y.
publisher: International Journal of Communication
date: 2013
language: English
type: Journal Paper

Mega-Events and Globalization: Capital and Spectacle in a Changing World Order
description: Borowy, M., & Jin, D. Y. (2016). Mega-Events and Globalization: Capital and Spectacle in a Changing World Order. London: Routledge.
creator: Borowy, M., & Jin, D. Y.
publisher: Routledge
date: 2016
language: English
type: Book

Fouille de motifs séquentiels pour l’élicitation de stratégies à partir de traces d’interactions entre agents en compétition
description: Bosc, G., Kaytoue, M., Raïssi, C., & Boulicaut, J. F. (2014). Fouille de motifs séquentiels pour l’élicitation de stratégies à partir de traces d’interactions entre agents en compétition. EGC, 14, 359-370.
creator: Bosc, G., Kaytoue, M., Raïssi, C., & Boulicaut, J. F.
publisher: EGC
date: 2014
language: French
type: Journal paper

Mining Balanced Patterns in Real-Time Strategy Games
description: Bosc, G., Kaytoue, M., Raïssi, C., Boulicaut, J.-F., & Tan, P. (2014). Mining Balanced Patterns in Real-Time Strategy Games. LIRIS Research Report. (Extended version of paper presented at European Conference on Artificial Intelligence– ECAI 2014.)
creator: Bosc, G., Kaytoue, M., Raïssi, C., Boulicaut, J.-F., & Tan, P.
publisher: European Conference on Artificial Intelligence
date: 2014
language: English
type: Conference Paper

A Pattern Mining Approach to Study Strategy Balance in RTS Games
description: Bosc, G., Tan, P., Boulicaut, J. F., Raïssi, C., & Kaytoue, M. (2015). A Pattern Mining Approach to Study Strategy Balance in RTS Games. IEEE Transactions on Computational Intelligence and AI in Games, 9(2), 123-132.
creator: Bosc, G., Tan, P., Boulicaut, J. F., Raïssi, C., & Kaytoue, M.
publisher: IEEE Transactions on Computational Intelligence and AI in Games
date: 2015
language: English
type: Journal Paper

Hardcore Gamers and Casual Gamers Playing Online Together
description: Bosser, A. G., & Nakatsu, R. (2006). Hardcore Gamers and Casual Gamers Playing Online Together. In Harper R., Rauterberg M., Combetto M. (Eds.) Entertainment Computing – ICEC 2006. ICEC 20.
creator: Bosser, A. G., & Nakatsu, R.
publisher: Entertainment Computing
date: 2006
language: English
type: Conference Paper

FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming
description: Boudaoud, B., Spjut, J., & Kim, J. (2022). FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming. In ACM SIGGRAPH 2022 Talks (pp. 1-2).
creator: Boudaoud, B., Spjut, J., & Kim, J.
publisher: ACM SIGGRAPH 2022 Talks
date: 2022
language: English
type: Conference Paper

Esports and expertise: what competitive gaming can teach us about mastery
description: Boudaoud, B., Spjut, J., Kim, J., Madhusudan, A., & Watson, B. (2022). Esports and expertise: what competitive gaming can teach us about mastery. Interactions, 29(6), 54-59.
creator: Boudaoud, B., Spjut, J., Kim, J., Madhusudan, A., & Watson, B.
publisher: Interactions
date: 2022
language: English
type: Journal Paper

La qualification juridique de l’e-sport
description: Boudot, M., & Faure-Abbad, M. (2017). La qualification juridique de l’e-sport. In Rabu, G. & Reverchon-Billot, M. (Eds.), Les enjeux juridiques de l’e-sport (23-24). Presses Universitaires d’Aix-Marseille.
creator: Boudot, M., & Faure-Abbad, M.
publisher: Presses Universitaires d’Aix-Marseille
date: 2017
language: French
type: Book Chapter

eSports: Historical Review, Current Stte, and Future Challenges
description: Bousquet, J., & Ertz, M. (2021). eSports: Historical Review, Current Stte, and Future Challenges. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunitites Into the Business of Esports (pp. 1-14). IGI Global.
creator: Bousquet, J., & Ertz, M.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

eSports: Historical Review, Current State, and Future Challenges
description: Bousquet, J., & Ertz, M. (2021). eSports: Historical Review, Current State, and Future Challenges. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 1-24 ). IGI Global.
creator: Bousquet, J., & Ertz, M.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

Facilitating Game Play: How Others Affect Performance at and Enjoyment of Video Games
description: Bowman, N. (2013). Facilitating Game Play: How Others Affect Performance at and Enjoyment of Video Games. Media Psychology, 16(1), 39-64.
creator: Bowman, N.
publisher: Media Psychology
date: 2013
language: English
type: Journal Paper

COVID-19 and the changes in daily streaming behavior of consumers in the United States
description: Boyce, W. S., Morris, J., & Tracy, P. M. (2021). COVID-19 and the changes in daily streaming behavior of consumers in the United States. International Journal of Business Analytics (IJBAN), 8(3), 26-39.
creator: Boyce, W. S., Morris, J., & Tracy, P. M.
publisher: International Journal of Business Analytics
date: 2021
language: English
type: Journal Paper

Transitioning From Traditional Sport to Esport: Exploring Sport Psychology Practitioners’ Experiences
description: Brain, J., Quartiroli, A., & Wagstaff, C. R. (2024). Transitioning From Traditional Sport to Esport: Exploring Sport Psychology Practitioners’ Experiences. The Sport Psychologist (published online ahead of print 2024). https://doi.org/10.1123/tsp.2024-0074
creator: Brain, J., Quartiroli, A., & Wagstaff, C. R.
publisher: Human Kinetics Journal
date: 2024
language: English
type: Journal Papers

“Starting from scratch to looking really clean and professional”: how students’ productive labor legitimizes collegiate esports
description: This article analyzes the relationship between student productive labor, or the creation of media content like podcasts or graphic designs, and the institutionalization of collegiate esports. Through 19 semi-structured interviews with students and professionals involved in different areas around collegiate esports, we found that students’ productive labor was a key force in the institutionalization of collegiate esports that generated value for university institutions, the collegiate esports program, and themselves. Student journalists, shoutcasters, and graphic designers perform immaterial labor (Lazzarato, M., 1996 Immaterial labour. Radical thought in Italy: A potential politics, 133–47) that combines technical expertise and familiarity with esports cultural norms to produce content for their university programs. Students reported their excitement to pursue careers throughout the esports industry while acknowledging the stiff competition and precarious nature of employment, resonating with Bulut’s (2020, A precarious game: The illusion of dream jobs in the video game industry) discussion of ludopolitics to examine who can play games versus who can work in the game industry. The article thus addresses the benefits, and risks, inherent in colleges’ reliance on student labor to structure and promote their nascent esports programs.
creator: Brandon C. Harris, Jared Hansen, Onder Can, Md Waseq Ur Rahman, Maxwell Foxman, Amanda C. Cote & Tara Fickle
publisher: Critical Studies in Media Communication
date: 05 Feb 2022
language: English
type: Article

Are You Not Entertained: Considering the P-3 Visa as an Alternative Option for International Esports Professional Gamers
description: Brannon, J. (2018). Are You Not Entertained: Considering the P-3 Visa as an Alternative Option for International Esports Professional Gamers. Arizona Law Review, 60(3), 753-781.
creator: Brannon, J.
publisher: Arizona Law Review
date: 2018
language: English
type: Journal Paper